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Update to new bone meal API.
* Update to use new mcl_bone_meal API: * Use new bone meal item and remove related comment. * Update mod depends in mod.conf * Spelling fixes: s/bonemeal/bone meal/g
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3889abbaf4
commit
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3 changed files with 8 additions and 10 deletions
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@ -11,7 +11,7 @@ local composter_description = S(
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"Composter"
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"Composter"
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)
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)
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local composter_longdesc = S(
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local composter_longdesc = S(
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"Composters can convert various organic items into bonemeal."
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"Composters can convert various organic items into bone meal."
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)
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)
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local composter_usagehelp = S(
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local composter_usagehelp = S(
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"Use organic items on the composter to fill it with layers of compost. " ..
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"Use organic items on the composter to fill it with layers of compost. " ..
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@ -97,7 +97,7 @@ function composter_progress_chance(pos, node, chance)
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-- get current compost level
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-- get current compost level
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local level = registered_nodes[node.name]["_mcl_compost_level"]
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local level = registered_nodes[node.name]["_mcl_compost_level"]
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-- spawn green particles above new layer
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-- spawn green particles above new layer
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mcl_dye.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
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mcl_bone_meal.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
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-- update composter block
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-- update composter block
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if level < 7 then
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if level < 7 then
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level = level + 1
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level = level + 1
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@ -114,9 +114,7 @@ function composter_progress_chance(pos, node, chance)
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-- the block will get updated by the node timer callback set in node reg def
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-- the block will get updated by the node timer callback set in node reg def
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if level == 7 then
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if level == 7 then
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local timer = get_node_timer(pos)
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local timer = get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1)
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timer:start(1)
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end
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end
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end
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end
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end
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end
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end
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@ -203,7 +201,7 @@ end
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--
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--
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minetest.register_node("mcl_composters:composter", {
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minetest.register_node("mcl_composters:composter", {
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description = composter_description,
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description = composter_description,
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_tt_help = S("Converts organic items into bonemeal"),
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_tt_help = S("Converts organic items into bone meal"),
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_doc_items_longdesc = composter_longdesc,
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_doc_items_longdesc = composter_longdesc,
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_doc_items_usagehelp = composter_usagehelp,
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_doc_items_usagehelp = composter_usagehelp,
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paramtype = "light",
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paramtype = "light",
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@ -1,7 +1,7 @@
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# textdomain: mcl_composters
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# textdomain: mcl_composters
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Composter=
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Composter=
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Composters can convert various organic items into bonemeal.=
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Composters can convert various organic items into bone meal.=
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Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter.=
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Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter."=
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filled=
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filled=
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ready for harvest=
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ready for harvest=
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Converts organic items into bonemeal=
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Converts organic items into bone meal=
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@ -1,5 +1,5 @@
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name = mcl_composters
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name = mcl_composters
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author = kabou
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author = kabou
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description = Composters can convert various organic items into bonemeal.
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description = Composters can convert various organic items into bonemeal.
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depends = mcl_core, mcl_sounds, mcl_dye, mcl_hoppers
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depends = mcl_core, mcl_sounds, mcl_bone_meal, mcl_hoppers
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optional_depends = doc
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optional_depends = doc
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