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Add some simple experimental biomes for non-v6
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3 changed files with 236 additions and 1 deletions
3
mods/MAPGEN/mcl_biomes/depends.txt
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3
mods/MAPGEN/mcl_biomes/depends.txt
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mcl_core
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mcl_farming
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mcl_flowers
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233
mods/MAPGEN/mcl_biomes/init.lua
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233
mods/MAPGEN/mcl_biomes/init.lua
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--
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-- Register biomes
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-- EXPERIMENTAL!
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--
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-- All mapgens except mgv6 and singlenode
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local function register_biomes()
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minetest.register_biome({
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name = "ice_plains",
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node_dust = "mcl_core:snow",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:dirt",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 31000,
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heat_point = 5,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "ice_plains2",
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node_top = "mcl_core:snowblock",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:dirt",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 31000,
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heat_point = 0,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "plains",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 31000,
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heat_point = 40,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "beach",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 5,
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heat_point = 40,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "desert",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 31000,
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heat_point = 100,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "mesa",
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node_top = "mcl_core:redsand",
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depth_top = 1,
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node_filler = "mcl_core:hardened_clay",
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depth_filler = 3,
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 5,
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heat_point = 100,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "mesa2",
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node_top = "mcl_colorblocks:hardened_clay",
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depth_top = 1,
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node_filler = "mcl_colorblocks:hardened_clay_orange",
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depth_filler = 1,
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 5,
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heat_point = 100,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "underground",
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y_min = -31000,
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y_max = -113,
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heat_point = 50,
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humidity_point = 50,
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})
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end
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-- All mapgens except mgv6
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local function register_grass_decoration(offset, scale)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = scale,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"plains"},
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y_min = 1,
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y_max = 31000,
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decoration = "mcl_core:tallgrass",
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})
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end
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local function register_decorations()
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-- Cactus
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:sand", "mcl_oore:redsand"},
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sidelen = 16,
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noise_params = {
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offset = -0.0003,
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scale = 0.0009,
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spread = {x = 200, y = 200, z = 200},
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"desert"},
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y_min = 5,
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y_max = 31000,
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decoration = "mcl_core:cactus",
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height = 1,
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height_max = 3,
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})
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-- Papyrus
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt", "mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.3,
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scale = 0.7,
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spread = {x = 200, y = 200, z = 200},
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seed = 354,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"plains", "beach", "desert"},
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y_min = 0,
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y_max = 0,
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decoration = "mcl_core:reeds",
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height = 1,
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height_max = 3,
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})
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-- Grasses
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register_grass_decoration(-0.03, 0.09)
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register_grass_decoration(-0.015, 0.075)
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register_grass_decoration(0, 0.06)
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register_grass_decoration(0.015, 0.045)
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register_grass_decoration(0.03, 0.03)
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register_grass_decoration(0.01, 0.05)
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register_grass_decoration(0.03, 0.03)
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register_grass_decoration(0.05, 0.01)
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register_grass_decoration(0.07, -0.01)
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register_grass_decoration(0.09, -0.03)
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-- Dead bushes
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:sand", "mcl_core:redsand"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"desert"},
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y_min = 2,
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y_max = 31000,
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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end
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--
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-- Detect mapgen to select functions
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--
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local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name ~= "v6" then
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register_biomes()
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register_decorations()
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end
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@ -260,7 +260,6 @@ minetest.register_ore({
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})
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local function register_mgv6_decorations()
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minetest.clear_registered_decorations()
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-- Sugar canes
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