Merge pull request 'Nether biomes' (#2328) from nether_biomes into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2328
Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
This commit is contained in:
cora 2022-06-19 14:58:23 +00:00
commit 855b18ee30
66 changed files with 1420 additions and 212 deletions

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@ -189,6 +189,9 @@ local list_of_all_biomes = {
"MesaBryce",
"JungleEdge",
"SavannaM",
"Nether",
"WarpedForest",
"SoulsandValley"
}
-- count how many mobs are in an area

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@ -766,15 +766,32 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"SoulsandValley",
},
0,
7,
minetest.LIGHT_MAX+1,
30,
27500,
4,
mcl_vars.mg_nether_min,
mcl_vars.mg_nether_max)
-- Warped Forest spawn (common)
mcl_mobs:spawn_specific(
"mobs_mc:enderman",
"nether",
"ground",
{
"WarpedForest"
},
0,
minetest.LIGHT_MAX+1,
30,
5000,
4,
mcl_vars.mg_nether_min,
mcl_vars.mg_nether_max)
-- spawn eggs
mcl_mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)

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@ -81,12 +81,14 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"SoulsandValley",
"BasaltDelta",
},
0,
minetest.LIGHT_MAX+1,
7,
30,
18000,
72000,
2,
mcl_vars.mg_nether_min,
mcl_vars.mg_nether_max)

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@ -302,10 +302,10 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"SoulsandValley",
},
0,
7,
minetest.LIGHT_MAX+1,
30,
10000,
3,

View File

@ -402,7 +402,8 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"BasaltDelta",
},
0,
minetest.LIGHT_MAX+1,
@ -418,7 +419,8 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"BasaltDelta",
},
0,
minetest.LIGHT_MAX+1,
@ -433,7 +435,8 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"BasaltDelta",
},
0,
minetest.LIGHT_MAX+1,

View File

@ -118,7 +118,8 @@ mcl_mobs:spawn_specific(
"nether",
"ground",
{
"Nether"
"Nether",
"CrimsonForest",
},
0,
minetest.LIGHT_MAX+1,

View File

@ -146,8 +146,25 @@ mcl_weather.skycolor = {
player:set_stars({visible = false})
mcl_weather.skycolor.override_day_night_ratio(player, 0.5)
elseif dim == "nether" then
player:set_sky({ type = "plain",
base_color = "#300808",
local nether_sky = {
Nether = "#300808",
BasaltDelta = "#685F70",
SoulsandValley = "#1B4745",
CrimsonForest = "#330303",
WarpedForest = "#1A051A"
}
local biometint = nether_sky[minetest.get_biome_name(minetest.get_biome_data(player:get_pos()).biome)]
player:set_sky({
type = "regular",
sky_color = {
day_sky = "#300808",
day_horizon = biometint,
dawn_sky = "#300808",
dawn_horizon = biometint,
night_sky = "#300808",
night_horizon = biometint,
},
clouds = false,
})
player:set_sun({visible = false , sunrise_visible = false})

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@ -323,36 +323,7 @@ for s=1, #specialstones do
end
if minetest.settings:get_bool("mcl_generate_ores", true) then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:blackstone_gilded",
wherein = "mcl_blackstone:blackstone",
clust_scarcity = 4775,
clust_num_ores = 2,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
end
--]]
--soul torch

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@ -0,0 +1,485 @@
local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname)
-- Warped and Crimson fungus
-- by debiankaios
-- adapted for mcl2 by cora
local function generate_warped_tree(pos)
minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
end
function generate_crimson_tree(pos)
minetest.place_schematic(pos,modpath.."/schematics/crimson_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
end
function grow_twisting_vines(pos, moreontop)
local y = pos.y + 1
while not (moreontop == 0) do
if minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air" then
minetest.set_node({x = pos.x, y = y, z = pos.z}, {name="mcl_crimson:twisting_vines"})
moreontop = moreontop - 1
y = y + 1
elseif minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "mcl_crimson:twisting_vines" then
y = y + 1
else
moreontop = 0
end
end
end
minetest.register_node("mcl_crimson:warped_fungus", {
description = S("Warped Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_warped_fungus.png" },
inventory_image = "farming_warped_fungus.png",
wield_image = "farming_warped_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
end
end
end
end,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:twisting_vines", {
description = S("Twisting Vines"),
drawtype = "plantlike",
tiles = { "twisting_vines_plant.png" },
inventory_image = "twisting_vines.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
climbable = true,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:twisting_vines" then
itemstack:take_item()
grow_twisting_vines(pos, 1)
elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
grow_twisting_vines(pos, math.random(1, 3))
end
end,
drop = {
max_items = 1,
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
},
},
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = {
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
},
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 1.8181818181818181},
},
"mcl_crimson:twisting_vines",
"mcl_crimson:twisting_vines",
},
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:nether_sprouts", {
description = S("Nether Sprouts"),
drawtype = "plantlike",
tiles = { "nether_sprouts.png" },
inventory_image = "nether_sprouts.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
},
node_placement_prediction = "",
drop = "",
_mcl_shears_drop = true,
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:warped_roots", {
description = S("Warped Roots"),
drawtype = "plantlike",
tiles = { "warped_roots.png" },
inventory_image = "warped_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:warped_wart_block", {
description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"},
groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1},
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:shroomlight", {
description = S("Shroomlight"),
tiles = {"shroomlight.png"},
groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 5, leaves = 1, deco_block = 1},
light_source = minetest.LIGHT_MAX,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:warped_hyphae", {
description = S("Warped Hyphae"),
_doc_items_longdesc = S("The stem of a warped hyphae"),
_doc_items_hidden = false,
tiles = {
"warped_hyphae.png",
"warped_hyphae.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae",
})
minetest.register_node("mcl_crimson:warped_nylium", {
description = S("Warped Nylium"),
tiles = {
"warped_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
},
paramtype2 = "facedir",
is_ground_content = true,
drop = "mcl_nether:netherrack",
groups = {pickaxey=1, building_block=1, material_stone=1},
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
_mcl_silk_touch_drop = true,
})
--Stem bark, stripped stem and bark
minetest.register_node("mcl_crimson:warped_hyphae_bark", {
description = S("Warped Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"warped_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae_bark",
})
minetest.register_craft({
output = "mcl_crimson:warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
},
})
minetest.register_node("mcl_crimson:stripped_warped_hyphae", {
description = S("Stripped warped hyphae"),
_doc_items_longdesc = S("The stripped hyphae of a warped fungus"),
_doc_items_hidden = false,
tiles = {"warped_stem_stripped_top.png", "warped_stem_stripped_top.png", "warped_stem_stripped_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:stripped_warped_hyphae_bark", {
description = S("Stripped warped hyphae bark"),
_doc_items_longdesc = S("The stripped hyphae bark of a warped fungus"),
tiles = {"crimson_stem_stripped_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_crimson:stripped_warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
},
})
minetest.register_node("mcl_crimson:warped_hyphae_wood", {
description = S("Warped Hyphae Wood"),
tiles = {"warped_hyphae_wood.png"},
groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20},
paramtype2 = "facedir",
_mcl_hardness = 2,
})
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"))
minetest.register_craft({
output = "mcl_crimson:warped_hyphae_wood 4",
recipe = {
{"mcl_crimson:warped_hyphae"},
},
})
minetest.register_craft({
output = "mcl_crimson:warped_nylium 2",
recipe = {
{"mcl_crimson:warped_wart_block"},
{"mcl_nether:netherrack"},
},
})
minetest.register_abm({
label = "mcl_crimson:warped_fungus",
nodenames = {"mcl_crimson:warped_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_warped_tree(pos)
end
end
end
})
minetest.register_node("mcl_crimson:crimson_fungus", {
description = S("Crimson Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_crimson_fungus.png" },
inventory_image = "farming_crimson_fungus.png",
wield_image = "farming_crimson_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_crimson_tree(pos)
end
end
end
end,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:crimson_roots", {
description = S("Crimson Roots"),
drawtype = "plantlike",
tiles = { "crimson_roots.png" },
inventory_image = "crimson_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_crimson:crimson_hyphae", {
description = S("Crimson Hyphae"),
_doc_items_longdesc = S("The stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {
"crimson_hyphae.png",
"crimson_hyphae.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae",
})
--Stem bark, stripped stem and bark
minetest.register_node("mcl_crimson:crimson_hyphae_bark", {
description = S("Crimson Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"crimson_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae_bark",
})
minetest.register_craft({
output = "mcl_crimson:crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
},
})
minetest.register_node("mcl_crimson:stripped_crimson_hyphae", {
description = S("Stripped Crimson Hyphae"),
_doc_items_longdesc = S("The stripped stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {"crimson_stem_stripped_top.png", "crimson_stem_stripped_top.png", "crimson_stem_stripped_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:stripped_crimson_hyphae_bark", {
description = S("Stripped Crimson Hyphae Bark"),
_doc_items_longdesc = S("The stripped wood of a crimson hyphae"),
tiles = {"crimson_stem_stripped_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_crimson:stripped_crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
},
})
minetest.register_node("mcl_crimson:crimson_hyphae_wood", {
description = S("Crimson Hyphae Wood"),
tiles = {"crimson_hyphae_wood.png"},
groups = {handy = 5, axey = 1, wood = 1, building_block = 1, material_wood = 1},
paramtype2 = "facedir",
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:crimson_nylium", {
description = S("Crimson Nylium"),
tiles = {
"crimson_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
},
groups = {pickaxey = 1, building_block = 1, material_stone = 1},
paramtype2 = "facedir",
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
_mcl_silk_touch_drop = true,
})
minetest.register_craft({
output = "mcl_crimson:crimson_hyphae_wood 4",
recipe = {
{"mcl_crimson:crimson_hyphae"},
},
})
minetest.register_craft({
output = "mcl_crimson:crimson_nylium 2",
recipe = {
{"mcl_nether:nether_wart"},
{"mcl_nether:netherrack"},
},
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", "Crimson Stair", "Crimson Slab", "Double Crimson Slab")
minetest.register_abm({
label = "mcl_crimson:crimson_fungus",
nodenames = {"mcl_crimson:crimson_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_crimson_tree(pos)
end
end
end
})

View File

@ -0,0 +1,24 @@
# textdomain: mcl_crimson
Warped Fungus Mushroom=Wirrpilz
Twisting Vines=Zwirbelranken
Nether Sprouts=Nethersprossen
Warped Roots=Wirrwurzeln
Warped Wart Block=Wirrwarzenblock
Shroomlight=Pilzlicht
Warped Hyphae=Wirrhyphe
Warped Nylium=Wirr-Nezel
Warped Checknode - only to check!=Wirr Checkblock - Nur zum checken!
Warped Hyphae Wood=Wirrhyphen Holz
Warped Stair=Wirrtreppe
Warped Slab=Wirrstufe
Double Warped Slab=Doppelte Wirrstufe
Crimson Fungus Mushroom=Karmesinpilz
Crimson Roots=Karmesinwurzeln
Crimson Hyphae=Karmesinhyphe
Crimson Hyphae Wood=Karmesinhyphenholz
Crimson Stair=Karmesintreppe
Crimson Slab=Karmesinstufe
Double Crimson Slab=Doppelte Karmesinstufe
Crimson Nylium=Karmesin-Nezel
Crimson Checknode - only to check!=Karmesin Checkblock - Nur zum checken!

View File

@ -0,0 +1,23 @@
# textdomain: mcl_crimson
Warped Fungus Mushroom=Champignon tordu
Twisting Vines=Liane tordue
Nether Sprouts=Racines du nether
Warped Roots=Racines tordues
Warped Wart Block=Bloc de verrues tordu
Shroomlight=Champilampe
Warped Hyphae=Tige tordue
Warped Nylium=Nylium tordu
Warped Checknode - only to check!=Bloc de vérification tordu - seulement pour vérifier !
Warped Hyphae Wood=Planches tordues
Warped Stair=Escalier tordu
Warped Slab=Dalle tordue
Crimson Fungus Mushroom=Champignon écarlate
Crimson Roots=Racines écarlates
Crimson Hyphae=Tige écarlate
Crimson Hyphae Wood=Planches écarlates
Crimson Stair=Escalier écarlate
Crimson Slab=Dalle écarlate
Double Crimson Slab=Dalle double écarlate
Crimson Nylium=Nylium écarlate
Crimson Checknode - only to check!=Bloc de vérification écarlate - seulement pour vérifier !

View File

@ -0,0 +1,23 @@
# textdomain: mcl_crimson
Warped Fungus Mushroom=
Twisting Vines=
Nether Sprouts=
Warped Roots=
Warped Wart Block=
Shroomlight=
Warped Hyphae=
Warped Nylium=
Warped Checknode - only to check!=
Warped Hyphae Wood=
Warped Stair=
Warped Slab=
Crimson Fungus Mushroom=
Crimson Roots=
Crimson Hyphae=
Crimson Hyphae Wood=
Crimson Stair=
Crimson Slab=
Double Crimson Slab=
Crimson Nylium=
Crimson Checknode - only to check!=

View File

@ -0,0 +1,4 @@
name = mcl_crimson
author = debiankaios
depends = mcl_stairs, mobs_mc, mcl_util

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@ -9,6 +9,8 @@ local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_log
local mod_mcl_structures = minetest.get_modpath("mcl_structures")
local mod_mcl_core = minetest.get_modpath("mcl_core")
local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms")
local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
@ -1490,8 +1492,7 @@ local function register_dimension_biomes()
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
-- Figure out why.
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 100,
humidity_point = 0,
@ -1499,6 +1500,175 @@ local function register_dimension_biomes()
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "Nether" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_nether:netherrack",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "SoulsandValley",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:soul_soil",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 77,
humidity_point = 33,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "SoulsandValley" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:soul_soil",
flags = "all_floors, all_ceilings",
param2 = 0,
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:soul_sand",
wherein = { "mcl_nether:netherrack", "mcl_blackstone:soul_soil" },
clust_scarcity = 100,
clust_num_ores = 225,
clust_size = 15,
biomes = { "SoulsandValley" },
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_biome({
name = "CrimsonForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:crimson_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 60,
humidity_point = 47,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "CrimsonForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:crimson_nylium",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "WarpedForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:warped_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 37,
humidity_point = 70,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "WarpedForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:warped_nylium",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "BasaltDelta",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:basalt",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 27,
humidity_point = 80,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_blackstone:blackstone",
wherein = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_core:gravel","mcl_nether:soul_sand"},
clust_scarcity = 100,
clust_num_ores = 400,
clust_size = 20,
biomes = { "BasaltDelta" },
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand","mcl_blackstone:blackstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "BasaltDelta" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:basalt",
flags = "all_floors",
param2 = 0,
})
--[[ THE END ]]
minetest.register_biome({
name = "End",
@ -1581,6 +1751,39 @@ local function register_biome_ores()
"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", },
})
end
--nether gold
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:blackstone_gilded",
wherein = "mcl_blackstone:blackstone",
clust_scarcity = 4775,
clust_num_ores = 2,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
end
end
-- Register “fake” ores directly related to the biomes. These are mostly low-level landscape alternations
@ -3911,7 +4114,265 @@ end
-- Decorations in non-Overworld dimensions
local function register_dimension_decorations()
--[[ NETHER ]]
-- TODO: Nether
--NETHER WASTES (Nether)
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:magma"},
sidelen = 16,
fill_ratio = 0.04,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_fire:eternal_fire",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 16,
fill_ratio = 0.013,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_mushrooms:mushroom_brown",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 0.0032,
biomes = {"Nether","SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_nether:nether_wart",
})
-- WARPED FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors",
decoration = "mcl_crimson:warped_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree1",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.007,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 15,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_1.mts",
size = {x = 5, y = 11, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree2",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.005,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_2.mts",
size = {x = 5, y = 6, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree3",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 14,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_3.mts",
size = {x = 5, y = 12, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium","mcl_crimson:twisting_vines"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
height = 2,
height_max = 8,
decoration = "mcl_crimson:twisting_vines",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.0812,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_crimson:warped_roots",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.052,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
decoration = "mcl_crimson:nether_sprouts",
})
-- CRIMSON FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_lava_nether_max - 10,
flags = "all_floors",
decoration = "mcl_crimson:crimson_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.008,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_1.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree2",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 15,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_2.mts",
size = {x = 5, y = 12, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree3",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 20,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_3.mts",
size = {x = 7, y = 13, z = 7},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.082,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_crimson:crimson_roots",
})
--SOULSAND VALLEY
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 0.062,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_blackstone:soul_fire",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000212,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_1.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.0002233,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_2.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000225,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_3.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.00022323,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_4.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
--[[ THE END ]]
@ -3975,10 +4436,21 @@ if mg_name ~= "singlenode" then
-- Overworld decorations for v6 are handled in mcl_mapgen_core
if deco_id_chorus_plant then
local deco_ids_fungus ={
minetest.get_decoration_id("mcl_biomes:crimson_tree1"),
minetest.get_decoration_id("mcl_biomes:crimson_tree2"),
minetest.get_decoration_id("mcl_biomes:crimson_tree3"),
minetest.get_decoration_id("mcl_biomes:warped_tree1"),
minetest.get_decoration_id("mcl_biomes:warped_tree2"),
minetest.get_decoration_id("mcl_biomes:warped_tree3")
}
for _,f in pairs(deco_ids_fungus) do
minetest.set_gen_notify({decoration=true}, { f })
end
if deco_id_chorus_plant or deco_id_crimson_tree or deco_id_warped_tree then
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
if minp.y > -26900 then return end
local gennotify = minetest.get_mapgen_object("gennotify")
--local poslist = {}
local pr = PseudoRandom(blockseed + 14)
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
local x, y, z = pos.x, pos.y, pos.z
@ -3990,8 +4462,13 @@ if mg_name ~= "singlenode" then
end
end
end
if minp.y > mcl_vars.mg_nether_max then return end
for _,f in pairs(deco_ids_fungus) do
for _, pos in ipairs(gennotify["decoration#"..f] or {}) do
minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
end
end
end)
end
end

View File

@ -1,4 +1,4 @@
name = mcl_biomes
author = maikerumine
description = Adds the various biomes and biome-related things for non-v6 map generators.
depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean
depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean, mcl_crimson, mcl_blackstone

View File

@ -76,10 +76,8 @@ mcl_structures.register_structure("geode",{
flags = "absvalue",
},
flags = "place_center_x, place_center_z, force_placement",
biomes = ocean_biomes,
y_max = -24,
y_min = mcl_vars.mg_overworld_min,
filenames = schems,
y_offset = function(pr) return pr:next(-4,-2) end,
place_func = function(pos,def,pr)
local p = vector.new(pos.x + pr:next(-30,30),pos.y,pos.z + pr:next(-30,30))

View File

@ -1754,70 +1754,69 @@ else
nether_wart_chance = 170
end
-- Generate Nether decorations manually: Eternal fire, mushrooms, nether wart
-- Minetest's API does not support decorations in caves yet. :-(
-- (only v6)
local function generate_nether_decorations(minp, maxp, seed)
local pr_nether = PseudoRandom(seed+667)
if mg_name == "v6" then
local pr_nether = PseudoRandom(seed+667)
if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then
return
end
minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
-- TODO: Generate everything based on Perlin noise instead of PseudoRandom
local bpos
local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"})
local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"})
local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"})
-- Helper function to spawn “fake” decoration
local function special_deco(nodes, spawn_func)
for n = 1, #nodes do
bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z }
spawn_func(bpos)
if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then
return
end
end
minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
-- Eternal fire on netherrack
special_deco(rack, function(bpos)
-- Eternal fire on netherrack
if pr_nether:next(1,100) <= 3 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
-- TODO: Generate everything based on Perlin noise instead of PseudoRandom
-- Eternal fire on magma cubes
special_deco(magma, function(bpos)
if pr_nether:next(1,150) == 1 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
local bpos
local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"})
local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"})
local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"})
-- Mushrooms on netherrack
-- Note: Spawned *after* the fire because of light level checks
special_deco(rack, function(bpos)
local l = minetest.get_node_light(bpos, 0.5)
if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then
-- TODO: Make mushrooms appear in groups, use Perlin noise
if pr_nether:next(1,2) == 1 then
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
else
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
-- Helper function to spawn “fake” decoration
local function special_deco(nodes, spawn_func)
for n = 1, #nodes do
bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z }
spawn_func(bpos)
end
end
end)
-- Eternal fire on netherrack
special_deco(rack, function(bpos)
-- Eternal fire on netherrack
if pr_nether:next(1,100) <= 3 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
-- Nether wart on soul sand
-- TODO: Spawn in Nether fortresses
special_deco(ssand, function(bpos)
if pr_nether:next(1, nether_wart_chance) == 1 then
minetest.set_node(bpos, {name = "mcl_nether:nether_wart"})
end
end)
-- Eternal fire on magma cubes
special_deco(magma, function(bpos)
if pr_nether:next(1,150) == 1 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
-- Mushrooms on netherrack
-- Note: Spawned *after* the fire because of light level checks
special_deco(rack, function(bpos)
local l = minetest.get_node_light(bpos, 0.5)
if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then
-- TODO: Make mushrooms appear in groups, use Perlin noise
if pr_nether:next(1,2) == 1 then
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
else
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
end
end
end)
-- Nether wart on soul sand
-- TODO: Spawn in Nether fortresses
special_deco(ssand, function(bpos)
if pr_nether:next(1, nether_wart_chance) == 1 then
minetest.set_node(bpos, {name = "mcl_nether:nether_wart"})
end
end)
end
end
minetest.register_on_generated(function(minp, maxp, blockseed)

View File

@ -0,0 +1,36 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
mcl_structures.register_structure("nether_outpost",{
place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil"},
noise_params = {
offset = 0,
scale = 0.00022,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 1,
persist = 0.0001,
flags = "absvalue",
},
flags = "all_floors",
biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest","BasaltDelta"},
on_place = function(pos,def,pr)
local sidelen = 15
local node = minetest.get_node(vector.offset(pos,1,1,0))
local solid = minetest.find_nodes_in_area(vector.offset(pos,-sidelen/2,-1,-sidelen/2),vector.offset(pos,sidelen/2,-1,sidelen/2),{"group:solid"})
local air = minetest.find_nodes_in_area(vector.offset(pos,-sidelen/2,1,-sidelen/2),vector.offset(pos,sidelen/2,4,sidelen/2),{"air"})
if #solid < ( sidelen * sidelen ) or
#air < (sidelen * sidelen ) then return false end
minetest.bulk_set_node(solid,node)
return true
end,
y_min = mcl_vars.mg_lava_nether_max,
y_max = mcl_vars.mg_nether_max - 30,
filenames = { modpath.."/schematics/nether_outpost.mts" },
y_offset = 0,
after_place = function(pos)
local sp = minetest.find_nodes_in_area(pos,vector.offset(pos,0,20,0),{"mcl_mobspawners:spawner"})
if not sp[1] then return end
mcl_mobspawners.setup_spawner(sp[1], "mobs_mc:blaze", 0, minetest.LIGHT_MAX+1, 10, 3, -1)
end
})

View File

@ -0,0 +1,3 @@
name = mcl_nether_fortresses
author = cora
depends = mcl_init, mcl_structures, mcl_mobspawners

View File

@ -8,6 +8,10 @@ function mcl_structures.place_structure(pos, def, pr)
elseif def.y_offset then
y_offset = def.y_offset
end
if def.on_place and not def.on_place(pos,def,pr) then
minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pos).." not placed. Conditions not satisfied.")
return false
end
if def.filenames then
local file = def.filenames[pr:next(1,#def.filenames)]
local pp = vector.offset(pos,0,y_offset,0)

View File

@ -1,106 +0,0 @@
local adjacents = {
vector.new(1,0,0),
vector.new(1,0,1),
vector.new(1,0,-1),
vector.new(-1,0,0),
vector.new(-1,0,1),
vector.new(-1,0,-1),
vector.new(0,0,1),
vector.new(0,0,-1),
vector.new(0,-1,0)
}
local function set_node_no_bedrock(pos,node)
local n = minetest.get_node(pos)
if n.name == "mcl_core:bedrock" then return end
return minetest.set_node(pos,node)
end
local function airtower(pos)
for i=0,55 do
set_node_no_bedrock(vector.offset(pos,0,i,0),{name="air"})
end
end
local function makelake(pos,size,liquid,border,pr)
local node_under = minetest.get_node(vector.offset(pos,0,1,0))
local p1 = vector.offset(pos,-size,-size,-size)
local p2 = vector.offset(pos,size,size,size)
local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone", "group:sand", "group:dirt"})
table.sort(nn,function(a, b)
return vector.distance(pos, a) < vector.distance(pos, b)
end)
if not nn[1] then return end
local y = pos.y + 1
local lq = {}
for i=1,pr:next(1,#nn) do
if nn[i].y == y then
set_node_no_bedrock(nn[i],{name=liquid})
airtower(vector.offset(nn[i],0,1,0))
table.insert(lq,nn[i])
end
end
for k,v in pairs(lq) do
for kk,vv in pairs(adjacents) do
local pp = vector.add(v,vv)
local an = minetest.get_node(pp)
local un = minetest.get_node(vector.offset(pp,0,1,0))
if not border then
if minetest.get_item_group(an.name,"solid") > 0 then
border = an.name
elseif minetest.get_item_group(minetest.get_node(nn[1]).name,"solid") > 0 then
border = minetest.get_node(nn[1]).name
else
border = "mcl_core:stone"
end
if border == "mcl_core:dirt" then border = "mcl_core:dirt_with_grass" end
end
if an.name ~= liquid then
set_node_no_bedrock(pp,{name=border})
if un.name ~= liquid then
airtower(vector.offset(pp,0,1,0))
end
end
end
end
return true
end
mcl_structures.register_structure("lavapool",{
place_on = {"group:sand", "group:dirt", "group:stone"},
noise_params = {
offset = 0,
scale = 0.0000022,
spread = {x = 250, y = 250, z = 250},
seed = 78375213,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
flags = "place_center_x, place_center_z, force_placement",
y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"),
place_func = function(pos,def,pr)
return makelake(pos,5,"mcl_core:lava_source","mcl_core:stone",pr)
end
})
mcl_structures.register_structure("water_lake",{
place_on = {"group:dirt","group:stone"},
noise_params = {
offset = 0,
scale = 0.000032,
spread = {x = 250, y = 250, z = 250},
seed = 734341353,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
flags = "place_center_x, place_center_z, force_placement",
y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"),
place_func = function(pos,def,pr)
return makelake(pos,5,"mcl_core:water_source",nil,pr)
end
})

View File

@ -0,0 +1,224 @@
local adjacents = {
vector.new(1,0,0),
vector.new(1,0,1),
vector.new(1,0,-1),
vector.new(-1,0,0),
vector.new(-1,0,1),
vector.new(-1,0,-1),
vector.new(0,0,1),
vector.new(0,0,-1),
vector.new(0,-1,0)
}
local plane_adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1),
}
local function set_node_no_bedrock(pos,node)
local n = minetest.get_node(pos)
if n.name == "mcl_core:bedrock" then return end
return minetest.set_node(pos,node)
end
local function airtower(pos)
for i=0,55 do
set_node_no_bedrock(vector.offset(pos,0,i,0),{name="air"})
end
end
local function makelake(pos,size,liquid,placein,border,pr)
local node_under = minetest.get_node(vector.offset(pos,0,1,0))
local p1 = vector.offset(pos,-size,-size,-size)
local p2 = vector.offset(pos,size,size,size)
local nn = minetest.find_nodes_in_area(p1,p2,placein)
table.sort(nn,function(a, b)
return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
end)
if not nn[1] then return end
local y = pos.y + 1
local lq = {}
for i=1,pr:next(1,#nn) do
if nn[i].y == y then
set_node_no_bedrock(nn[i],{name=liquid})
airtower(vector.offset(nn[i],0,1,0))
table.insert(lq,nn[i])
end
end
for k,v in pairs(lq) do
for kk,vv in pairs(adjacents) do
local pp = vector.add(v,vv)
local an = minetest.get_node(pp)
local un = minetest.get_node(vector.offset(pp,0,1,0))
if not border then
if minetest.get_item_group(an.name,"solid") > 0 then
border = an.name
elseif minetest.get_item_group(minetest.get_node(nn[1]).name,"solid") > 0 then
border = minetest.get_node(nn[1]).name
else
border = "mcl_core:stone"
end
if border == "mcl_core:dirt" then border = "mcl_core:dirt_with_grass" end
end
if an.name ~= liquid then
set_node_no_bedrock(pp,{name=border})
if un.name ~= liquid then
airtower(vector.offset(pp,0,1,0))
end
end
end
end
return true
end
mcl_structures.register_structure("lavapool",{
place_on = {"group:sand", "group:dirt", "group:stone"},
noise_params = {
offset = 0,
scale = 0.0000022,
spread = {x = 250, y = 250, z = 250},
seed = 78375213,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
flags = "place_center_x, place_center_z, force_placement",
y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"),
place_func = function(pos,def,pr)
return makelake(pos,5,"mcl_core:lava_source","mcl_core:stone",{"group:material_stone", "group:sand", "group:dirt"},pr)
end
})
mcl_structures.register_structure("water_lake",{
place_on = {"group:dirt","group:stone"},
noise_params = {
offset = 0,
scale = 0.000032,
spread = {x = 250, y = 250, z = 250},
seed = 756641353,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
flags = "place_center_x, place_center_z, force_placement",
y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"),
place_func = function(pos,def,pr)
return makelake(pos,5,"mcl_core:water_source",{"group:material_stone", "group:sand", "group:dirt"},nil,pr)
end
})
mcl_structures.register_structure("basalt_column",{
place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
spawn_by = {"air"},
num_spawn_by = 2,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 7225213,
octaves = 5,
persist = 0.1,
flags = "absvalue",
},
flags = "all_floors",
y_max = mcl_vars.mg_nether_max,
y_min = mcl_vars.mg_lava_nether_max + 1,
biomes = { "BasaltDelta" },
place_func = function(pos,def,pr)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,-1,5),{"air","mcl_blackstone:basalt","mcl_blackstone:blackstone"})
table.sort(nn,function(a, b)
return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
end)
if #nn < 1 then return false end
for i=1,pr:next(1,#nn) do
if minetest.get_node(vector.offset(nn[i],0,-1,0)).name ~= "air" then
local dst=vector.distance(pos,nn[i])
for ii=0,pr:next(2,14)-dst do
set_node_no_bedrock(vector.new(nn[i].x,nn[i].y + ii,nn[i].z),{name="mcl_blackstone:basalt"})
end
end
end
return true
end
})
mcl_structures.register_structure("basalt_pillar",{
place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
noise_params = {
offset = 0,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 783213,
octaves = 5,
persist = 0.1,
flags = "absvalue",
},
flags = "all_floors",
y_max = mcl_vars.mg_nether_max,
y_min = mcl_vars.mg_lava_nether_max + 1,
biomes = { "BasaltDelta" },
place_func = function(pos,def,pr)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-2,-1,-2),vector.offset(pos,2,-1,2),{"air","mcl_blackstone:basalt","mcl_blackstone:blackstone"})
table.sort(nn,function(a, b)
return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
end)
if #nn < 1 then return false end
for i=1,pr:next(1,#nn) do
if minetest.get_node(vector.offset(nn[i],0,-1,0)).name ~= "air" then
local dst=vector.distance(pos,nn[i])
for ii=0,pr:next(19,34)-dst do
set_node_no_bedrock(vector.new(nn[i].x,nn[i].y + ii,nn[i].z),{name="mcl_blackstone:basalt"})
end
end
end
return true
end
})
mcl_structures.register_structure("lavadelta",{
place_on = {"mcl_blackstone:blackstone","mcl_blackstone:basalt"},
spawn_by = {"mcl_blackstone:basalt","mcl_blackstone:blackstone"},
num_spawn_by = 2,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 250, y = 250, z = 250},
seed = 78375213,
octaves = 5,
persist = 0.1,
flags = "absvalue",
},
flags = "all_floors",
y_max = mcl_vars.mg_nether_max,
y_min = mcl_vars.mg_lava_nether_max + 1,
biomes = { "BasaltDelta" },
place_func = function(pos,def,pr)
local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos,-10,-1,-10),vector.offset(pos,10,-1,10),{"mcl_blackstone:basalt","mcl_blackstone:blackstone"})
table.sort(nn,function(a, b)
return vector.distance(vector.new(pos.x,0,pos.z), a) < vector.distance(vector.new(pos.x,0,pos.z), b)
end)
if #nn < 1 then return false end
local lava = {}
for i=1,pr:next(1,#nn) do
set_node_no_bedrock(nn[i],{name="mcl_nether:nether_lava_source"})
table.insert(lava,nn[i])
end
for _,v in pairs(lava) do
for _,vv in pairs(adjacents) do
local p = vector.add(v,vv)
if minetest.get_node(p).name ~= "mcl_nether:nether_lava_source" then
set_node_no_bedrock(p,{name="mcl_blackstone:basalt"})
end
end
if math.random(3) == 1 then
set_node_no_bedrock(v,{name="mcl_nether:magma"})
end
end
return true
end
})

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@ -1,3 +1,3 @@
name = mcl_surface_pools
name = mcl_terrain_features
author = cora
depends = mcl_init, mcl_structures

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