enderdragon egg: check for protection on punch

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AFCMS 2022-04-21 21:02:43 +02:00
parent 231b658c3f
commit 8396dfe7e3
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@ -166,18 +166,20 @@ minetest.register_node("mcl_end:dragon_egg", {
selection_box = { selection_box = {
type = "regular", type = "regular",
}, },
groups = {handy=1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 }, groups = {handy = 1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 9, _mcl_blast_resistance = 9,
_mcl_hardness = 3, _mcl_hardness = 3,
on_punch = function(pos, node) on_punch = function(pos, node, puncher)
local max_dist = vector.new(15, 7, 15) if not minetest.is_protected(pos, puncher:get_player_name()) then
local positions = minetest.find_nodes_in_area(vector.subtract(pos, max_dist), vector.add(pos, max_dist), "air", false) local max_dist = vector.new(15, 7, 15)
if #positions > 0 then local positions = minetest.find_nodes_in_area(vector.subtract(pos, max_dist), vector.add(pos, max_dist), "air", false)
local tpos = positions[math.random(#positions)] if #positions > 0 then
minetest.remove_node(pos) local tpos = positions[math.random(#positions)]
minetest.set_node(tpos, node) minetest.remove_node(pos)
minetest.check_for_falling(tpos) minetest.set_node(tpos, node)
minetest.check_for_falling(tpos)
end
end end
end, end,
}) })