Turn farmland to dirt when gourd appears on top

This commit is contained in:
Wuzzy 2017-05-15 21:55:01 +02:00
parent 63ee9f9d06
commit 80a0e32f4b

View file

@ -304,11 +304,12 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
{ x=0, y=0, z=-1 }, { x=0, y=0, z=-1 },
{ x=0, y=0, z=1 }, { x=0, y=0, z=1 },
} }
local floorpos, floor
for n=#neighbors, 1, -1 do for n=#neighbors, 1, -1 do
local offset = neighbors[n] local offset = neighbors[n]
local blockpos = vector.add(stempos, offset) local blockpos = vector.add(stempos, offset)
local floorpos = { x=blockpos.x, y=blockpos.y-1, z=blockpos.z } floorpos = { x=blockpos.x, y=blockpos.y-1, z=blockpos.z }
local floor = minetest.get_node(floorpos) floor = minetest.get_node(floorpos)
local block = minetest.get_node(blockpos) local block = minetest.get_node(blockpos)
local soilgroup = minetest.get_item_group(floor.name, "soil") local soilgroup = minetest.get_item_group(floor.name, "soil")
if not ((floor.name=="mcl_core:dirt_with_grass" or floor.name=="mcl_core:dirt_with_grass_snow" or floor.name=="mcl_core:dirt" or soilgroup == 2 or soilgroup == 3) and block.name == "air") then if not ((floor.name=="mcl_core:dirt_with_grass" or floor.name=="mcl_core:dirt_with_grass_snow" or floor.name=="mcl_core:dirt" or soilgroup == 2 or soilgroup == 3) and block.name == "air") then
@ -316,7 +317,7 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
end end
end end
-- Pumpkins need at least 1 free neighbor to grow -- Gourd needs at least 1 free neighbor to grow
if #neighbors > 0 then if #neighbors > 0 then
-- From the remaining neighbors, grow randomly -- From the remaining neighbors, grow randomly
local r = math.random(1, #neighbors) local r = math.random(1, #neighbors)
@ -336,11 +337,16 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
minetest.set_node(stempos, {name=connected_stem_names[4]}) minetest.set_node(stempos, {name=connected_stem_names[4]})
p2 = 0 p2 = 0
end end
-- Place the gourd
if gourd_def.paramtype2 == "facedir" then if gourd_def.paramtype2 == "facedir" then
minetest.add_node(blockpos, {name=gourd_itemstring, param2=p2}) minetest.add_node(blockpos, {name=gourd_itemstring, param2=p2})
else else
minetest.add_node(blockpos, {name=gourd_itemstring}) minetest.add_node(blockpos, {name=gourd_itemstring})
end end
-- Reset farmland to dirt when the gourd grows on top
if floor.name == "mcl_farming:soil" or floor.name == "mcl_farming:soil_wet" then
minetest.set_node(floorpos, {name = "mcl_core:dirt"})
end
end end
end end
end, end,