Remove some annoying whitespace

This commit is contained in:
Wuzzy 2017-03-12 05:33:37 +01:00
parent 1aa3b19099
commit 7f6cc1b95e

View file

@ -28,9 +28,9 @@ function mcl_doors:register_door(name, def)
if not def.sound_close then if not def.sound_close then
def.sound_close = "doors_door_close" def.sound_close = "doors_door_close"
end end
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}} local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
if not def.node_box_bottom then if not def.node_box_bottom then
def.node_box_bottom = box def.node_box_bottom = box
end end
@ -43,7 +43,7 @@ function mcl_doors:register_door(name, def)
if not def.selection_box_top then if not def.selection_box_top then
def.selection_box_top = box def.selection_box_top = box
end end
minetest.register_craftitem(name, { minetest.register_craftitem(name, {
description = def.description, description = def.description,
inventory_image = def.inventory_image, inventory_image = def.inventory_image,
@ -62,7 +62,7 @@ function mcl_doors:register_door(name, def)
if minetest.registered_nodes[nu.name].on_rightclick then if minetest.registered_nodes[nu.name].on_rightclick then
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
end end
local pt = pointed_thing.above local pt = pointed_thing.above
local pt2 = {x=pt.x, y=pt.y, z=pt.z} local pt2 = {x=pt.x, y=pt.y, z=pt.z}
pt2.y = pt2.y+1 pt2.y = pt2.y+1
@ -74,7 +74,7 @@ function mcl_doors:register_door(name, def)
then then
return itemstack return itemstack
end end
local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local p2 = minetest.dir_to_facedir(placer:get_look_dir())
local pt3 = {x=pt.x, y=pt.y, z=pt.z} local pt3 = {x=pt.x, y=pt.y, z=pt.z}
if p2 == 0 then if p2 == 0 then
@ -96,7 +96,7 @@ function mcl_doors:register_door(name, def)
if def.sounds and def.sounds.place then if def.sounds and def.sounds.place then
minetest.sound_play(def.sounds.place, {pos=pt}) minetest.sound_play(def.sounds.place, {pos=pt})
end end
if def.only_placer_can_open then if def.only_placer_can_open then
local meta = minetest.get_meta(pt) local meta = minetest.get_meta(pt)
meta:set_string("doors_owner", "") meta:set_string("doors_owner", "")
@ -109,24 +109,24 @@ function mcl_doors:register_door(name, def)
meta:set_int("is_open", 0) meta:set_int("is_open", 0)
meta = minetest.get_meta(pt2) meta = minetest.get_meta(pt2)
meta:set_int("is_open", 0) meta:set_int("is_open", 0)
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
itemstack:take_item() itemstack:take_item()
end end
return itemstack return itemstack
end, end,
}) })
local tt = def.tiles_top local tt = def.tiles_top
local tb = def.tiles_bottom local tb = def.tiles_bottom
local function after_dig_node(pos, name, digger) local function after_dig_node(pos, name, digger)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
if node.name == name then if node.name == name then
minetest.node_dig(pos, node, digger) minetest.node_dig(pos, node, digger)
end end
end end
local function on_open_close(pos, dir, check_name, replace, replace_dir, params) local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir pos.y = pos.y+dir
if not minetest.get_node(pos).name == check_name then if not minetest.get_node(pos).name == check_name then
@ -134,11 +134,11 @@ function mcl_doors:register_door(name, def)
end end
local p2 = minetest.get_node(pos).param2 local p2 = minetest.get_node(pos).param2
local np2 = params[p2+1] local np2 = params[p2+1]
local meta = minetest.get_meta(pos):to_table() local meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace_dir, param2=np2}) minetest.set_node(pos, {name=replace_dir, param2=np2})
minetest.get_meta(pos):from_table(meta) minetest.get_meta(pos):from_table(meta)
pos.y = pos.y-dir pos.y = pos.y-dir
meta = minetest.get_meta(pos):to_table() meta = minetest.get_meta(pos):to_table()
minetest.set_node(pos, {name=replace, param2=np2}) minetest.set_node(pos, {name=replace, param2=np2})
@ -163,7 +163,7 @@ function mcl_doors:register_door(name, def)
local function on_mesecons_signal_close (pos, node) local function on_mesecons_signal_close (pos, node)
on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end end
local function check_player_priv(pos, player) local function check_player_priv(pos, player)
if not def.only_placer_can_open then if not def.only_placer_can_open then
return true return true
@ -182,7 +182,7 @@ function mcl_doors:register_door(name, def)
end end
end end
end end
minetest.register_node(name.."_b_1", { minetest.register_node(name.."_b_1", {
tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"}, tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
paramtype = "light", paramtype = "light",
@ -202,21 +202,21 @@ function mcl_doors:register_door(name, def)
groups = def.groups, groups = def.groups,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
sounds = def.sounds, sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1 pos.y = pos.y+1
after_dig_node(pos, name.."_t_1", digger) after_dig_node(pos, name.."_t_1", digger)
end, end,
on_rightclick = on_rightclick, on_rightclick = on_rightclick,
mesecons = { effector = { mesecons = { effector = {
action_on = on_mesecons_signal_open action_on = on_mesecons_signal_open
}}, }},
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
else else
@ -226,7 +226,7 @@ function mcl_doors:register_door(name, def)
end end
end end
end end
minetest.register_node(name.."_t_1", { minetest.register_node(name.."_t_1", {
tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"}, tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
paramtype = "light", paramtype = "light",
@ -246,12 +246,12 @@ function mcl_doors:register_door(name, def)
groups = def.groups, groups = def.groups,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
sounds = def.sounds, sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1 pos.y = pos.y-1
after_dig_node(pos, name.."_b_1", digger) after_dig_node(pos, name.."_b_1", digger)
end, end,
on_rightclick = on_rightclick, on_rightclick = on_rightclick,
can_dig = check_player_priv, can_dig = check_player_priv,
@ -266,7 +266,7 @@ function mcl_doors:register_door(name, def)
end end
end end
end end
minetest.register_node(name.."_b_2", { minetest.register_node(name.."_b_2", {
tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]}, tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
paramtype = "light", paramtype = "light",
@ -286,18 +286,18 @@ function mcl_doors:register_door(name, def)
groups = def.groups, groups = def.groups,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
sounds = def.sounds, sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1 pos.y = pos.y+1
after_dig_node(pos, name.."_t_2", digger) after_dig_node(pos, name.."_t_2", digger)
end, end,
on_rightclick = on_rightclick, on_rightclick = on_rightclick,
mesecons = { effector = { mesecons = { effector = {
action_on = on_mesecons_signal_close action_on = on_mesecons_signal_close
}}, }},
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
@ -340,7 +340,7 @@ function mcl_doors:register_door(name, def)
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
end end
--- Normal Door --- --- Normal Door ---