Remove AnimTicksPerSecond in .x files

This commit is contained in:
Wuzzy 2017-01-27 23:31:51 +01:00
parent f5fd5e400f
commit 7dc275365c
2 changed files with 0 additions and 16 deletions

View File

@ -1,10 +1,5 @@
xof 0303txt 0032 xof 0303txt 0032
template AnimTicksPerSecond {
<9E415A43-7BA6-4a73-8743-B73D47E88476>
DWORD AnimTicksPerSecond;
}
template XSkinMeshHeader { template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2> <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex; WORD nMaxSkinWeightsPerVertex;
@ -2359,9 +2354,6 @@ Frame Root {
} // End of Group8 } // End of Group8
} // End of Armature } // End of Armature
} // End of Root } // End of Root
AnimTicksPerSecond {
24;
}
AnimationSet Global { AnimationSet Global {
Animation { Animation {
{Armature} {Armature}

View File

@ -1,10 +1,5 @@
xof 0303txt 0032 xof 0303txt 0032
template AnimTicksPerSecond {
<9E415A43-7BA6-4a73-8743-B73D47E88476>
DWORD AnimTicksPerSecond;
}
template XSkinMeshHeader { template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2> <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex; WORD nMaxSkinWeightsPerVertex;
@ -931,9 +926,6 @@ Frame Root {
} // End of Cube_001 } // End of Cube_001
} // End of Skeleton_Rig } // End of Skeleton_Rig
} // End of Root } // End of Root
AnimTicksPerSecond {
30;
}
AnimationSet ArmatureAction { AnimationSet ArmatureAction {
Animation { Animation {
{Skeleton_Rig} {Skeleton_Rig}