mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-19 01:21:05 +01:00
Make removing of arrow entities also work with mobs, remove arrows on respawn
This commit is contained in:
parent
7b46225176
commit
7cc7fb1331
1 changed files with 15 additions and 12 deletions
|
@ -73,7 +73,7 @@ local ARROW_ENTITY={
|
|||
_stuckin=nil, --Position of node in which arow is stuck.
|
||||
_shooter=nil, -- ObjectRef of player or mob who shot it
|
||||
_is_arrow = true,
|
||||
|
||||
_in_player = false,
|
||||
_viscosity=0, -- Viscosity of node the arrow is currently in
|
||||
_deflection_cooloff=0, -- Cooloff timer after an arrow deflection, to prevent many deflections in quick succession
|
||||
}
|
||||
|
@ -439,6 +439,7 @@ function ARROW_ENTITY.get_staticdata(self)
|
|||
is_critical = self._is_critical,
|
||||
stuck = self._stuck,
|
||||
stuckin = self._stuckin,
|
||||
stuckin_player = self._in_player,
|
||||
}
|
||||
if self._stuck then
|
||||
-- If _stucktimer is missing for some reason, assume the maximum
|
||||
|
@ -453,21 +454,10 @@ function ARROW_ENTITY.get_staticdata(self)
|
|||
return minetest.serialize(out)
|
||||
end
|
||||
|
||||
local function remove_arrow_on_joinplayer(staticdata, self)
|
||||
if not staticdata.activated then
|
||||
staticdata.activated = true
|
||||
else
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
function ARROW_ENTITY.on_activate(self, staticdata, dtime_s)
|
||||
self._time_in_air = 1.0
|
||||
self._in_player = false
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if data then
|
||||
remove_arrow_on_joinplayer(data, self)
|
||||
|
||||
self._stuck = data.stuck
|
||||
if data.stuck then
|
||||
if data.stuckstarttime then
|
||||
|
@ -498,10 +488,23 @@ function ARROW_ENTITY.on_activate(self, staticdata, dtime_s)
|
|||
self._shooter = shooter
|
||||
end
|
||||
end
|
||||
|
||||
if data.stuckin_player then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.object:set_armor_groups({ immortal = 1 })
|
||||
end
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
for _, obj in pairs(player:get_children()) do
|
||||
local ent = obj:get_luaentity()
|
||||
if ent and ent.name and string.find(ent.name, "mcl_bows:arrow_entity") then
|
||||
obj:remove()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_entity("mcl_bows:arrow_entity", ARROW_ENTITY)
|
||||
|
||||
if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_mobitems") then
|
||||
|
|
Loading…
Reference in a new issue