Do not crash server if world border is depowered

This commit is contained in:
Nils Dagsson Moskopp 2021-04-08 01:46:01 +02:00 committed by kay27
parent f0c2eb86a2
commit 7c8cf6f79f

View file

@ -483,6 +483,7 @@ function mesecon.turnoff(pos, link)
for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
local np = vector.add(f.pos, r) local np = vector.add(f.pos, r)
local n = mesecon.get_node_force(np) local n = mesecon.get_node_force(np)
if not (mesecon.get_node_force(np) == nil) then
if mesecon.is_receptor_on(n.name) then if mesecon.is_receptor_on(n.name) then
local receptorrules = mesecon.receptor_get_rules(n) local receptorrules = mesecon.receptor_get_rules(n)
for _, rr in pairs(receptorrules) do for _, rr in pairs(receptorrules) do
@ -491,6 +492,7 @@ function mesecon.turnoff(pos, link)
end end
end end
end end
end
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
local nlink = table.copy(l) local nlink = table.copy(l)
nlink.spread = false nlink.spread = false