Clarify previous commit

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Wuzzy 2017-05-20 22:35:50 +02:00
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@ -15,6 +15,9 @@ mcl_hunger.food = {}
Exhaustion and saturation values are stored as integers, unlike in Minecraft. Exhaustion and saturation values are stored as integers, unlike in Minecraft.
Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000. Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000.
Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200. Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200.
Food saturation is stored in the custom item definition field _mcl_saturation.
This field uses the original Minecraft value.
]] ]]
-- Count number of poisonings a player has at once -- Count number of poisonings a player has at once