Remove redundant death callback

This commit is contained in:
Wuzzy 2017-01-20 19:03:41 +01:00
parent 30d3e66e7f
commit 7ac1d3ec35

View file

@ -1,24 +1,3 @@
--
-- On Die
--
--if minetest.setting_get("keepInventory") == false then
minetest.register_on_dieplayer(function(player)
local inv = player:get_inventory()
local pos = player:getpos()
for i,stack in ipairs(inv:get_list("main")) do
local x = math.random(0, 9)/3
local z = math.random(0, 9)/3
pos.x = pos.x + x
pos.z = pos.z + z
minetest.add_item(pos, stack)
stack:clear()
inv:set_stack("main", i, stack)
pos.x = pos.x - x
pos.z = pos.z - z
end
end)
--end
--
-- Lavacooling
--