diff --git a/mods/PLAYER/mcl_hunger/hunger.lua b/mods/PLAYER/mcl_hunger/hunger.lua index d37d05142..81f37e717 100644 --- a/mods/PLAYER/mcl_hunger/hunger.lua +++ b/mods/PLAYER/mcl_hunger/hunger.lua @@ -116,7 +116,7 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name) -- TODO: Introduce fatal poison at higher difficulties if player:get_hp()-damage > 0 then if mod_death_messages then - mcl_death_messages.player_damage(player, S("@1 succumbed to the poison."), name) + mcl_death_messages.player_damage(player, S("@1 succumbed to the poison.", name)) end player:set_hp(player:get_hp()-damage) end diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 87812b8d0..0e64a1906 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -170,7 +170,7 @@ minetest.register_globalstep(function(dtime) -- TODO: Allow starvation at higher difficulty levels if hp-1 > 0 then if mod_death_messages then - mcl_death_messages.player_damage(player, S("@1 starved to death."), name) + mcl_death_messages.player_damage(player, S("@1 starved to death.", name)) end player:set_hp(hp-1) end