From 77e11713d397dd9fd6efc5907e250c18c20f2347 Mon Sep 17 00:00:00 2001 From: cora Date: Mon, 29 Aug 2022 21:55:57 +0200 Subject: [PATCH] Remove superfluous bed check for villagers --- mods/ENTITIES/mcl_mobs/spawning.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua index f6e9f8109..c0167be8c 100644 --- a/mods/ENTITIES/mcl_mobs/spawning.lua +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -440,7 +440,6 @@ local function spawn_check(pos,spawn_def) local is_leaf = get_item_group(gotten_node, "leaves") ~= 0 local is_bedrock = gotten_node == "mcl_core:bedrock" local is_grass = minetest.get_item_group(gotten_node,"grass_block") ~= 0 - local has_bed = minetest.find_node_near(pos,25,{"group:bed"}) local mob_count_wide = count_mobs(pos,aoc_range,mob_type) local mob_count = count_mobs(pos,32,mob_type) @@ -455,7 +454,6 @@ local function spawn_check(pos,spawn_def) and (spawn_def.type_of_spawning ~= "ground" or not is_leaf) and (spawn_def.check_position and spawn_def.check_position(pos) or true) and (not is_farm_animal(spawn_def.name) or is_grass) - and (mob_type ~= "npc" or has_bed) and (spawn_def.type_of_spawning ~= "water" or is_water) and not is_bedrock then --only need to poll for node light if everything else worked