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Typo in setting name, default should be false (#4492)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4492 Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com> Co-authored-by: kno10 <kno10@noreply.git.minetest.land> Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
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3 changed files with 5 additions and 6 deletions
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@ -18,7 +18,7 @@ mcl_mobs.invis = {}
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local remove_far = true
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local remove_far = true
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local mobs_debug = minetest.settings:get_bool("mobs_debug", false) -- Shows helpful debug info above each mob
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local mobs_debug = minetest.settings:get_bool("mobs_debug", false) -- Shows helpful debug info above each mob
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local spawn_logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
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local spawn_logging = minetest.settings:get_bool("mcl_logging_mobs_spawn", false)
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local MAPGEN_LIMIT = mcl_vars.mapgen_limit
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local MAPGEN_LIMIT = mcl_vars.mapgen_limit
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local MAPGEN_MOB_LIMIT = MAPGEN_LIMIT - 90
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local MAPGEN_MOB_LIMIT = MAPGEN_LIMIT - 90
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@ -34,9 +34,9 @@ local table_copy = table.copy
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local table_remove = table.remove
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local table_remove = table.remove
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local pairs = pairs
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local pairs = pairs
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_spawning", false)
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local logging = minetest.settings:get_bool("mcl_logging_mobs_spawn", false)
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local function mcl_log (message, property)
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local function mcl_log (message, property)
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if LOGGING_ON then
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if logging then
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if property then
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if property then
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message = message .. ": " .. dump(property)
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message = message .. ": " .. dump(property)
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end
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end
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@ -98,7 +98,6 @@ mcl_log("Percentage of hostile spawns are group: " .. hostile_group_percentage_s
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--do mobs spawn?
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--do mobs spawn?
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local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
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local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
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local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
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local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
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local logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
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-- THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
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-- THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
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-- Also used for missing parameter
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-- Also used for missing parameter
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@ -329,13 +329,13 @@ give_starting_inv (Player Starter Pack) bool false
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mcl_item_id_debug (Item ID Debug) bool false
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mcl_item_id_debug (Item ID Debug) bool false
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#Log mob spawning and despawning events
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#Log mob spawning and despawning events
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mcl_logging_mobs_spawn (Log Mob Spawning) bool true
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mcl_logging_mobs_spawn (Log Mob Spawning) bool false
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# If enabled mapgen timings will be dumped to log
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# If enabled mapgen timings will be dumped to log
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mcl_logging_mapgen (Chunk generation logging) bool false
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mcl_logging_mapgen (Chunk generation logging) bool false
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# If enabled generated structures will be logged
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# If enabled generated structures will be logged
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mcl_logging_structures (Structure generation logging) bool true
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mcl_logging_structures (Structure generation logging) bool false
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#Complete debug logging for mcl_signs events. Use this if you have issues with signs.
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#Complete debug logging for mcl_signs events. Use this if you have issues with signs.
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mcl_logging_mcl_signs (Complete debug logging for mcl_signs) bool false
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mcl_logging_mcl_signs (Complete debug logging for mcl_signs) bool false
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