Merge pull request 'Bring mob spawning variable to the top of the spawning.lua file so it's easier to find' (#1660) from jordan4ibanez/MineClone2:mineclone5 into mineclone5

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1660
This commit is contained in:
jordan4ibanez 2021-04-26 00:49:17 +00:00
commit 7703dec778

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@ -21,6 +21,10 @@ local table_remove = table.remove
-- range for mob count -- range for mob count
local aoc_range = 48 local aoc_range = 48
--do mobs spawn?
local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
--[[ --[[
THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
@ -162,9 +166,6 @@ Overworld regular:
local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
-- count how many mobs are in an area -- count how many mobs are in an area
local count_mobs = function(pos) local count_mobs = function(pos)
local num = 0 local num = 0