mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-26 12:31:05 +01:00
Pre-review Item frames code
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging. * To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua: mcl_itemframes.DEBUG = false -- set to true to see debug output. * Made the standard Item Frame and the new Glow Frame use the frames API. Added in backwards compatibility mode. * Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.) * Tested locally. Should be fully functional and ready for review.
This commit is contained in:
parent
61df48e46e
commit
76991fcba9
2 changed files with 326 additions and 413 deletions
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@ -3,16 +3,24 @@ local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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if 1 == 1 then
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minetest.log("action", "[mcl_itemframes] initialized.")
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end
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-- mcl_itemframes API
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-- mcl_itemframes API
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dofile(modpath .. "/item_frames_API.lua")
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dofile(modpath .. "/item_frames_API.lua")
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mcl_itemframes.create_base_frames()
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-- actual api initialization.
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mcl_itemframes.create_base_definitions()
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-- Register the base item_frame's recipes.
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-- necessary to maintain compatibility amongst older versions.
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mcl_itemframes.backwards_compatibility ()
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-- test for the create custom frame
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mcl_itemframes.create_custom_frame("false", "item_frame", false,
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"mcl_itemframes_item_frame.png", mcl_colors.WHITE, "Item Frame",
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"Can hold an item.")
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mcl_itemframes.create_custom_frame("false", "glow_item_frame", true,
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"mcl_itemframes_glow_item_frame.png", mcl_colors.WHITE, "Glowing Item Frame",
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"Can hold an item and glows.")
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-- Register the base frame's recipes.
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-- was going to make it a specialized function, but minetest refuses to play nice.
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-- was going to make it a specialized function, but minetest refuses to play nice.
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minetest.register_craft({
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minetest.register_craft({
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output = "mcl_itemframes:item_frame",
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output = "mcl_itemframes:item_frame",
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@ -29,20 +37,20 @@ minetest.register_craft({
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recipe = { 'mcl_mobitems:glow_ink_sac', 'mcl_itemframes:item_frame' },
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recipe = { 'mcl_mobitems:glow_ink_sac', 'mcl_itemframes:item_frame' },
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})
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})
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--[[ green frames just for testing
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mcl_itemframes.create_custom_frame("false", "my_regular_frame", false,
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"mcl_itemframes_item_frame.png", mcl_colors.DARK_GREEN, "A Green frame",
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"My Green Frame")
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mcl_itemframes.create_custom_frame("false", "my_glowing_frame", true,
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"mcl_itemframes_glow_item_frame.png", mcl_colors.DARK_GREEN, "A Green glowing frame",
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"My Green glowing Frame")
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-- test for the create custom frame
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mcl_itemframes.create_custom_frame("false", "my_regular_frame", false, "mcl_itemframes_item_frame.png", mcl_colors.DARK_GREEN, "A Green frame", "My Green Frame")
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mcl_itemframes.create_custom_frame("false", "my_glowing_frame", true, "mcl_itemframes_glow_item_frame.png", mcl_colors.DARK_GREEN, "A Green glowing frame", "My Green glowing Frame")
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if 1 == 1 then
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minetest.log("action", "registering custom frame recipes [start].")
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end
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minetest.register_craft({
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minetest.register_craft({
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output = "mcl_itemframes:my_regular_frame",
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output = "mcl_itemframes:my_regular_frame",
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recipe = {
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recipe = {
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{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
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{ "", "mcl_core:stick", "" },
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{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
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{ "mcl_core:stick", "", "mcl_core:stick" },
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{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
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{ "", "mcl_core:stick", "" },
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}
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}
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})
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})
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@ -51,30 +59,4 @@ minetest.register_craft({
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output = "mcl_itemframes:my_glowing_frame",
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output = "mcl_itemframes:my_glowing_frame",
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recipe = { "mcl_mobitems:glow_ink_sac", "mcl_itemframes:my_regular_frame" },
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recipe = { "mcl_mobitems:glow_ink_sac", "mcl_itemframes:my_regular_frame" },
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})
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})
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if 1 == 1 then
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--]]
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minetest.log("action", "registering custom frame recipes [finished].")
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end
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-- for compatibility:
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minetest.register_lbm({
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label = "Update legacy item frames",
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name = "mcl_itemframes:update_legacy_item_frames",
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nodenames = { "itemframes:frame" },
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action = function(pos, node)
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-- Swap legacy node, then respawn entity
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node.name = "mcl_itemframes:item_frame"
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local meta = minetest.get_meta(pos)
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local item = meta:get_string("item")
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minetest.swap_node(pos, node)
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if item ~= "" then
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local itemstack = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
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local inv = meta:get_inventory()
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inv:set_size("main", 1)
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if not itemstack:is_empty() then
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inv:set_stack("main", 1, itemstack)
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end
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end
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mcl_itemframes.update_item_entity(pos, node)
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end,
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})
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minetest.register_alias("itemframes:frame", "mcl_itemframes:item_frame")
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@ -11,22 +11,23 @@ mcl_itemframes.frames_registered = {}
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mcl_itemframes.frames_registered.glowing = {}
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mcl_itemframes.frames_registered.glowing = {}
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mcl_itemframes.frames_registered.standard = {}
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mcl_itemframes.frames_registered.standard = {}
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-- Set to true to get all of the DEBUG messages.
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mcl_itemframes.DEBUG = false
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] initialized.")
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end
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local table = table
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local table = table
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local DEBUG = false
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local pairs = pairs
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local pairs = pairs
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] API initialized.")
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minetest.log("action", "[mcl_itemframes] API initialized.")
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end
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end
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local VISUAL_SIZE = 0.3
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local VISUAL_SIZE = 0.3
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local facedir = {}
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local facedir = {}
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facedir[0] = { x = 0, y = 0, z = 1 }
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facedir[1] = { x = 1, y = 0, z = 0 }
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facedir[2] = { x = 0, y = 0, z = -1 }
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facedir[3] = { x = -1, y = 0, z = 0 }
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local pi = math.pi
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local pi = math.pi
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local glow_amount = 6 -- LIGHT_MAX is 15, but the items aren't supposed to be a light source.
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local glow_amount = 6 -- LIGHT_MAX is 15, but the items aren't supposed to be a light source.
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@ -150,19 +151,30 @@ local remove_item_entity = function(pos, node)
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end
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end
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end
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end
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "mcl_itemframes] remove_item_entity: " .. found_name_to_use .. "'s displayed item.")
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minetest.log("action", "mcl_itemframes] remove_item_entity: " .. found_name_to_use .. "'s displayed item.")
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end
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end
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if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" or node.name == found_name_to_use then
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-- node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" or
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if node.name == found_name_to_use then
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for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local entity = obj:get_luaentity()
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local entity = obj:get_luaentity()
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if entity then
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if entity then
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if entity.name == "mcl_itemframes:item" or entity.name == "mcl_itemframes:map" or
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-- remove old entities
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entity.name == "mcl_itemframes:glow_item" or entity.name == "mcl_itemframes:glow_map" then
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if entity.name == "mcl_itemframes:item" or entity.name == "mcl_itemframes:glow_item" or entity.name == "mcl_itemframes:map" or entity.name == "mcl_itemframes:glow_map" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local item = inv:get_stack("main", 1)
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if not item:is_empty() then
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if (node.name == found_name_to_use) then
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minetest.add_item(pos, item)
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end
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meta:set_string("infotext", "")
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end
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obj:remove()
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obj:remove()
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elseif entity.name == found_name_to_use .. "_item" or entity.name == found_name_to_use .. "_map" then
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end
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if 1 == 1 then
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if entity.name == found_name_to_use .. "_item" or entity.name == found_name_to_use .. "_map" then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "mcl_itemframes] remove_item_entity: " .. entity.name .. "-- the item.")
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minetest.log("action", "mcl_itemframes] remove_item_entity: " .. entity.name .. "-- the item.")
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end
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end
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obj:remove()
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obj:remove()
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end
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end
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mcl_itemframes.update_item_entity = function(pos, node, param2)
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mcl_itemframes.update_item_entity = function(pos, node, param2)
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if 1 == 1 then
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minetest.log("action", "[mcl_itemframes] Update_Item_Entity:\nPosition: " .. dump(pos) .. "\nNode: " .. dump(node))
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end
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remove_item_entity(pos, node)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local item = inv:get_stack("main", 1)
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if not item:is_empty() then
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if not param2 then
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param2 = node.param2
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end
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if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
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if mcl_itemframes.DEBUG then
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local posad = facedir[param2]
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pos.x = pos.x + posad.x * 6.5 / 16
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pos.y = pos.y + posad.y * 6.5 / 16
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pos.z = pos.z + posad.z * 6.5 / 16
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end
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local yaw = pi * 2 - param2 * pi / 2
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local map_id = item:get_meta():get_string("mcl_maps:id")
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local map_id_entity = {}
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local map_id_lua = {}
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if map_id == "" then
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if node.name == "mcl_itemframes:item_frame" then
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map_id_entity = minetest.add_entity(pos, "mcl_itemframes:item")
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elseif node.name == "mcl_itemframes:glow_item_frame" then
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map_id_entity = minetest.add_entity(pos, "mcl_itemframes:glow_item")
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end
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map_id_lua = map_id_entity:get_luaentity()
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map_id_lua._nodename = node.name
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local itemname = item:get_name()
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if itemname == "" or itemname == nil then
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map_id_lua._texture = "blank.png"
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map_id_lua._scale = 1
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else
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map_id_lua._texture = itemname
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local def = minetest.registered_items[itemname]
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map_id_lua._scale = def and def.wield_scale and def.wield_scale.x or 1
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end
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map_id_lua:_update_texture()
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if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
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map_id_entity:set_yaw(yaw)
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end
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else
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if node.name == "mcl_itemframes:item_frame" then
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map_id_entity = minetest.add_entity(pos, "mcl_itemframes:map", map_id)
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elseif node.name == "mcl_itemframes:glow_item_frame" then
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map_id_entity = minetest.add_entity(pos, "mcl_itemframes:glow_map", map_id)
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end
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map_id_entity:set_yaw(yaw)
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end
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-- finally, set the rotation (roll) of the displayed object.
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local roll = meta:get_int("roll", 0)
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set_roll(map_id_entity, roll)
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end
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end
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mcl_itemframes.update_generic_item_entity = function(pos, node, param2)
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if 1 == 1 then
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item:\nPosition: " .. dump(pos) .. "\nNode: " .. dump(node))
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item:\nPosition: " .. dump(pos) .. "\nNode: " .. dump(node))
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end
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end
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pos.y = pos.y + pos_adj.y * 6.5 / 16
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pos.y = pos.y + pos_adj.y * 6.5 / 16
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pos.z = pos.z + pos_adj.z * 6.5 / 16
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pos.z = pos.z + pos_adj.z * 6.5 / 16
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("[mcl_itemframes] Update_Generic_Item:\nFound Name in Registry: " .. found_name_to_use)
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minetest.log("[mcl_itemframes] Update_Generic_Item:\nFound Name in Registry: " .. found_name_to_use)
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end
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end
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end
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end
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if map_id == "" then
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if map_id == "" then
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-- handle regular items placed into custom frame.
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-- handle regular items placed into custom frame.
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item:\nAdding entity: " .. node.name .. "_item")
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item:\nAdding entity: " .. node.name .. "_item")
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end
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end
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if node.name == found_name_to_use then
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if node.name == found_name_to_use then
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map_id_entity = minetest.add_entity(pos, node.name .. "_item")
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map_id_entity = minetest.add_entity(pos, node.name .. "_item")
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else
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else
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local debugs_string = "[mcl_itemframes] Update_Generic_Item:\nCouldn't find node name in registry: "
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local debug_string = "[mcl_itemframes] Update_Generic_Item:\nCouldn't find node name in registry: "
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minetest.log("error", debugs_string .. found_name_to_use "\nregistry: " .. dump(mcl_itemframes.frames_registered))
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minetest.log("error", debug_string .. found_name_to_use "\nregistry: " .. dump(mcl_itemframes.frames_registered))
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return
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return
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end
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end
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local def = minetest.registered_items[itemname]
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local def = minetest.registered_items[itemname]
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map_id_lua._scale = def and def.wield_scale and def.wield_scale.x or 1
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map_id_lua._scale = def and def.wield_scale and def.wield_scale.x or 1
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end
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end
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item: item's name: " .. itemname)
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item: item's name: " .. itemname)
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end
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end
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map_id_lua:_update_texture()
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map_id_lua:_update_texture()
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end
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end
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else
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else
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-- handle map items placed into custom frame.
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-- handle map items placed into custom frame.
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if 1 == 1 then
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item: Placing map in a " .. found_name_to_use .. " frame.")
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item: Placing map in a " .. found_name_to_use .. " frame.")
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end
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end
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@ -353,26 +303,7 @@ mcl_itemframes.update_generic_item_entity = function(pos, node, param2)
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local roll = meta:get_int("roll", 0)
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local roll = meta:get_int("roll", 0)
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set_roll(map_id_entity, roll)
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set_roll(map_id_entity, roll)
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end
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end
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end
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local drop_item = function(pos, node, meta, clicker)
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local cname = ""
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|
||||||
if clicker and clicker:is_player() then
|
|
||||||
cname = clicker:get_player_name()
|
|
||||||
end
|
|
||||||
if not minetest.is_creative_enabled(cname) then
|
|
||||||
if (node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame") then
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
local item = inv:get_stack("main", 1)
|
|
||||||
if not item:is_empty() then
|
|
||||||
minetest.add_item(pos, item)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
meta:set_string("infotext", "")
|
|
||||||
meta:set_int("roll", 0)
|
|
||||||
remove_item_entity(pos, node)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_itemframes.drop_generic_item(pos, node, meta, clicker)
|
function mcl_itemframes.drop_generic_item(pos, node, meta, clicker)
|
||||||
|
@ -417,227 +348,9 @@ function mcl_itemframes.drop_generic_item(pos, node, meta, clicker)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_itemframes.item_frame_base = {
|
--- reworked to set up the base item definitions.
|
||||||
description = S("Item Frame"),
|
|
||||||
_tt_help = S("Can hold an item"),
|
|
||||||
_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
|
|
||||||
_doc_items_usagehelp = S("Just place any item on the item frame. Use the item frame again to retrieve the item."),
|
|
||||||
drawtype = "mesh",
|
|
||||||
is_ground_content = false,
|
|
||||||
mesh = "mcl_itemframes_itemframe1facedir.obj",
|
|
||||||
selection_box = { type = "fixed", fixed = { -6 / 16, -6 / 16, 7 / 16, 6 / 16, 6 / 16, 0.5 } },
|
|
||||||
collision_box = { type = "fixed", fixed = { -6 / 16, -6 / 16, 7 / 16, 6 / 16, 6 / 16, 0.5 } },
|
|
||||||
tiles = { "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "default_wood.png", "mcl_itemframes_item_frame_back.png" },
|
|
||||||
inventory_image = "mcl_itemframes_item_frame.png",
|
|
||||||
wield_image = "mcl_itemframes_item_frame.png",
|
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
groups = { dig_immediate = 3, deco_block = 1, dig_by_piston = 1, container = 7, attached_node_facedir = 1 },
|
|
||||||
sounds = mcl_sounds.node_sound_defaults(),
|
|
||||||
node_placement_prediction = "",
|
|
||||||
|
|
||||||
on_timer = function(pos)
|
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
|
||||||
local stack = inv:get_stack("main", 1)
|
|
||||||
local itemname = stack:get_name()
|
|
||||||
if minetest.get_item_group(itemname, "clock") > 0 then
|
|
||||||
local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame)
|
|
||||||
if itemname ~= new_name then
|
|
||||||
stack:set_name(new_name)
|
|
||||||
inv:set_stack("main", 1, stack)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
|
|
||||||
mcl_itemframes.update_item_entity(pos, node, node.param2)
|
|
||||||
else
|
|
||||||
mcl_itemframes.update_generic_item_entity(pos, node, node.param2)
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
|
||||||
minetest.get_node_timer(pos):start(1.0)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
if pointed_thing.type ~= "node" then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Use pointed node's on_rightclick function first, if present
|
|
||||||
local node = minetest.get_node(pointed_thing.under)
|
|
||||||
if placer and not placer:get_player_control().sneak then
|
|
||||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
||||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_construct = function(pos)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
inv:set_size("main", 1)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack)
|
|
||||||
if not itemstack then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local pname = clicker:get_player_name()
|
|
||||||
if minetest.is_protected(pos, pname) then
|
|
||||||
minetest.record_protection_violation(pos, pname)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
|
|
||||||
if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
|
|
||||||
drop_item(pos, node, meta, clicker)
|
|
||||||
else
|
|
||||||
mcl_itemframes.drop_generic_item(pos, node, meta, clicker)
|
|
||||||
end
|
|
||||||
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
if itemstack:is_empty() then
|
|
||||||
remove_item_entity(pos, node)
|
|
||||||
meta:set_string("infotext", "")
|
|
||||||
inv:set_stack("main", 1, "")
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
local put_itemstack = ItemStack(itemstack)
|
|
||||||
put_itemstack:set_count(1)
|
|
||||||
local itemname = put_itemstack:get_name()
|
|
||||||
if minetest.get_item_group(itemname, "compass") > 0 then
|
|
||||||
put_itemstack:set_name(mcl_compass.get_compass_itemname(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2)), put_itemstack))
|
|
||||||
end
|
|
||||||
if minetest.get_item_group(itemname, "clock") > 0 then
|
|
||||||
minetest.get_node_timer(pos):start(1.0)
|
|
||||||
end
|
|
||||||
|
|
||||||
inv:set_stack("main", 1, put_itemstack)
|
|
||||||
if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
|
|
||||||
mcl_itemframes.update_item_entity(pos, node)
|
|
||||||
else
|
|
||||||
mcl_itemframes.update_generic_item_entity(pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Add node infotext when item has been named
|
|
||||||
local imeta = itemstack:get_meta()
|
|
||||||
local iname = imeta:get_string("name")
|
|
||||||
if iname then
|
|
||||||
meta:set_string("infotext", iname)
|
|
||||||
end
|
|
||||||
|
|
||||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
if minetest.is_protected(pos, name) then
|
|
||||||
minetest.record_protection_violation(pos, name)
|
|
||||||
return 0
|
|
||||||
else
|
|
||||||
return count
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
if minetest.is_protected(pos, name) then
|
|
||||||
minetest.record_protection_violation(pos, name)
|
|
||||||
return 0
|
|
||||||
else
|
|
||||||
return stack:get_count()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
if minetest.is_protected(pos, name) then
|
|
||||||
minetest.record_protection_violation(pos, name)
|
|
||||||
return 0
|
|
||||||
else
|
|
||||||
return stack:get_count()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_destruct = function(pos)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
|
|
||||||
if node.name == "mcl_itemframes:item_frame" or node.name == "mcl_itemframes:glow_item_frame" then
|
|
||||||
drop_item(pos, node, meta) -- originally had ", clicker" too. Except, clicker doesn't exist in the context.
|
|
||||||
else
|
|
||||||
mcl_itemframes.drop_generic_item(pos, node, meta)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
|
||||||
--local meta = minetest.get_meta(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
|
|
||||||
local objs = nil
|
|
||||||
local name_found = false
|
|
||||||
local found_name_to_use = ""
|
|
||||||
name_found = false
|
|
||||||
found_name_to_use = ""
|
|
||||||
|
|
||||||
for k, v in pairs(mcl_itemframes.frames_registered.glowing) do
|
|
||||||
if node.name == v then
|
|
||||||
name_found = true
|
|
||||||
found_name_to_use = v
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- try to cut down on excess looping, if possible.
|
|
||||||
if name_found == false then
|
|
||||||
for k, v in pairs(mcl_itemframes.frames_registered.standard) do
|
|
||||||
if node.name == v then
|
|
||||||
name_found = true
|
|
||||||
found_name_to_use = v
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if node.name == found_name_to_use then
|
|
||||||
objs = minetest.get_objects_inside_radius(pos, 0.5)
|
|
||||||
else
|
|
||||||
return -- short circuit if it's somehow not the right thing.
|
|
||||||
end
|
|
||||||
|
|
||||||
if objs then
|
|
||||||
if mode == screwdriver.ROTATE_FACE or mode == screwdriver.ROTATE_AXIS then
|
|
||||||
for _, obj in ipairs(objs) do
|
|
||||||
if obj and obj:get_luaentity() then
|
|
||||||
local obj_name = obj:get_luaentity().name
|
|
||||||
if obj_name == "mcl_itemframes:item" or obj_name == "mcl_itemframes:glow_item" then
|
|
||||||
if mode == screwdriver.ROTATE_AXIS then
|
|
||||||
update_roll(obj, pos)
|
|
||||||
end
|
|
||||||
break
|
|
||||||
elseif obj_name == found_name_to_use .. "_item" then
|
|
||||||
if mode == screwdriver.ROTATE_AXIS then
|
|
||||||
update_roll(obj, pos)
|
|
||||||
end
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
}
|
|
||||||
|
|
||||||
--- reworked to set up the base item definitions, and to register them for item and glow_item.
|
|
||||||
function mcl_itemframes.create_base_item_entity()
|
function mcl_itemframes.create_base_item_entity()
|
||||||
if 1 == 1 then
|
if mcl_itemframes.DEBUG then
|
||||||
minetest.log("action", "[mcl_itemframes] create_item_entity.")
|
minetest.log("action", "[mcl_itemframes] create_item_entity.")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -703,7 +416,7 @@ function mcl_itemframes.create_base_item_entity()
|
||||||
textures = { "blank.png" },
|
textures = { "blank.png" },
|
||||||
},
|
},
|
||||||
on_activate = function(self, staticdata)
|
on_activate = function(self, staticdata)
|
||||||
if 1 == 1 then
|
if mcl_itemframes.DEBUG then
|
||||||
minetest.log("action", "[mcl_itemframes] map_item:on_activate.")
|
minetest.log("action", "[mcl_itemframes] map_item:on_activate.")
|
||||||
end
|
end
|
||||||
update_map_texture(self, staticdata)
|
update_map_texture(self, staticdata)
|
||||||
|
@ -714,40 +427,26 @@ function mcl_itemframes.create_base_item_entity()
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
local glow_frame_item = table.copy(frame_item_base)
|
|
||||||
glow_frame_item.glow = glow_amount
|
|
||||||
local glow_frame_map_item = table.copy(map_item_base)
|
|
||||||
glow_frame_map_item.name = "mcl_itemframes:glow_map"
|
|
||||||
|
|
||||||
minetest.register_entity("mcl_itemframes:glow_item", glow_frame_item)
|
|
||||||
minetest.register_entity("mcl_itemframes:glow_map", glow_frame_map_item)
|
|
||||||
minetest.register_entity("mcl_itemframes:item", frame_item_base)
|
|
||||||
minetest.register_entity("mcl_itemframes:map", map_item_base)
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_itemframes.create_custom_items(name, has_glow)
|
function mcl_itemframes.create_custom_items(name, has_glow)
|
||||||
|
local custom_frame_item = table.copy(frame_item_base)
|
||||||
|
local custom_frame_map_item = table.copy(map_item_base)
|
||||||
if has_glow then
|
if has_glow then
|
||||||
local glow_frame_item = table.copy(frame_item_base)
|
custom_frame_map_item.glow = glow_amount
|
||||||
local glow_frame_map_item = table.copy(map_item_base)
|
custom_frame_item.glow = glow_amount
|
||||||
glow_frame_map_item.glow = glow_amount
|
if mcl_itemframes.DEBUG then
|
||||||
glow_frame_item.glow = glow_amount
|
|
||||||
|
|
||||||
minetest.register_entity(name .. "_item", glow_frame_item)
|
|
||||||
minetest.register_entity(name .. "_map", glow_frame_map_item)
|
|
||||||
if 1 == 1 then
|
|
||||||
minetest.log("action", "\n[mcl_itemframes] create_custom_item_entity: glow name: " .. name .. "_item")
|
minetest.log("action", "\n[mcl_itemframes] create_custom_item_entity: glow name: " .. name .. "_item")
|
||||||
minetest.log("action", "[mcl_itemframes] create_custom_item_entity: glow name: " .. name .. "_map\n")
|
minetest.log("action", "[mcl_itemframes] create_custom_item_entity: glow name: " .. name .. "_map\n")
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
minetest.register_entity(name .. "_item", frame_item_base)
|
if mcl_itemframes.DEBUG then
|
||||||
minetest.register_entity(name .. "_map", map_item_base)
|
|
||||||
if 1 == 1 then
|
|
||||||
minetest.log("action", "\n[mcl_itemframes] create_custom_item_entity: name: " .. name .. "_item")
|
minetest.log("action", "\n[mcl_itemframes] create_custom_item_entity: name: " .. name .. "_item")
|
||||||
minetest.log("action", "[mcl_itemframes] create_custom_item_entity: name: " .. name .. "_map\n")
|
minetest.log("action", "[mcl_itemframes] create_custom_item_entity: name: " .. name .. "_map\n")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
minetest.register_entity(name .. "_item", custom_frame_item)
|
||||||
|
minetest.register_entity(name .. "_map", custom_frame_map_item)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_itemframes.update_frame_registry(modname, name, has_glow)
|
function mcl_itemframes.update_frame_registry(modname, name, has_glow)
|
||||||
|
@ -786,6 +485,11 @@ function mcl_itemframes.create_custom_frame(modname, name, has_glow, tiles, colo
|
||||||
name = ""
|
name = ""
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if name == "" then
|
||||||
|
minetest.log("error", "attempted to create an item frame WITHOUT a name!")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if has_glow == nil or has_glow == "" then
|
if has_glow == nil or has_glow == "" then
|
||||||
has_glow = false
|
has_glow = false
|
||||||
end
|
end
|
||||||
|
@ -797,7 +501,7 @@ function mcl_itemframes.create_custom_frame(modname, name, has_glow, tiles, colo
|
||||||
|
|
||||||
local working_name = "mcl_itemframes:" .. name
|
local working_name = "mcl_itemframes:" .. name
|
||||||
|
|
||||||
if 1 == 1 then
|
if mcl_itemframes.DEBUG then
|
||||||
minetest.log("action", "[mcl_itemframes] create_custom_frame: " .. working_name)
|
minetest.log("action", "[mcl_itemframes] create_custom_frame: " .. working_name)
|
||||||
minetest.log("action", "[mcl_itemframes] create_custom_frame - calling create_custom_items " .. working_name)
|
minetest.log("action", "[mcl_itemframes] create_custom_frame - calling create_custom_items " .. working_name)
|
||||||
end
|
end
|
||||||
|
@ -824,8 +528,7 @@ function mcl_itemframes.create_custom_frame(modname, name, has_glow, tiles, colo
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- the local version is for the base glow & base frame.
|
function mcl_itemframes.custom_register_lbm(name)
|
||||||
local function create_register_lbm(name)
|
|
||||||
|
|
||||||
-- FIXME: Item entities can get destroyed by /clearobjects
|
-- FIXME: Item entities can get destroyed by /clearobjects
|
||||||
-- glow frame
|
-- glow frame
|
||||||
|
@ -840,46 +543,274 @@ local function create_register_lbm(name)
|
||||||
})
|
})
|
||||||
|
|
||||||
end
|
end
|
||||||
function mcl_itemframes.custom_register_lbm(name)
|
|
||||||
|
|
||||||
-- FIXME: Item entities can get destroyed by /clearobjects
|
function mcl_itemframes.create_base_definitions()
|
||||||
-- glow frame
|
if mcl_itemframes.DEBUG then
|
||||||
minetest.register_lbm({
|
minetest.log("action", "[mcl_itemframes] create_base_definitions.")
|
||||||
label = "Respawn item frame item entities",
|
|
||||||
name = "mcl_itemframes:respawn_entities",
|
|
||||||
nodenames = { name },
|
|
||||||
run_at_every_load = true,
|
|
||||||
action = function(pos, node)
|
|
||||||
mcl_itemframes.update_generic_item_entity(pos, node)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_itemframes.create_base_frames()
|
|
||||||
if 1 == 1 then
|
|
||||||
minetest.log("action", "[mcl_itemframes] create_frames.")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- set up the facedir information.
|
||||||
|
facedir[0] = { x = 0, y = 0, z = 1 }
|
||||||
|
facedir[1] = { x = 1, y = 0, z = 0 }
|
||||||
|
facedir[2] = { x = 0, y = 0, z = -1 }
|
||||||
|
facedir[3] = { x = -1, y = 0, z = 0 }
|
||||||
|
|
||||||
|
mcl_itemframes.item_frame_base = {
|
||||||
|
description = S("Item Frame"),
|
||||||
|
_tt_help = S("Can hold an item"),
|
||||||
|
_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
|
||||||
|
_doc_items_usagehelp = S("Just place any item on the item frame. Use the item frame again to retrieve the item."),
|
||||||
|
drawtype = "mesh",
|
||||||
|
is_ground_content = false,
|
||||||
|
mesh = "mcl_itemframes_itemframe1facedir.obj",
|
||||||
|
selection_box = { type = "fixed", fixed = { -6 / 16, -6 / 16, 7 / 16, 6 / 16, 6 / 16, 0.5 } },
|
||||||
|
collision_box = { type = "fixed", fixed = { -6 / 16, -6 / 16, 7 / 16, 6 / 16, 6 / 16, 0.5 } },
|
||||||
|
tiles = { "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "mcl_itemframes_item_frame_back.png", "default_wood.png", "mcl_itemframes_item_frame_back.png" },
|
||||||
|
inventory_image = "mcl_itemframes_item_frame.png",
|
||||||
|
wield_image = "mcl_itemframes_item_frame.png",
|
||||||
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
groups = { dig_immediate = 3, deco_block = 1, dig_by_piston = 1, container = 7, attached_node_facedir = 1 },
|
||||||
|
sounds = mcl_sounds.node_sound_defaults(),
|
||||||
|
node_placement_prediction = "",
|
||||||
|
|
||||||
|
on_timer = function(pos)
|
||||||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
|
local stack = inv:get_stack("main", 1)
|
||||||
|
local itemname = stack:get_name()
|
||||||
|
if minetest.get_item_group(itemname, "clock") > 0 then
|
||||||
|
local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame)
|
||||||
|
if itemname ~= new_name then
|
||||||
|
stack:set_name(new_name)
|
||||||
|
inv:set_stack("main", 1, stack)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
mcl_itemframes.update_item_entity(pos, node, node.param2)
|
||||||
|
|
||||||
|
end
|
||||||
|
minetest.get_node_timer(pos):start(1.0)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Use pointed node's on_rightclick function first, if present
|
||||||
|
local node = minetest.get_node(pointed_thing.under)
|
||||||
|
if placer and not placer:get_player_control().sneak then
|
||||||
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||||
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_construct = function(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("main", 1)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker, itemstack)
|
||||||
|
if not itemstack then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local pname = clicker:get_player_name()
|
||||||
|
if minetest.is_protected(pos, pname) then
|
||||||
|
minetest.record_protection_violation(pos, pname)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
mcl_itemframes.drop_generic_item(pos, node, meta, clicker)
|
||||||
|
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if itemstack:is_empty() then
|
||||||
|
remove_item_entity(pos, node)
|
||||||
|
meta:set_string("infotext", "")
|
||||||
|
inv:set_stack("main", 1, "")
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
local put_itemstack = ItemStack(itemstack)
|
||||||
|
put_itemstack:set_count(1)
|
||||||
|
local itemname = put_itemstack:get_name()
|
||||||
|
if minetest.get_item_group(itemname, "compass") > 0 then
|
||||||
|
put_itemstack:set_name(mcl_compass.get_compass_itemname(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2)), put_itemstack))
|
||||||
|
end
|
||||||
|
if minetest.get_item_group(itemname, "clock") > 0 then
|
||||||
|
minetest.get_node_timer(pos):start(1.0)
|
||||||
|
end
|
||||||
|
|
||||||
|
inv:set_stack("main", 1, put_itemstack)
|
||||||
|
mcl_itemframes.update_item_entity(pos, node)
|
||||||
|
|
||||||
|
-- Add node infotext when item has been named
|
||||||
|
local imeta = itemstack:get_meta()
|
||||||
|
local iname = imeta:get_string("name")
|
||||||
|
if iname then
|
||||||
|
meta:set_string("infotext", iname)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
if minetest.is_protected(pos, name) then
|
||||||
|
minetest.record_protection_violation(pos, name)
|
||||||
|
return 0
|
||||||
|
else
|
||||||
|
return count
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
if minetest.is_protected(pos, name) then
|
||||||
|
minetest.record_protection_violation(pos, name)
|
||||||
|
return 0
|
||||||
|
else
|
||||||
|
return stack:get_count()
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
if minetest.is_protected(pos, name) then
|
||||||
|
minetest.record_protection_violation(pos, name)
|
||||||
|
return 0
|
||||||
|
else
|
||||||
|
return stack:get_count()
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_destruct = function(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
mcl_itemframes.drop_generic_item(pos, node, meta)
|
||||||
|
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rotate = function(pos, node, user, mode, param2)
|
||||||
|
--local meta = minetest.get_meta(pos)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
local objs = nil
|
||||||
|
local name_found = false
|
||||||
|
local found_name_to_use = ""
|
||||||
|
name_found = false
|
||||||
|
found_name_to_use = ""
|
||||||
|
|
||||||
|
for k, v in pairs(mcl_itemframes.frames_registered.glowing) do
|
||||||
|
if node.name == v then
|
||||||
|
name_found = true
|
||||||
|
found_name_to_use = v
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- try to cut down on excess looping, if possible.
|
||||||
|
if name_found == false then
|
||||||
|
for k, v in pairs(mcl_itemframes.frames_registered.standard) do
|
||||||
|
if node.name == v then
|
||||||
|
name_found = true
|
||||||
|
found_name_to_use = v
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if node.name == found_name_to_use then
|
||||||
|
objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||||
|
else
|
||||||
|
return -- short circuit if it's somehow not the right thing.
|
||||||
|
end
|
||||||
|
|
||||||
|
if objs then
|
||||||
|
if mode == screwdriver.ROTATE_FACE or mode == screwdriver.ROTATE_AXIS then
|
||||||
|
for _, obj in ipairs(objs) do
|
||||||
|
if obj and obj:get_luaentity() then
|
||||||
|
local obj_name = obj:get_luaentity().name
|
||||||
|
if obj_name == found_name_to_use .. "_item" then
|
||||||
|
if mode == screwdriver.ROTATE_AXIS then
|
||||||
|
update_roll(obj, pos)
|
||||||
|
end
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
-- make the base items for the base frames.
|
-- make the base items for the base frames.
|
||||||
mcl_itemframes.create_base_item_entity()
|
mcl_itemframes.create_base_item_entity()
|
||||||
|
|
||||||
minetest.register_node("mcl_itemframes:item_frame", mcl_itemframes.item_frame_base)
|
-- minetest.register_node("mcl_itemframes:item_frame", mcl_itemframes.item_frame_base)
|
||||||
|
|
||||||
-- make glow frame from the base item_frame.
|
-- make glow frame from the base item_frame.
|
||||||
mcl_itemframes.glow_frame_base = table.copy(mcl_itemframes.item_frame_base)
|
mcl_itemframes.glow_frame_base = table.copy(mcl_itemframes.item_frame_base)
|
||||||
mcl_itemframes.glow_frame_base.description = S("Glow Item Frame")
|
mcl_itemframes.glow_frame_base.description = S("Glowing Item Frame")
|
||||||
mcl_itemframes.glow_frame_base._tt_help = S("Can hold an item and glows")
|
mcl_itemframes.glow_frame_base._tt_help = S("Can hold an item and glows.")
|
||||||
mcl_itemframes.glow_frame_base.longdesc = S("Glow item frames are decorative blocks in which items can be placed.")
|
mcl_itemframes.glow_frame_base.longdesc = S("Glowing item frames are decorative blocks in which items can be placed and made to glow.")
|
||||||
mcl_itemframes.glow_frame_base.tiles = { "mcl_itemframes_glow_item_frame.png" }
|
mcl_itemframes.glow_frame_base.tiles = { "mcl_itemframes_glow_item_frame.png" }
|
||||||
mcl_itemframes.glow_frame_base.inventory_image = "mcl_itemframes_glow_item_frame_item.png"
|
mcl_itemframes.glow_frame_base.inventory_image = "mcl_itemframes_glow_item_frame_item.png"
|
||||||
mcl_itemframes.glow_frame_base.wield_image = "mcl_itemframes_glow_item_frame.png"
|
mcl_itemframes.glow_frame_base.wield_image = "mcl_itemframes_glow_item_frame.png"
|
||||||
mcl_itemframes.glow_frame_base.mesh = "mcl_itemframes_glow_item_frame.obj"
|
mcl_itemframes.glow_frame_base.mesh = "mcl_itemframes_glow_item_frame.obj"
|
||||||
|
|
||||||
|
--[[
|
||||||
minetest.register_node("mcl_itemframes:glow_item_frame", mcl_itemframes.glow_frame_base)
|
minetest.register_node("mcl_itemframes:glow_item_frame", mcl_itemframes.glow_frame_base)
|
||||||
|
|
||||||
mcl_itemframes.update_frame_registry("false", "mcl_itemframes:item_frame", false)
|
mcl_itemframes.update_frame_registry("false", "mcl_itemframes:item_frame", false)
|
||||||
mcl_itemframes.update_frame_registry("false", "mcl_itemframes:glow_item_frame", true)
|
mcl_itemframes.update_frame_registry("false", "mcl_itemframes:glow_item_frame", true)
|
||||||
create_register_lbm("mcl_itemframes:item_frame")
|
create_register_lbm("mcl_itemframes:item_frame")
|
||||||
create_register_lbm("mcl_itemframes:glow_item_frame")
|
create_register_lbm("mcl_itemframes:glow_item_frame")
|
||||||
|
--]]
|
||||||
|
end
|
||||||
|
|
||||||
|
-- for compatibility:
|
||||||
|
function mcl_itemframes.backwards_compatibility ()
|
||||||
|
minetest.register_lbm({
|
||||||
|
label = "Update legacy item frames",
|
||||||
|
name = "mcl_itemframes:update_legacy_item_frames",
|
||||||
|
nodenames = { "itemframes:frame" },
|
||||||
|
action = function(pos, node)
|
||||||
|
-- Swap legacy node, then respawn entity
|
||||||
|
node.name = "mcl_itemframes:item_frame"
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local item = meta:get_string("item")
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
if item ~= "" then
|
||||||
|
local itemstack = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("main", 1)
|
||||||
|
if not itemstack:is_empty() then
|
||||||
|
inv:set_stack("main", 1, itemstack)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
mcl_itemframes.update_item_entity(pos, node)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
minetest.register_alias("itemframes:frame", "mcl_itemframes:item_frame")
|
||||||
|
|
||||||
|
-- To be installed when complete; adds backwards compatibility
|
||||||
|
minetest.register_alias("mcl_itemframes:item", "mcl_itemframes:item_frame_item")
|
||||||
|
minetest.register_alias("mcl_itemframes:map", "mcl_itemframes:item_frame_map")
|
||||||
|
minetest.register_alias("mcl_itemframes:glow_item", "mcl_itemframes:glow_item_frame_item")
|
||||||
|
minetest.register_alias("mcl_itemframes:glow_map", "mcl_itemframes:glow_item_frame_map")
|
||||||
|
|
||||||
|
minetest.register_entity("mcl_itemframes:item", frame_item_base)
|
||||||
|
minetest.register_entity("mcl_itemframes:map", map_item_base)
|
||||||
|
minetest.register_entity("mcl_itemframes:glow_item", frame_item_base)
|
||||||
|
minetest.register_entity("mcl_itemframes:glow_map", map_item_base)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue