mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-23 00:19:32 +01:00
Fix wieldview in MT 5.6
This commit is contained in:
parent
60f3d4b74c
commit
71cfa67c7d
1 changed files with 42 additions and 32 deletions
|
@ -1,54 +1,64 @@
|
|||
minetest.register_on_joinplayer(function(player)
|
||||
if not player or not player:is_player() then
|
||||
return
|
||||
end
|
||||
local itementity = minetest.add_entity(player:get_pos(), "mcl_wieldview:wieldnode")
|
||||
if not itementity then return end
|
||||
itementity:set_attach(player, "Wield_Item")
|
||||
--itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 45, 90))
|
||||
itementity:get_luaentity()._wielder = player
|
||||
end)
|
||||
|
||||
minetest.register_entity("mcl_wieldview:wieldnode", {
|
||||
minetest.register_entity("mcl_wieldview:wieldview", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
visual = "wielditem",
|
||||
physical = false,
|
||||
textures = {""},
|
||||
automatic_rotate = 1.5,
|
||||
is_visible = true,
|
||||
is_visible = false,
|
||||
pointable = false,
|
||||
collide_with_objects = false,
|
||||
static_save = false,
|
||||
collisionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
||||
selectionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
||||
visual_size = {x = 0.21, y = 0.21},
|
||||
},
|
||||
|
||||
on_step = function(self)
|
||||
local player = self._wielder
|
||||
|
||||
if not player or not player:is_player() then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
}
|
||||
})
|
||||
|
||||
local wieldview_luaentites = {}
|
||||
|
||||
local function update_wieldview_entity(player)
|
||||
local luaentity = wieldview_luaentites[player]
|
||||
if luaentity and luaentity.object:get_yaw() then
|
||||
local item = player:get_wielded_item():get_name()
|
||||
|
||||
if item == self._item then return end
|
||||
|
||||
self._item = item
|
||||
if item == luaentity._item then return end
|
||||
|
||||
luaentity._item = item
|
||||
|
||||
local def = player:get_wielded_item():get_definition()
|
||||
if def and def._mcl_wieldview_item then
|
||||
item = def._mcl_wieldview_item
|
||||
end
|
||||
|
||||
|
||||
local item_def = minetest.registered_items[item]
|
||||
self.object:set_properties({
|
||||
luaentity.object:set_properties({
|
||||
glow = item_def and item_def.light_source or 0,
|
||||
wield_item = item,
|
||||
is_visible = item ~= ""
|
||||
})
|
||||
end,
|
||||
})
|
||||
else
|
||||
-- If the player is running through an unloaded area,
|
||||
-- the wieldview entity will sometimes get unloaded.
|
||||
-- This code path is also used to initalize the wieldview.
|
||||
-- Creating entites from minetest.register_on_joinplayer
|
||||
-- is unreliable as of Minetest 5.6
|
||||
local obj_ref = minetest.add_entity(player:get_pos(), "mcl_wieldview:wieldview")
|
||||
if not obj_ref then return end
|
||||
obj_ref:set_attach(player, "Wield_Item")
|
||||
--obj_ref:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 45, 90))
|
||||
wieldview_luaentites[player] = obj_ref:get_luaentity()
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
if wieldview_luaentites[player] then
|
||||
wieldview_luaentites[player].object:remove()
|
||||
end
|
||||
wieldview_luaentites[player] = nil
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
local players = minetest.get_connected_players()
|
||||
for i, player in pairs(players) do
|
||||
update_wieldview_entity(player)
|
||||
end
|
||||
end)
|
||||
|
|
Loading…
Reference in a new issue