Explain how characters work in mcl_signs

This commit is contained in:
Wuzzy 2019-03-25 13:28:45 +01:00
parent 42a7baf4b4
commit 719f7b5b77
2 changed files with 17 additions and 5 deletions

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Mod based on reworked signs mod by PilzAdam: Mod based on reworked signs mod by PilzAdam:
https://forum.minetest.net/viewtopic.php?t=3289 https://forum.minetest.net/viewtopic.php?t=3289
License of code: WTFPL License of code and font: MIT License
License of textures: See README.me in top directory. Font source: 04.jp.org, some modifications and additions were made (added support for Latin-1 Supplement)
Original font license text states: “YOU MAY USE THEM AS YOU LIKE” (in about.gif file distributed with the font)
License of textures: See README.me in top directory of MineClone 2.
License of models: GPLv3 (https://www.gnu.org/licenses/gpl-3.0.html) License of models: GPLv3 (https://www.gnu.org/licenses/gpl-3.0.html)
Models author: 22i. Models author: 22i.

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local S = minetest.get_translator("mcl_signs") local S = minetest.get_translator("mcl_signs")
local F = minetest.formspec_escape local F = minetest.formspec_escape
-- Font: 04.jp.org -- Load the characters map (characters.txt)
--[[ File format of characters.txt:
It's an UTF-8 encoded text file that contains metadata for all supported characters. It contains a sequence of info blocks, one for each character. Each info block is made out of 3 lines:
Line 1: The literal UTF-8 encoded character
Line 2: Name of the texture file for this character minus the .png suffix; found in the textures/ sub-directory
Line 3: Currently ignored. Previously this was for the character width in pixels
After line 3, another info block may follow. This repeats until the end of the file.
All character files must be 5 or 6 pixels wide (5 pixels are preferred)
]]
-- load characters map
local chars_file = io.open(minetest.get_modpath("mcl_signs").."/characters.txt", "r") local chars_file = io.open(minetest.get_modpath("mcl_signs").."/characters.txt", "r")
-- FIXME: Support more characters (many characters are missing) -- FIXME: Support more characters (many characters are missing). Currently ASCII and Latin-1 Supplement are supported.
local charmap = {} local charmap = {}
if not chars_file then if not chars_file then
minetest.log("error", "[mcl_signs] : character map file not found") minetest.log("error", "[mcl_signs] : character map file not found")