mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-24 17:09:32 +01:00
Merge remote-tracking branch 'origin/master' into mineclone5
This commit is contained in:
commit
70f1434da6
2 changed files with 54 additions and 56 deletions
|
@ -1,5 +1,8 @@
|
|||
# This is a game specific minetest.conf file, do not edit
|
||||
|
||||
# If any of these settings are set in your minetest.conf file in ~/.minetest (Linux) or in the root directory of the game (Run in place/Windows)
|
||||
# They will override these settings
|
||||
|
||||
# Basic game rules
|
||||
time_speed = 72
|
||||
|
||||
|
@ -33,7 +36,7 @@ mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_de
|
|||
keepInventory = false
|
||||
|
||||
# Performance settings
|
||||
# dedicated_server_step = 0.001
|
||||
dedicated_server_step = 0.05 #tick rate
|
||||
# abm_interval = 0.25
|
||||
# max_objects_per_block = 4096
|
||||
# max_packets_per_iteration = 10096
|
||||
|
|
|
@ -4,11 +4,12 @@ local mcl_item_entity = {}
|
|||
|
||||
--basic settings
|
||||
local item_drop_settings = {} --settings table
|
||||
item_drop_settings.dug_buffer = 0.65 -- the warm up period before a dug item can be collected
|
||||
item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
|
||||
item_drop_settings.radius_magnet = 2.0 --radius of item magnet. MUST BE LARGER THAN radius_collect!
|
||||
item_drop_settings.xp_radius_magnet = 7.25 --radius of xp magnet. MUST BE LARGER THAN radius_collect!
|
||||
item_drop_settings.radius_collect = 0.2 --radius of collection
|
||||
item_drop_settings.player_collect_height = 1.0 --added to their pos y value
|
||||
item_drop_settings.player_collect_height = 0.8 --added to their pos y value
|
||||
item_drop_settings.collection_safety = false --do this to prevent items from flying away on laggy servers
|
||||
item_drop_settings.random_item_velocity = true --this sets random item velocity if velocity is 0
|
||||
item_drop_settings.drop_single_item = false --if true, the drop control drops 1 item instead of the entire stack, and sneak+drop drops the stack
|
||||
|
@ -74,69 +75,60 @@ local disable_physics = function(object, luaentity, ignore_check, reset_movement
|
|||
end
|
||||
end
|
||||
|
||||
--this is a 0.2 second tick globally across all players
|
||||
local item_check_ticker = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
item_check_ticker = item_check_ticker + dtime
|
||||
if item_check_ticker >= 0.2 then
|
||||
item_check_ticker = 0
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||
local pos = player:get_pos()
|
||||
local inv = player:get_inventory()
|
||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||
local pos = player:get_pos()
|
||||
local inv = player:get_inventory()
|
||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||
--magnet and collection
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
||||
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||
|
||||
--magnet and collection
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
||||
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||
local collected = false
|
||||
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
|
||||
-- Collection
|
||||
if not object:get_luaentity()._removed then
|
||||
-- Ignore if itemstring is not set yet
|
||||
if object:get_luaentity().itemstring ~= "" then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
max_hear_distance = 16,
|
||||
gain = 1.0,
|
||||
}, true)
|
||||
check_pickup_achievements(object, player)
|
||||
-- Collection
|
||||
if not object:get_luaentity()._removed then
|
||||
-- Ignore if itemstring is not set yet
|
||||
if object:get_luaentity().itemstring ~= "" then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
max_hear_distance = 16,
|
||||
gain = 1.0,
|
||||
}, true)
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
object:get_luaentity().target = checkpos
|
||||
object:get_luaentity()._removed = true
|
||||
|
||||
object:move_to(checkpos, false)
|
||||
object:set_velocity({x=0,y=0,z=0})
|
||||
object:set_acceleration({x=0,y=0,z=0})
|
||||
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
object:get_luaentity()._removed = true
|
||||
object:move_to(checkpos)
|
||||
|
||||
collected = true
|
||||
end
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
if not collected then
|
||||
if object:get_luaentity()._magnet_timer > 1 then
|
||||
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
|
||||
object:get_luaentity()._magnet_active = false
|
||||
elseif object:get_luaentity()._magnet_timer < 0 then
|
||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||
end
|
||||
end
|
||||
|
||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||
local entity = object:get_luaentity()
|
||||
entity.collector = player:get_player_name()
|
||||
entity.collected = true
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||
local entity = object:get_luaentity()
|
||||
entity.collector = player:get_player_name()
|
||||
entity.collected = true
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
@ -291,6 +283,10 @@ function minetest.handle_node_drops(pos, drops, digger)
|
|||
z = -z
|
||||
end
|
||||
obj:set_velocity({x=1/x, y=obj:get_velocity().y, z=1/z})
|
||||
|
||||
obj:get_luaentity().age = item_drop_settings.dug_buffer
|
||||
|
||||
obj:get_luaentity()._insta_collect = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -525,12 +521,11 @@ minetest.register_entity(":__builtin:item", {
|
|||
|
||||
on_step = function(self, dtime)
|
||||
if self._removed then
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
self.object:set_properties({
|
||||
physical = false
|
||||
})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
self.collection_age = self.collection_age + dtime
|
||||
if self.collection_age > 0.15 then
|
||||
self.object:remove()
|
||||
end
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
return
|
||||
end
|
||||
self.age = self.age + dtime
|
||||
|
|
Loading…
Reference in a new issue