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@ -167,7 +167,7 @@ end
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--the main loop
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mobs.mob_step = function(self, dtime)
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mobs.mob_step = function(self, dtime)
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--do not continue if non-existent
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--do not continue if non-existent
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@ -0,0 +1 @@
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--make mobs scan players and check distance then if direct line of sight then add to list and go after whichever one is closer
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