minor optimisations

This commit is contained in:
chmodsayshello 2022-07-26 11:01:39 +02:00 committed by cora
parent dd9e6e5d6b
commit 6ae9e6f873

View file

@ -101,9 +101,9 @@ local formspec_string=
"list[current_player;main;1,12.5;9,1;]" "list[current_player;main;1,12.5;9,1;]"
local function remove_beacon_beam(pos) local function remove_beacon_beam(pos)
for y=pos.y+1, pos.y+501 do for y=pos.y+1, pos.y+401 do
local node = minetest.get_node({x=pos.x,y=y,z=pos.z}) local node = minetest.get_node({x=pos.x,y=y,z=pos.z})
if node.name ~= "air" and node.name ~= "mcl_core:bedrock" then if node.name ~= "air" and node.name ~= "mcl_core:bedrock" and node.name ~= "mcl_core:void" then
if node.name == "ignore" then if node.name == "ignore" then
minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z}) minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z})
node = minetest.get_node({x=pos.x,y=y,z=pos.z}) node = minetest.get_node({x=pos.x,y=y,z=pos.z})
@ -160,10 +160,9 @@ local function globalstep_function(pos,player)
return return
else else
local obstructed = false local obstructed = false
for y=pos.y+1, pos.y+501 do for y=pos.y+1, pos.y+301 do
if y >= 31000 then return end
local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name
if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "ignore" then --ignore means not loaded, let's just assume that's air if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "ignore" and nodename ~= "mcl_core:void" then --ignore means not loaded, let's just assume that's air
if not string.match(nodename,"mcl_beacons:beacon_beam_") then if not string.match(nodename,"mcl_beacons:beacon_beam_") then
if minetest.get_item_group(nodename,"glass") == 0 then if minetest.get_item_group(nodename,"glass") == 0 then
obstructed = true obstructed = true
@ -273,7 +272,7 @@ minetest.register_node("mcl_beacons:beacon", {
local beam_itemstring = "mcl_beacons:beacon_beam_e8e3e3" local beam_itemstring = "mcl_beacons:beacon_beam_e8e3e3"
for y = pos.y +1, pos.y + 501 do for y = pos.y +1, pos.y + 401 do
local node = minetest.get_node({x=pos.x,y=y,z=pos.z}) local node = minetest.get_node({x=pos.x,y=y,z=pos.z})
if node.name == ignore then if node.name == ignore then
minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z}) minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z})
@ -284,8 +283,6 @@ minetest.register_node("mcl_beacons:beacon", {
if y == pos.y+1 then if y == pos.y+1 then
if minetest.get_item_group(node.name, "glass") ~= 0 then if minetest.get_item_group(node.name, "glass") ~= 0 then
beam_itemstring = get_beacon_beam(node.name) beam_itemstring = get_beacon_beam(node.name)
elseif node.name == air then
minetest.set_node({x=pos.x,y=y,z=pos.z},{name=beam_itemstring})
end end
end end