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Fix sheep rotation
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1 changed files with 1 additions and 1 deletions
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@ -63,7 +63,7 @@ mobs:register_mob("mobs_mc:sheep", {
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xp_min = 1,
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xp_min = 1,
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xp_max = 3,
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xp_max = 3,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.29, 0.45},
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.29, 0.45},
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rotate = 270,
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visual = "mesh",
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visual = "mesh",
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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mesh = "mobs_mc_sheepfur.b3d",
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mesh = "mobs_mc_sheepfur.b3d",
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