diff --git a/mods/ITEMS/REDSTONE/mcl_droppers/init_new.lua b/mods/ITEMS/REDSTONE/mcl_droppers/init_new.lua deleted file mode 100644 index bd8c0a3c3..000000000 --- a/mods/ITEMS/REDSTONE/mcl_droppers/init_new.lua +++ /dev/null @@ -1,220 +0,0 @@ ---[[ This mod registers 3 nodes: -- One node for the horizontal-facing dropper (mcl_droppers:dropper) -- One node for the upwards-facing droppers (mcl_droppers:dropper_up) -- One node for the downwards-facing droppers (mcl_droppers:dropper_down) - -3 node definitions are needed because of the way the textures are defined. -All node definitions share a lot of code, so this is the reason why there -are so many weird tables below. -]] - -local S = minetest.get_translator(minetest.get_current_modname()) - --- For after_place_node -local function setup_dropper(pos) - -- Set formspec and inventory - local form = "size[9,8.75]".. - "background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]".. - "label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. - "list[current_player;main;0,4.5;9,3;9]".. - "list[current_player;main;0,7.74;9,1;]".. - "label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]".. - "list[context;main;3,0.5;3,3;]".. - "listring[context;main]".. - "listring[current_player;main]" - local meta = minetest.get_meta(pos) - meta:set_string("formspec", form) - local inv = meta:get_inventory() - inv:set_size("main", 9) -end - -local function orientate_dropper(pos, placer) - -- Not placed by player - if not placer then return end - - -- Pitch in degrees - local pitch = placer:get_look_vertical() * (180 / math.pi) - - if pitch > 55 then - minetest.swap_node(pos, {name="mcl_droppers:dropper_up"}) - elseif pitch < -55 then - minetest.swap_node(pos, {name="mcl_droppers:dropper_down"}) - end -end - -local on_rotate -if minetest.get_modpath("screwdriver") then - on_rotate = screwdriver.rotate_simple -end - --- Shared core definition table -local dropperdef = { - is_ground_content = false, - sounds = mcl_sounds.node_sound_stone_defaults(), - after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.get_meta(pos) - local meta2 = meta:to_table() - meta:from_table(oldmetadata) - local inv = meta:get_inventory() - for i=1, inv:get_size("main") do - local stack = inv:get_stack("main", i) - if not stack:is_empty() then - local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - minetest.add_item(p, stack) - end - end - meta:from_table(meta2) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local name = player:get_player_name() - if minetest.is_protected(pos, name) then - minetest.record_protection_violation(pos, name) - return 0 - else - return count - end - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local name = player:get_player_name() - if minetest.is_protected(pos, name) then - minetest.record_protection_violation(pos, name) - return 0 - else - return stack:get_count() - end - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local name = player:get_player_name() - if minetest.is_protected(pos, name) then - minetest.record_protection_violation(pos, name) - return 0 - else - return stack:get_count() - end - end, - _mcl_blast_resistance = 3.5, - _mcl_hardness = 3.5, - mesecons = {effector = { - -- Drop random item when triggered - action_on = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local droppos - if node.name == "mcl_droppers:dropper" then - droppos = vector.subtract(pos, minetest.facedir_to_dir(node.param2)) - elseif node.name == "mcl_droppers:dropper_up" then - droppos = {x=pos.x, y=pos.y+1, z=pos.z} - elseif node.name == "mcl_droppers:dropper_down" then - droppos = {x=pos.x, y=pos.y-1, z=pos.z} - end - local dropnode = minetest.get_node(droppos) - -- Do not drop into solid nodes, unless they are containers - local dropnodedef = minetest.registered_nodes[dropnode.name] - if dropnodedef.walkable and not dropnodedef.groups.container then - return - end - local stacks = {} - for i=1,inv:get_size("main") do - local stack = inv:get_stack("main", i) - if not stack:is_empty() then - table.insert(stacks, {stack = stack, stackpos = i}) - end - end - if #stacks >= 1 then - local r = math.random(1, #stacks) - local stack = stacks[r].stack - local dropitem = ItemStack(stack) - dropitem:set_count(1) - local stack_id = stacks[r].stackpos - - -- If it's a container, attempt to put it into the container - local dropped = mcl_util.move_item_container(pos, droppos, nil, stack_id) - -- No container? - if not dropped and not dropnodedef.groups.container then - -- Drop item normally - minetest.add_item(droppos, dropitem) - stack:take_item() - inv:set_stack("main", stack_id, stack) - end - end - end, - rules = mesecon.rules.alldirs, - }}, - on_rotate = on_rotate, -} - --- Horizontal dropper - -local horizontal_def = table.copy(dropperdef) -horizontal_def.description = S("Dropper") -horizontal_def._doc_items_longdesc = S("A dropper is a redstone component and a container with 9 inventory slots which, when supplied with redstone power, drops an item or puts it into a container in front of it.") -horizontal_def._doc_items_usagehelp = S("Droppers can be placed in 6 possible directions, items will be dropped out of the hole. Use the dropper to access its inventory. Supply it with redstone energy once to make the dropper drop or transfer a random item.") - -function horizontal_def.after_place_node(pos, placer, itemstack, pointed_thing) - setup_dropper(pos) - orientate_dropper(pos, placer) -end - -horizontal_def.tiles = { - "default_furnace_top.png", "default_furnace_bottom.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "mcl_droppers_dropper_front_horizontal.png", -} -horizontal_def.paramtype2 = "facedir" -horizontal_def.groups = {pickaxey=1, container=2, material_stone=1} - -minetest.register_node("mcl_droppers:dropper", horizontal_def) - --- Down dropper -local down_def = table.copy(dropperdef) -down_def.description = S("Downwards-Facing Dropper") -down_def.after_place_node = setup_dropper -down_def.tiles = { - "default_furnace_top.png", "mcl_droppers_dropper_front_vertical.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", -} -down_def.groups = {pickaxey=1, container=2,not_in_creative_inventory=1, material_stone=1} -down_def._doc_items_create_entry = false -down_def.drop = "mcl_droppers:dropper" -minetest.register_node("mcl_droppers:dropper_down", down_def) - --- Up dropper --- The up dropper is almost identical to the down dropper, it only differs in textures -local up_def = table.copy(down_def) -up_def.description = S("Upwards-Facing Dropper") -up_def.tiles = { - "mcl_droppers_dropper_front_vertical.png", "default_furnace_bottom.png", - "default_furnace_side.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", -} -minetest.register_node("mcl_droppers:dropper_up", up_def) - - - --- Ladies and gentlemen, I present to you: the crafting recipe! -minetest.register_craft({ - output = "mcl_droppers:dropper", - recipe = { - {"mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble",}, - {"mcl_core:cobble", "", "mcl_core:cobble",}, - {"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble",}, - } -}) - --- Add entry aliases for the Help -if minetest.get_modpath("doc") then - doc.add_entry_alias("nodes", "mcl_droppers:dropper", "nodes", "mcl_droppers:dropper_down") - doc.add_entry_alias("nodes", "mcl_droppers:dropper", "nodes", "mcl_droppers:dropper_up") -end - -minetest.register_lbm({ - label = "Update dropper formspecs (0.51.0)", - name = "mcl_droppers:update_formspecs_0_51_0", - nodenames = { "mcl_droppers:dropper", "mcl_droppers:dropper_down", "mcl_droppers:dropper_up" }, - action = function(pos, node) - minetest.registered_nodes[node.name].on_construct(pos) - minetest.log("action", "[mcl_droppers] Node formspec updated at "..minetest.pos_to_string(pos)) - end, -}) -