Update mcl_walls API docs

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Wuzzy 2018-12-07 21:43:12 +01:00
parent e38fadd863
commit 68eea10597

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@ -20,9 +20,9 @@ If `craft_material` is not `nil` it also adds a crafting recipe of the following
### Parameters
* `nodename`: Full itemstring of the new wall node (base node only). ***Must not have an underscore!***
* `description`: Item description of item (tooltip), visible to user
* `craft_material`: Item to be used in the crafting recipe. If `nil`, no crafting recipe will be added
* `tiles`: Wall textures table, same syntax as for `minetest.register_node`
* `inventory_image`: Inventory image (optional, default is an ugly 3D image)
* `source`: Node on which the wall is based off, use for texture and crafting recipe (optional)
* `tiles`: Wall textures table, same syntax as for `minetest.register_node` (optional if `source` is set)
* `inventory_image`: Inventory image (optional if `source` is set)
* `groups`: Base group memberships (optional, default is `{pickaxey=1}`)
* `sounds`: Sound table (optional, by default default uses stone sounds)