Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion. Fix of #1689

This commit is contained in:
Dieter44 2021-11-11 16:47:32 +01:00
parent 0b6467d679
commit 68810a2a74

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@ -47,8 +47,8 @@ mobs:register_mob("mobs_mc:creeper", {
--explosion_radius = 3, --explosion_radius = 3,
--explosion_damage_radius = 6, --explosion_damage_radius = 6,
--explosiontimer_reset_radius = 6, --explosiontimer_reset_radius = 6,
reach = 1.5, reach = 3,
defuse_reach = 4, defuse_reach = 5.2,
explosion_timer = 0.3, explosion_timer = 0.3,
allow_fuse_reset = true, allow_fuse_reset = true,
stop_to_explode = true, stop_to_explode = true,
@ -186,8 +186,8 @@ mobs:register_mob("mobs_mc:creeper_charged", {
--explosion_radius = 3, --explosion_radius = 3,
--explosion_damage_radius = 6, --explosion_damage_radius = 6,
--explosiontimer_reset_radius = 3, --explosiontimer_reset_radius = 3,
reach = 1.5, reach = 3,
defuse_reach = 4, defuse_reach = 10.4,
explosion_timer = 0.3, explosion_timer = 0.3,
allow_fuse_reset = true, allow_fuse_reset = true,
stop_to_explode = true, stop_to_explode = true,