diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index 8296519ca..02e8485d3 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -67,28 +67,28 @@ local dyelocal = {} -- This collection of colors is partly a historic thing, partly something else. dyelocal.dyes = { - {"white", "mcl_dye_white", S("Bone Meal"), {dye=1, craftitem=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, - {"grey", "dye_grey", S("Light Grey Dye"), {dye=1, craftitem=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, - {"dark_grey", "dye_dark_grey", S("Grey Dye"), {dye=1, craftitem=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, - {"black", "mcl_dye_black", S("Ink Sac"), {dye=1, craftitem=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, - {"violet", "dye_violet", S("Purple Dye"), {dye=1, craftitem=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}}, - {"blue", "mcl_dye_blue", S("Lapis Lazuli"), {dye=1, craftitem=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}}, - {"lightblue", "mcl_dye_light_blue", S("Light Blue Dye"), {dye=1, craftitem=1, basecolor_blue=1, excolor_blue=1, unicolor_light_blue=1}}, - {"cyan", "dye_cyan", S("Cyan Dye"), {dye=1, craftitem=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, - {"dark_green", "dye_dark_green", S("Cactus Green"),{dye=1, craftitem=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, - {"green", "mcl_dye_lime", S("Lime Dye"), {dye=1, craftitem=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, - {"yellow", "dye_yellow", S("Dandelion Yellow"), {dye=1, craftitem=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}}, - {"brown", "mcl_dye_brown", S("Cocoa Beans"), {dye=1, craftitem=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1, compostability = 65}}, - {"orange", "dye_orange", S("Orange Dye"), {dye=1, craftitem=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}}, - {"red", "dye_red", S("Rose Red"), {dye=1, craftitem=1, basecolor_red=1, excolor_red=1, unicolor_red=1}}, - {"magenta", "dye_magenta", S("Magenta Dye"), {dye=1, craftitem=1, basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}}, - {"pink", "dye_pink", S("Pink Dye"), {dye=1, craftitem=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, + {"white", "mcl_dye_white", S("Bone Meal"), {dye = 1, craftitem = 1, basecolor_white = 1, excolor_white = 1, unicolor_white = 1}}, + {"grey", "dye_grey", S("Light Grey Dye"), {dye = 1, craftitem = 1, basecolor_grey = 1, excolor_grey = 1, unicolor_grey = 1}}, + {"dark_grey", "dye_dark_grey", S("Grey Dye"), {dye = 1, craftitem = 1, basecolor_grey = 1, excolor_darkgrey = 1, unicolor_darkgrey = 1}}, + {"black", "mcl_dye_black", S("Ink Sac"), {dye = 1, craftitem = 1, basecolor_black = 1, excolor_black = 1, unicolor_black = 1}}, + {"violet", "dye_violet", S("Purple Dye"), {dye = 1, craftitem = 1, basecolor_magenta = 1, excolor_violet = 1, unicolor_violet = 1}}, + {"blue", "mcl_dye_blue", S("Lapis Lazuli"), {dye = 1, craftitem = 1, basecolor_blue = 1, excolor_blue = 1, unicolor_blue = 1}}, + {"lightblue", "mcl_dye_light_blue", S("Light Blue Dye"), {dye = 1, craftitem = 1, basecolor_blue = 1, excolor_blue = 1, unicolor_light_blue = 1}}, + {"cyan", "dye_cyan", S("Cyan Dye"), {dye = 1, craftitem = 1, basecolor_cyan = 1, excolor_cyan = 1, unicolor_cyan = 1}}, + {"dark_green", "dye_dark_green", S("Cactus Green"), {dye = 1, craftitem = 1, basecolor_green = 1, excolor_green = 1, unicolor_dark_green = 1}}, + {"green", "mcl_dye_lime", S("Lime Dye"), {dye = 1, craftitem = 1, basecolor_green = 1, excolor_green = 1, unicolor_green = 1}}, + {"yellow", "dye_yellow", S("Dandelion Yellow"), {dye = 1, craftitem = 1, basecolor_yellow = 1, excolor_yellow = 1, unicolor_yellow = 1}}, + {"brown", "mcl_dye_brown", S("Cocoa Beans"), {dye = 1, craftitem = 1, basecolor_brown = 1, excolor_orange = 1, unicolor_dark_orange = 1, compostability = 65}}, + {"orange", "dye_orange", S("Orange Dye"), {dye = 1, craftitem = 1, basecolor_orange = 1, excolor_orange = 1, unicolor_orange = 1}}, + {"red", "dye_red", S("Rose Red"), {dye = 1, craftitem = 1, basecolor_red = 1, excolor_red = 1, unicolor_red = 1}}, + {"magenta", "dye_magenta", S("Magenta Dye"), {dye = 1, craftitem = 1, basecolor_magenta = 1, excolor_red_violet = 1, unicolor_red_violet = 1}}, + {"pink", "dye_pink", S("Pink Dye"), {dye = 1, craftitem = 1, basecolor_red = 1, excolor_red = 1, unicolor_light_red = 1}}, } local mg_name = minetest.get_mapgen_setting("mg_name") dyelocal.unicolor_to_dye_id = {} -for d=1, #dyelocal.dyes do +for d = 1, #dyelocal.dyes do for k, _ in pairs(dyelocal.dyes[d][4]) do if string.sub(k, 1, 9) == "unicolor_" then dyelocal.unicolor_to_dye_id[k] = dyelocal.dyes[d][1] @@ -114,8 +114,8 @@ for _, row in ipairs(dyelocal.dyes) do local img = row[2] local description = row[3] local groups = row[4] - local item_name = "mcl_dye:"..name - local item_image = img..".png" + local item_name = "mcl_dye:" .. name + local item_image = img .. ".png" minetest.register_craftitem(item_name, { inventory_image = item_image, description = description, @@ -156,7 +156,7 @@ function mcl_dye.register_on_bone_meal_apply(func) table.insert(mcl_dye.bone_meal_callbacks, func) end -local function apply_bone_meal(pointed_thing,user) +local function apply_bone_meal(pointed_thing, user) -- Bone meal currently spawns all flowers found in the plains. local flowers_table_plains = { "mcl_flowers:dandelion", @@ -191,7 +191,9 @@ local function apply_bone_meal(pointed_thing,user) local pos = pointed_thing.under local n = minetest.get_node(pos) - if n.name == "" then return false end + if n.name == "" then + return false + end for _, func in pairs(mcl_dye.bone_meal_callbacks) do if func(pointed_thing, user) then @@ -202,7 +204,7 @@ local function apply_bone_meal(pointed_thing,user) if minetest.get_item_group(n.name, "sapling") >= 1 then mcl_dye.add_bone_meal_particle(pos) -- Saplings: 45% chance to advance growth stage - if math.random(1,100) <= 45 then + if math.random(1, 100) <= 45 then return mcl_core.grow_sapling(pos, n) end elseif minetest.get_item_group(n.name, "mushroom") == 1 then @@ -210,7 +212,7 @@ local function apply_bone_meal(pointed_thing,user) -- Try to grow huge mushroom -- Must be on a dirt-type block - local below = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) + local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if below.name ~= "mcl_core:mycelium" and below.name ~= "mcl_core:dirt" and minetest.get_item_group(below.name, "grass_block") ~= 1 and below.name ~= "mcl_core:coarse_dirt" and below.name ~= "mcl_core:podzol" then return false end @@ -218,12 +220,12 @@ local function apply_bone_meal(pointed_thing,user) -- Select schematic local schematic, offset, height if n.name == "mcl_mushrooms:mushroom_brown" then - schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts" - offset = { x = -3, y = -1, z = -3 } + schematic = minetest.get_modpath("mcl_mushrooms") .. "/schematics/mcl_mushrooms_huge_brown.mts" + offset = {x = -3, y = -1, z = -3} height = 8 elseif n.name == "mcl_mushrooms:mushroom_red" then - schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts" - offset = { x = -2, y = -1, z = -2 } + schematic = minetest.get_modpath("mcl_mushrooms") .. "/schematics/mcl_mushrooms_huge_red.mts" + offset = {x = -2, y = -1, z = -2} height = 8 else return false @@ -231,16 +233,16 @@ local function apply_bone_meal(pointed_thing,user) -- 40% chance if math.random(1, 100) <= 40 then -- Check space requirements - for i=1,3 do - local cpos = vector.add(pos, {x=0, y=i, z=0}) + for i = 1, 3 do + local cpos = vector.add(pos, {x = 0, y = i, z = 0}) if minetest.get_node(cpos).name ~= "air" then return false end end local yoff = 3 - local minp, maxp = {x=pos.x-3, y=pos.y+yoff, z=pos.z-3}, {x=pos.x+3, y=pos.y+yoff+(height-3), z=pos.z+3} + local minp, maxp = {x = pos.x - 3, y = pos.y + yoff, z = pos.z - 3}, {x = pos.x + 3, y = pos.y + yoff + (height - 3), z = pos.z + 3} local diff = vector.subtract(maxp, minp) - diff = vector.add(diff, {x=1,y=1,z=1}) + diff = vector.add(diff, {x = 1, y = 1, z = 1}) local totalnodes = diff.x * diff.y * diff.z local goodnodes = minetest.find_nodes_in_area(minp, maxp, {"air", "group:leaves"}) if #goodnodes < totalnodes then @@ -254,7 +256,7 @@ local function apply_bone_meal(pointed_thing,user) return ok ~= nil end return false - -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages + -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages elseif string.find(n.name, "mcl_farming:wheat_") then mcl_dye.add_bone_meal_particle(pos) local stages = math.random(2, 5) @@ -284,7 +286,7 @@ local function apply_bone_meal(pointed_thing,user) elseif string.find(n.name, "mcl_farming:sweet_berry_bush_") then mcl_dye.add_bone_meal_particle(pos) if n.name == "mcl_farming:sweet_berry_bush_3" then - return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry") + return minetest.add_item(vector.offset(pos, math.random() - 0.5, math.random() - 0.5, math.random() - 0.5), "mcl_farming:sweet_berry") else return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 1, true) end @@ -304,12 +306,12 @@ local function apply_bone_meal(pointed_thing,user) if n.name ~= "" and n.name == "air" and (minetest.get_item_group(n2.name, "grass_block_no_snow") == 1) then -- Randomly generate flowers, tall grass or nothing - if math.random(1, 100) <= 90 / ((math.abs(i) + math.abs(j)) / 2)then + if math.random(1, 100) <= 90 / ((math.abs(i) + math.abs(j)) / 2) then -- 90% tall grass, 10% flower mcl_dye.add_bone_meal_particle(pos, {amount = 4}) - if math.random(1,100) <= 90 then + if math.random(1, 100) <= 90 then local col = n2.param2 - minetest.add_node(pos, {name="mcl_flowers:tallgrass", param2=col}) + minetest.add_node(pos, {name = "mcl_flowers:tallgrass", param2 = col}) else local flowers_table if mg_name == "v6" then @@ -326,7 +328,7 @@ local function apply_bone_meal(pointed_thing,user) flowers_table = flowers_table_simple end end - minetest.add_node(pos, {name=flowers_table[math.random(1, #flowers_table)]}) + minetest.add_node(pos, {name = flowers_table[math.random(1, #flowers_table)]}) end end end @@ -335,7 +337,7 @@ local function apply_bone_meal(pointed_thing,user) end return true - -- Double flowers: Drop corresponding item + -- Double flowers: Drop corresponding item elseif n.name == "mcl_flowers:rose_bush" or n.name == "mcl_flowers:rose_bush_top" then mcl_dye.add_bone_meal_particle(pos) minetest.add_item(pos, "mcl_flowers:rose_bush") @@ -356,22 +358,30 @@ local function apply_bone_meal(pointed_thing,user) elseif n.name == "mcl_flowers:tallgrass" then mcl_dye.add_bone_meal_particle(pos) -- Tall Grass: Grow into double tallgrass - local toppos = { x=pos.x, y=pos.y+1, z=pos.z } + local toppos = {x = pos.x, y = pos.y + 1, z = pos.z} local topnode = minetest.get_node(toppos) if minetest.registered_nodes[topnode.name].buildable_to then - minetest.set_node(pos, { name = "mcl_flowers:double_grass", param2 = n.param2 }) - minetest.set_node(toppos, { name = "mcl_flowers:double_grass_top", param2 = n.param2 }) + minetest.set_node(pos, {name = "mcl_flowers:double_grass", param2 = n.param2}) + minetest.set_node(toppos, {name = "mcl_flowers:double_grass_top", param2 = n.param2}) return true end + -- Handle applying bonemeal to bamboo. + elseif mcl_bamboo.is_bamboo(n.name) then + local success = mcl_bamboo.grow_bamboo(pos, true) + if success then + mcl_dye.add_bone_meal_particle(pos) + end + return success + elseif n.name == "mcl_flowers:fern" then mcl_dye.add_bone_meal_particle(pos) -- Fern: Grow into large fern - local toppos = { x=pos.x, y=pos.y+1, z=pos.z } + local toppos = {x = pos.x, y = pos.y + 1, z = pos.z} local topnode = minetest.get_node(toppos) if minetest.registered_nodes[topnode.name].buildable_to then - minetest.set_node(pos, { name = "mcl_flowers:double_fern", param2 = n.param2 }) - minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 }) + minetest.set_node(pos, {name = "mcl_flowers:double_fern", param2 = n.param2}) + minetest.set_node(toppos, {name = "mcl_flowers:double_fern_top", param2 = n.param2}) return true end end @@ -408,9 +418,9 @@ minetest.register_craftitem("mcl_dye:white", { -- Apply bone meal, if possible local pointed_thing if dropnode.name == "air" then - pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } } + pointed_thing = {above = droppos, under = {x = droppos.x, y = droppos.y - 1, z = droppos.z}} else - pointed_thing = { above = pos, under = droppos } + pointed_thing = {above = pos, under = droppos} end local success = apply_bone_meal(pointed_thing, nil) if success then