diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 52c87a514..a9f6bd5a1 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -22,11 +22,48 @@ local mcl_playerplus_internal = {} local def = {} local time = 0 +local player_collision = function(player) + + local pos = player:get_pos() + local vel = player:get_velocity() + local x = 0 + local z = 0 + local width = .75 + + for _,object in pairs(minetest.get_objects_inside_radius(pos, width)) do + + if object:is_player() + or (object:get_luaentity()._cmi_is_mob == true and object ~= player) then + + local pos2 = object:get_pos() + local vec = {x = pos.x - pos2.x, z = pos.z - pos2.z} + local force = (width + 0.5) - vector.distance( + {x = pos.x, y = 0, z = pos.z}, + {x = pos2.x, y = 0, z = pos2.z}) + + x = x + (vec.x * force) + z = z + (vec.z * force) + end + end + + return({x * 5,z * 5}) +end + -- converts yaw to degrees local function degrees(rad) return rad * 180.0 / math.pi end +local pi = math.pi +local atann = math.atan +local atan = function(x) + if not x or x ~= x then + return 0 + else + return atann(x) + end +end + local dir_to_pitch = function(dir) local dir2 = vector.normalize(dir) local xz = math.abs(dir.x) + math.abs(dir.z) @@ -88,6 +125,13 @@ minetest.register_globalstep(function(dtime) for _,player in pairs(get_connected_players()) do + c_x, c_y = unpack(player_collision(player)) + + if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then + --minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.") + player:add_velocity({x=c_x, y=0, z=c_y}) + end + --[[ _ _ _ __ _ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __ ___