diff --git a/mods/PLAYER/mcl_meshhand/init.lua b/mods/PLAYER/mcl_meshhand/init.lua index a28efd502..6d1177b18 100644 --- a/mods/PLAYER/mcl_meshhand/init.lua +++ b/mods/PLAYER/mcl_meshhand/init.lua @@ -85,16 +85,16 @@ function mcl_meshhand.update_player(player) end end +minetest.register_on_joinplayer(function(player) + player:get_inventory():set_size("hand", 1) +end) + if mcl_skins_enabled then mcl_player.register_on_visual_change(mcl_meshhand.update_player) else minetest.register_on_joinplayer(mcl_meshhand.update_player) end -minetest.register_on_joinplayer(function(player) - player:get_inventory():set_size("hand", 1) -end) - -- This is needed to deal damage when punching mobs -- with random items in hand in survival mode minetest.override_item("", {