From 669c955da60f937fe19142ec7ce27b0efd65bb71 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 2 Mar 2017 17:03:14 +0100 Subject: [PATCH] Tweak wield scales of a few items --- mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua | 3 +++ mods/ITEMS/mcl_core/nodes.lua | 2 +- mods/ITEMS/mcl_wool/init.lua | 1 + 3 files changed, 5 insertions(+), 1 deletion(-) diff --git a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua index 053092442..1dc30b555 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua @@ -64,6 +64,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture drawtype = "nodebox", tiles = {texture_off}, wield_image = texture_off, + wield_scale = { x=1, y=1, z=0.5 }, paramtype = "light", selection_box = pp_box_off, node_box = pp_box_off, @@ -89,6 +90,8 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture minetest.register_node(onstate, { drawtype = "nodebox", tiles = {texture_on}, + wield_image = texture_on, + wield_scale = { x=1, y=1, z=0.25 }, paramtype = "light", selection_box = pp_box_on, node_box = pp_box_on, diff --git a/mods/ITEMS/mcl_core/nodes.lua b/mods/ITEMS/mcl_core/nodes.lua index f3d883b49..33ed93aa9 100644 --- a/mods/ITEMS/mcl_core/nodes.lua +++ b/mods/ITEMS/mcl_core/nodes.lua @@ -1663,7 +1663,7 @@ minetest.register_node("mcl_core:snow", { description = "Top Snow", tiles = {"default_snow.png"}, wield_image = "default_snow.png", - wield_scale = { x=1, y=1, z=2 }, + wield_scale = { x=1, y=1, z=1 }, is_ground_content = true, paramtype = "light", buildable_to = true, diff --git a/mods/ITEMS/mcl_wool/init.lua b/mods/ITEMS/mcl_wool/init.lua index 335627fe0..6bc532085 100644 --- a/mods/ITEMS/mcl_wool/init.lua +++ b/mods/ITEMS/mcl_wool/init.lua @@ -49,6 +49,7 @@ for _, row in ipairs(wool.dyes) do is_ground_content = false, tiles = {"wool_"..texture..".png"}, wield_image = "wool_"..name..".png", + wield_scale = { x=1, y=1, z=0.5 }, groups = {handy=1, carpet=1,deco_block=1}, sounds = mcl_sounds.node_sound_defaults(), paramtype = "light",