Remove the old horribly broken flower pot

This commit is contained in:
Wuzzy 2017-02-10 21:15:36 +01:00
parent c4330c73f6
commit 65fea54e1e
4 changed files with 0 additions and 145 deletions

View file

@ -1,81 +0,0 @@
minetest.register_entity("mcl_flowers:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.25,y=.25},
collisionbox = {0,0,0,0,0,0},
groups = {snappy=3,attached_node=1},
stack_max = 1,
physical=false,
textures={"air"},
on_activate = function(self, staticdata)
if flower_tmp.nodename ~= nil and flower_tmp.texture ~= nil then
self.nodename = flower_tmp.nodename
flower_tmp.nodename = nil
self.texture = flower_tmp.texture
flower_tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures={self.texture}})
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local facedir = {}
facedir[0] = {x=0,y=0,z=1}
facedir[1] = {x=1,y=0,z=0}
facedir[2] = {x=0,y=0,z=-1}
facedir[3] = {x=-1,y=0,z=0}
local flower_pot_remove_item = function(pos, node)
local objs = nil
if node and node.name == "mcl_flowers:pot" then
objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, .5)
end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "mcl_flowers:item" then
obj:remove()
end
end
end
end
flower_pot_update_item = function(pos, node)
flower_pot_remove_item(pos, node)
local meta = minetest.get_meta(pos)
if meta and meta:get_string("item") ~= "" then
if node.name == "mcl_flowers:pot" then
pos.y = pos.y
end
flower_tmp.nodename = node.name
flower_tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos,"mcl_flowers:item")
end
end
flower_pot_drop_item = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
if node.name == "mcl_flowers:pot" then
minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item"))
end
meta:set_string("item","")
end
flower_pot_remove_item(pos, node)
end

View file

@ -6,7 +6,6 @@ flower_tmp={}
-- Map Generation -- Map Generation
dofile(minetest.get_modpath("mcl_flowers").."/mapgen.lua") dofile(minetest.get_modpath("mcl_flowers").."/mapgen.lua")
dofile(minetest.get_modpath("mcl_flowers").."/func.lua")
@ -276,69 +275,6 @@ function register_large(name, desc, inv_img, bot_img, colr) --change in function
end end
--
-- Flower Pot
--
minetest.register_node("mcl_flowers:pot",{
description = "Flower Pot",
drawtype = "nodebox",
is_ground_content = false,
node_box = { type = "fixed", fixed = {
{-0.125,-0.125,-0.187500,-0.187500,-0.500,0.1875}, --Wall 1
{0.1875,-0.125,-0.125,0.125,-0.500,0.1875}, --Wall 2
{-0.1875,-0.125,-0.125,0.1875,-0.500,-0.1875}, --Wall 3
{0.1875,-0.125,0.125,-0.1875,-0.500,0.1875}, --Wall 4
{-0.125,-0.500,-0.125,0.125,-0.250,0.125}, --Dirt 5
}},
selection_box = { type = "fixed", fixed = {-0.125,-0.5,-0.125,0.125,-0.25,0.125 }},
tiles = {"flowers_pot_top.png", "flowers_pot_bottom.png", "flowers_pot_top.png"},
inventory_image="flowers_pot_inventory.png",
paramtype = "light",
groups = {dig_immediate=3,deco_block=1},
stack_max = 64,
sounds = mcl_core.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
flower_pot_drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
flower_pot_update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") then
flower_pot_drop_item(pos,node)
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
on_destruct = function(pos)
local node = minetest.get_node(pos)
flower_pot_drop_item(pos,node)
minetest.add_node(pos, {name="air"})
minetest.add_item(pos, "mcl_flowers:pot")
end,
})
minetest.register_craft({
output = "mcl_flowers:pot",
recipe = {
{ "mcl_core:brick", "", "mcl_core:brick", },
{ "", "mcl_core:brick", "" },
},
})
-- Lily Pad -- Lily Pad
minetest.register_node("mcl_flowers:waterlily", { minetest.register_node("mcl_flowers:waterlily", {
description = "Lily Pad", description = "Lily Pad",

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