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Fix flying cod (extra_mobs)
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1 changed files with 3 additions and 2 deletions
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@ -39,6 +39,8 @@ local cod = {
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xp_min = 1,
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xp_max = 3,
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armor = 100,
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rotate = 270,
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tilt_swim = true,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
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visual = "mesh",
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mesh = "extra_mobs_cod.b3d",
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@ -67,8 +69,7 @@ local cod = {
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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fly = true,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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swim = true,
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breathes_in_water = true,
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jump = false,
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view_range = 16,
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