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global 'bed button' cooldown
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parent
90b9263f03
commit
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1 changed files with 8 additions and 0 deletions
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@ -438,12 +438,14 @@ local playermessagecounter = {}
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It gets reset after 10 secs using a globalstep
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It gets reset after 10 secs using a globalstep
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--]]
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--]]
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local chatbuttonused = false
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local globalstep_timer = 0
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local globalstep_timer = 0
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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globalstep_timer = globalstep_timer + dtime
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globalstep_timer = globalstep_timer + dtime
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if globalstep_timer >= 10 then
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if globalstep_timer >= 10 then
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globalstep_timer = 0
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globalstep_timer = 0
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playermessagecounter = {}
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playermessagecounter = {}
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chatbuttonused = false
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end
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end
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end)
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end)
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@ -480,7 +482,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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if fields.defaultmessage then
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if fields.defaultmessage then
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if chatbuttonused then
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minetest.chat_send_player(player:get_player_name(),S("Sorry, but you have to wait @1 seconds until you may use this button again!",tostring(math.ceil(10-globalstep_timer))))
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return
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end
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if (not exceeded_rate_limit(player:get_player_name())) and shout_priv_check(player) then
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if (not exceeded_rate_limit(player:get_player_name())) and shout_priv_check(player) then
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chatbuttonused = true
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minetest.chat_send_all(minetest.format_chat_message(player:get_player_name(), S("Hey! Would you guys mind sleeping?")))
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minetest.chat_send_all(minetest.format_chat_message(player:get_player_name(), S("Hey! Would you guys mind sleeping?")))
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end
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end
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return
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return
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