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Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work faster. It also doesnt require the user to manually add all the points that should be checked so its nicer to use.
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2 changed files with 19 additions and 26 deletions
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@ -729,28 +729,28 @@ function mcl_util.set_bone_position(obj, bone, pos, rot)
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end
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end
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--[[Check for a protection violation on any of the given positions.
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--[[Check for a protection violation in a given area.
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--
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-- @param positions A table of position tables to check for protection violation.
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-- Applies is_protected() to a 3D lattice of points in the defined volume. The points are spaced
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-- evenly throughout the volume and have a spacing similar to, but no larger than, "interval".
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--
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-- @param pos1 A position table of the area volume's first edge.
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-- @param pos2 A position table of the area volume's second edge.
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-- @param player The player performing the action.
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-- @param create_log Default: False. Should a log message be created on violation detection.
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-- @param interval Optional. Max spacing between checked points at the volume.
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-- Default: Same as minetest.is_area_protected.
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--
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-- @return true on protection violation detection. false otherwise.
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--
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-- @notes *All corners and edges of the defined volume are checked.
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]]
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function mcl_util.check_positions_protection(positions, player, create_log)
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create_log = create_log or false
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function mcl_util.check_area_protection(pos1, pos2, player, interval)
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local name = player and player:get_player_name() or ""
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for i = 1, #positions do
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if minetest.is_protected(positions[i], name) then
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if create_log then
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minetest.log("action", name .. " tried violating protection at position "
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.. minetest.pos_to_string(positions[i]))
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end
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minetest.record_protection_violation(positions[i], name)
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return true
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end
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local protected_pos = minetest.is_area_protected(pos1, pos2, name, interval)
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if protected_pos then
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minetest.record_protection_violation(protected_pos, name)
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return true
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end
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return false
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@ -759,21 +759,14 @@ end
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--[[Check for a protection violation on a single position.
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--
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-- @param position A position table to check for protection violation.
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-- @param player See mcl_util.check_positions_protection.
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-- @param create_log See mcl_util.check_positions_protection.
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-- @param player The player performing the action.
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--
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-- @return See check_positions_protection.
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-- @return true on protection violation detection. false otherwise.
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]]
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function mcl_util.check_position_protection(position, player, create_log)
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create_log = create_log or false
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function mcl_util.check_position_protection(position, player)
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local name = player and player:get_player_name() or ""
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if minetest.is_protected(position, name) then
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if create_log then
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minetest.log("action", name .. " tried violating protection at position "
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.. minetest.pos_to_string(position))
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end
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minetest.record_protection_violation(position, name)
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return true
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end
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@ -39,7 +39,7 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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if mcl_util.check_positions_protection({pos_under, pos_above}, placer, true) then
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if mcl_util.check_area_protection(pos_under, pos_above, placer) then
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return itemstack
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end
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