diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index d548f6cac..9be40a1e4 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -571,3 +571,16 @@ function mcl_util.replace_mob(obj, mob) obj:set_yaw(rot) return obj end + +function mcl_util.get_pointed_thing(player, liquid) + local pos = vector.offset(player:get_pos(), 0, player:get_properties().eye_height, 0) + local look_dir = vector.multiply(player:get_look_dir(), 5) + local pos2 = vector.add(pos, look_dir) + local ray = minetest.raycast(pos, pos2, false, liquid) + + if ray then + for pointed_thing in ray do + return pointed_thing + end + end +end diff --git a/mods/ITEMS/mcl_buckets/init.lua b/mods/ITEMS/mcl_buckets/init.lua index 931214b95..5d372ef1f 100644 --- a/mods/ITEMS/mcl_buckets/init.lua +++ b/mods/ITEMS/mcl_buckets/init.lua @@ -33,8 +33,10 @@ if mod_mcl_core then }) end -mcl_buckets = {} -mcl_buckets.liquids = {} +mcl_buckets = { + liquids = {}, + buckets = {}, +} -- Sound helper functions for placing and taking liquids local function sound_place(itemname, pos) @@ -147,6 +149,172 @@ local function get_bucket_drop(itemstack, user, take_bucket) end end +local function on_place_bucket(itemstack, user, pointed_thing, def) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + -- Call on_rightclick if the pointed node defines it + local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing) + if new_stack then + return new_stack + end + + local undernode = get_node(pointed_thing.under) + local abovenode = get_node(pointed_thing.above) + local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to + local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to + if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip + + if buildable1 then + local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.under, user) + if result then + local node_place = get_node_place(def.source_place, pointed_thing.under) + local pns = user:get_player_name() + + -- Check protection + if minetest.is_protected(pointed_thing.under, pns) then + minetest.record_protection_violation(pointed_thing.under, pns) + return itemstack + end + + -- Place liquid + place_liquid(pointed_thing.under, node_place) + + -- Update doc mod + if mod_doc and doc.entry_exists("nodes", node_place) then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) + end + end + return get_bucket_drop(itemstack, user, take_bucket) + elseif buildable2 then + local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.above, user) + if result then + local node_place = get_node_place(def.source_place, pointed_thing.above) + local pns = user:get_player_name() + + -- Check protection + if minetest.is_protected(pointed_thing.above, pns) then + minetest.record_protection_violation(pointed_thing.above, pns) + return itemstack + end + + -- Place liquid + place_liquid(pointed_thing.above, node_place) + + -- Update doc mod + if mod_doc and doc.entry_exists("nodes", node_place) then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) + end + end + return get_bucket_drop(itemstack, user, take_bucket) + else + return itemstack + end +end + + +local function on_place_bucket_empty(itemstack, user, pointed_thing) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return itemstack + end + + -- Call on_rightclick if the pointed node defines it + local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing) + if new_stack then + return new_stack + end + + local node = minetest.get_node(pointed_thing.under) + local nn = node.name + + local new_bucket + local liquid_node = bucket_raycast(user) + if liquid_node then + if minetest.is_protected(liquid_node.above, user:get_player_name()) then + minetest.record_protection_violation(liquid_node.above, user:get_player_name()) + end + local liquid_name = get_node(liquid_node.above).name + if liquid_name then + local liquid_def = mcl_buckets.liquids[liquid_name] + if liquid_def then + --minetest.chat_send_all("test") + -- Fill bucket, but not in Creative Mode + -- FIXME: remove this line + --if not minetest.is_creative_enabled(user:get_player_name()) then + if not false then + new_bucket = ItemStack({name = liquid_def.bucketname}) + if liquid_def.on_take then + liquid_def.on_take(user) + end + end + add_node(liquid_node.above, {name="air"}) + sound_take(nn, liquid_node.above) + + if mod_doc and doc.entry_exists("nodes", liquid_name) then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", liquid_name) + end + if new_bucket then + return give_bucket(new_bucket, itemstack, user) + end + else + minetest.log("error", string.format("[mcl_buckets] Node [%s] has invalid group [_mcl_bucket_pointable]!", liquid_name)) + end + end + return itemstack + else + -- FIXME: replace this ugly code by cauldrons API + if nn == "mcl_cauldrons:cauldron_3" then + -- Take water out of full cauldron + minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) + if not minetest.is_creative_enabled(user:get_player_name()) then + new_bucket = ItemStack("mcl_buckets:bucket_water") + end + sound_take("mcl_core:water_source", pointed_thing.under) + elseif nn == "mcl_cauldrons:cauldron_3r" then + -- Take river water out of full cauldron + minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) + if not minetest.is_creative_enabled(user:get_player_name()) then + new_bucket = ItemStack("mcl_buckets:bucket_river_water") + end + sound_take("mclx_core:river_water_source", pointed_thing.under) + end + if new_bucket then + return give_bucket(new_bucket, itemstack, user) + end + end + return itemstack +end + +controls.register_on_press(function(player, key) + if key ~= "RMB" then + return + end + + local wielded_item = player:get_wielded_item() + local itemname = wielded_item:get_name() + local def = mcl_buckets.buckets[itemname] + + if itemname == "mcl_buckets:bucket_empty" then + local pointed_thing = mcl_util.get_pointed_thing(player, true) + + if not pointed_thing then + return + end + wielded_item = on_place_bucket_empty(wielded_item, player, pointed_thing) + elseif def then + local pointed_thing = mcl_util.get_pointed_thing(player, false) + + if not pointed_thing then + return + end + wielded_item = on_place_bucket(wielded_item, player, pointed_thing, def) + end + + player:set_wielded_item(wielded_item) +end) + function mcl_buckets.register_liquid(def) for _,source in ipairs(def.source_take) do mcl_buckets.liquids[source] = { @@ -161,6 +329,8 @@ function mcl_buckets.register_liquid(def) end end + mcl_buckets.buckets[def.bucketname] = def + if def.bucketname == nil or def.bucketname == "" then error(string.format("[mcl_bucket] Invalid itemname then registering [%s]!", def.name)) end @@ -173,69 +343,6 @@ function mcl_buckets.register_liquid(def) inventory_image = def.inventory_image, stack_max = 1, groups = def.groups, - on_place = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return - end - -- Call on_rightclick if the pointed node defines it - local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing) - if new_stack then - return new_stack - end - - local undernode = get_node(pointed_thing.under) - local abovenode = get_node(pointed_thing.above) - local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to - local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to - if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip - - if buildable1 then - local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.under, user) - if result then - local node_place = get_node_place(def.source_place, pointed_thing.under) - local pns = user:get_player_name() - - -- Check protection - if minetest.is_protected(pointed_thing.under, pns) then - minetest.record_protection_violation(pointed_thing.under, pns) - return itemstack - end - - -- Place liquid - place_liquid(pointed_thing.under, node_place) - - -- Update doc mod - if mod_doc and doc.entry_exists("nodes", node_place) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) - end - end - return get_bucket_drop(itemstack, user, take_bucket) - elseif buildable2 then - local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.above, user) - if result then - local node_place = get_node_place(def.source_place, pointed_thing.above) - local pns = user:get_player_name() - - -- Check protection - if minetest.is_protected(pointed_thing.above, pns) then - minetest.record_protection_violation(pointed_thing.above, pns) - return itemstack - end - - -- Place liquid - place_liquid(pointed_thing.above, node_place) - - -- Update doc mod - if mod_doc and doc.entry_exists("nodes", node_place) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) - end - end - return get_bucket_drop(itemstack, user, take_bucket) - else - return itemstack - end - end, _on_dispense = function(stack, pos, droppos, dropnode, dropdir) local buildable = minetest.registered_nodes[dropnode.name].buildable_to or dropnode.name == "mcl_portals:portal" if not buildable then return stack end @@ -259,78 +366,6 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", { --liquids_pointable = true, inventory_image = "bucket.png", stack_max = 16, - on_place = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return itemstack - end - - -- Call on_rightclick if the pointed node defines it - local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing) - if new_stack then - return new_stack - end - - local node = minetest.get_node(pointed_thing.under) - local nn = node.name - - local new_bucket - local liquid_node = bucket_raycast(user) - if liquid_node then - if minetest.is_protected(liquid_node.above, user:get_player_name()) then - minetest.record_protection_violation(liquid_node.above, user:get_player_name()) - end - local liquid_name = get_node(liquid_node.above).name - if liquid_name then - local liquid_def = mcl_buckets.liquids[liquid_name] - if liquid_def then - --minetest.chat_send_all("test") - -- Fill bucket, but not in Creative Mode - -- FIXME: remove this line - --if not minetest.is_creative_enabled(user:get_player_name()) then - if not false then - new_bucket = ItemStack({name = liquid_def.bucketname}) - if liquid_def.on_take then - liquid_def.on_take(user) - end - end - add_node(liquid_node.above, {name="air"}) - sound_take(nn, liquid_node.above) - - if mod_doc and doc.entry_exists("nodes", liquid_name) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", liquid_name) - end - if new_bucket then - return give_bucket(new_bucket, itemstack, user) - end - else - minetest.log("error", string.format("[mcl_buckets] Node [%s] has invalid group [_mcl_bucket_pointable]!", liquid_name)) - end - end - return itemstack - else - -- FIXME: replace this ugly code by cauldrons API - if nn == "mcl_cauldrons:cauldron_3" then - -- Take water out of full cauldron - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_water") - end - sound_take("mcl_core:water_source", pointed_thing.under) - elseif nn == "mcl_cauldrons:cauldron_3r" then - -- Take river water out of full cauldron - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_river_water") - end - sound_take("mclx_core:river_water_source", pointed_thing.under) - end - if new_bucket then - return give_bucket(new_bucket, itemstack, user) - end - end - return itemstack - end, _on_dispense = function(stack, pos, droppos, dropnode, dropdir) -- Fill empty bucket with liquid or drop bucket if no liquid local collect_liquid = false diff --git a/mods/ITEMS/mcl_buckets/mod.conf b/mods/ITEMS/mcl_buckets/mod.conf index 0d7b764b8..ba945b033 100644 --- a/mods/ITEMS/mcl_buckets/mod.conf +++ b/mods/ITEMS/mcl_buckets/mod.conf @@ -1,6 +1,6 @@ name = mcl_buckets author = Kahrl description = -depends = mcl_worlds, mcl_util +depends = mcl_worlds, mcl_util, controls optional_depends = mcl_core, mclx_core, doc