Add on_secondary_use for heads and pumpkin

This commit is contained in:
Wuzzy 2020-02-18 22:17:52 +01:00
parent d88fa0c438
commit 6426e55746
8 changed files with 120 additions and 101 deletions

View file

@ -32,6 +32,69 @@ elseif minetest.get_modpath("wardrobe") then
skin_mod = "wardrobe" skin_mod = "wardrobe"
end end
function armor.on_armor_use(itemstack, user, pointed_thing)
if not user or user:is_player() == false then
return itemstack
end
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
local name, player_inv, armor_inv = armor:get_valid_player(user, "[on_armor_use]")
if not name then
return itemstack
end
local def = itemstack:get_definition()
local slot
if def.groups and def.groups.armor_head then
slot = 2
elseif def.groups and def.groups.armor_torso then
slot = 3
elseif def.groups and def.groups.armor_legs then
slot = 4
elseif def.groups and def.groups.armor_feet then
slot = 5
end
if slot then
local itemstack_single = ItemStack(itemstack)
itemstack_single:set_count(1)
local itemstack_slot = armor_inv:get_stack("armor", slot)
if itemstack_slot:is_empty() then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
armor:update_inventory(user)
armor:play_equip_sound(user, itemstack_single)
itemstack:take_item()
elseif itemstack:get_count() <= 1 then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
armor:update_inventory(user)
armor:play_equip_sound(user, itemstack_single)
itemstack = ItemStack(itemstack_slot)
elseif itemstack:get_count() <= 1 then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
armor:update_inventory(user)
armor:play_equip_sound(user, itemstack_single)
itemstack = ItemStack(itemstack_slot)
end
end
return itemstack
end
armor.def = { armor.def = {
count = 0, count = 0,
} }

View file

@ -8,62 +8,6 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/alias.lua")
local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.") local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.")
local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.") local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.")
local function on_armor_use(itemstack, user, pointed_thing)
if not user or user:is_player() == false then
return itemstack
end
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
local name, player_inv, armor_inv = armor:get_valid_player(user, "[on_armor_use]")
if not name then
return itemstack
end
local def = itemstack:get_definition()
local slot
if def.groups and def.groups.armor_head then
slot = 2
elseif def.groups and def.groups.armor_torso then
slot = 3
elseif def.groups and def.groups.armor_legs then
slot = 4
elseif def.groups and def.groups.armor_feet then
slot = 5
end
if slot then
local itemstack_single = ItemStack(itemstack)
itemstack_single:set_count(1)
local itemstack_slot = armor_inv:get_stack("armor", slot)
if itemstack_slot:is_empty() then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
armor:update_inventory(user)
armor:play_equip_sound(user, itemstack_single)
itemstack:take_item()
elseif itemstack:get_count() <= 1 then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
armor:update_inventory(user)
armor:play_equip_sound(user, itemstack_single)
itemstack = ItemStack(itemstack_slot)
end
end
return itemstack
end
minetest.register_tool("mcl_armor:helmet_leather", { minetest.register_tool("mcl_armor:helmet_leather", {
description = S("Leather Cap"), description = S("Leather Cap"),
_doc_items_longdesc = longdesc, _doc_items_longdesc = longdesc,
@ -75,8 +19,8 @@ minetest.register_tool("mcl_armor:helmet_leather", {
_mcl_armor_equip = "mcl_armor_equip_leather", _mcl_armor_equip = "mcl_armor_equip_leather",
_mcl_armor_unequip = "mcl_armor_unequip_leather", _mcl_armor_unequip = "mcl_armor_unequip_leather",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:helmet_iron", { minetest.register_tool("mcl_armor:helmet_iron", {
@ -91,8 +35,8 @@ minetest.register_tool("mcl_armor:helmet_iron", {
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:helmet_gold", { minetest.register_tool("mcl_armor:helmet_gold", {
@ -106,8 +50,8 @@ minetest.register_tool("mcl_armor:helmet_gold", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:helmet_diamond",{ minetest.register_tool("mcl_armor:helmet_diamond",{
@ -121,8 +65,8 @@ minetest.register_tool("mcl_armor:helmet_diamond",{
_mcl_armor_equip = "mcl_armor_equip_diamond", _mcl_armor_equip = "mcl_armor_equip_diamond",
_mcl_armor_unequip = "mcl_armor_unequip_diamond", _mcl_armor_unequip = "mcl_armor_unequip_diamond",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:helmet_chain", { minetest.register_tool("mcl_armor:helmet_chain", {
@ -136,8 +80,8 @@ minetest.register_tool("mcl_armor:helmet_chain", {
_mcl_armor_equip = "mcl_armor_equip_chainmail", _mcl_armor_equip = "mcl_armor_equip_chainmail",
_mcl_armor_unequip = "mcl_armor_unequip_chainmail", _mcl_armor_unequip = "mcl_armor_unequip_chainmail",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
-- Regisiter Torso Armor -- Regisiter Torso Armor
@ -153,8 +97,8 @@ minetest.register_tool("mcl_armor:chestplate_leather", {
_mcl_armor_equip = "mcl_armor_equip_leather", _mcl_armor_equip = "mcl_armor_equip_leather",
_mcl_armor_unequip = "mcl_armor_unequip_leather", _mcl_armor_unequip = "mcl_armor_unequip_leather",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:chestplate_iron", { minetest.register_tool("mcl_armor:chestplate_iron", {
@ -168,8 +112,8 @@ minetest.register_tool("mcl_armor:chestplate_iron", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:chestplate_gold", { minetest.register_tool("mcl_armor:chestplate_gold", {
@ -183,8 +127,8 @@ minetest.register_tool("mcl_armor:chestplate_gold", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:chestplate_diamond",{ minetest.register_tool("mcl_armor:chestplate_diamond",{
@ -198,8 +142,8 @@ minetest.register_tool("mcl_armor:chestplate_diamond",{
_mcl_armor_equip = "mcl_armor_equip_diamond", _mcl_armor_equip = "mcl_armor_equip_diamond",
_mcl_armor_unequip = "mcl_armor_unequip_diamond", _mcl_armor_unequip = "mcl_armor_unequip_diamond",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:chestplate_chain", { minetest.register_tool("mcl_armor:chestplate_chain", {
@ -213,8 +157,8 @@ minetest.register_tool("mcl_armor:chestplate_chain", {
_mcl_armor_equip = "mcl_armor_equip_chainmail", _mcl_armor_equip = "mcl_armor_equip_chainmail",
_mcl_armor_unequip = "mcl_armor_unequip_chainmail", _mcl_armor_unequip = "mcl_armor_unequip_chainmail",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
-- Regisiter Leg Armor -- Regisiter Leg Armor
@ -230,8 +174,8 @@ minetest.register_tool("mcl_armor:leggings_leather", {
_mcl_armor_equip = "mcl_armor_equip_leather", _mcl_armor_equip = "mcl_armor_equip_leather",
_mcl_armor_unequip = "mcl_armor_unequip_leather", _mcl_armor_unequip = "mcl_armor_unequip_leather",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:leggings_iron", { minetest.register_tool("mcl_armor:leggings_iron", {
@ -245,8 +189,8 @@ minetest.register_tool("mcl_armor:leggings_iron", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:leggings_gold", { minetest.register_tool("mcl_armor:leggings_gold", {
@ -260,8 +204,8 @@ minetest.register_tool("mcl_armor:leggings_gold", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:leggings_diamond",{ minetest.register_tool("mcl_armor:leggings_diamond",{
@ -275,8 +219,8 @@ minetest.register_tool("mcl_armor:leggings_diamond",{
_mcl_armor_equip = "mcl_armor_equip_diamond", _mcl_armor_equip = "mcl_armor_equip_diamond",
_mcl_armor_unequip = "mcl_armor_unequip_diamond", _mcl_armor_unequip = "mcl_armor_unequip_diamond",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:leggings_chain", { minetest.register_tool("mcl_armor:leggings_chain", {
@ -290,8 +234,8 @@ minetest.register_tool("mcl_armor:leggings_chain", {
_mcl_armor_equip = "mcl_armor_equip_chainmail", _mcl_armor_equip = "mcl_armor_equip_chainmail",
_mcl_armor_unequip = "mcl_armor_unequip_chainmail", _mcl_armor_unequip = "mcl_armor_unequip_chainmail",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
-- Regisiter Boots -- Regisiter Boots
@ -306,8 +250,8 @@ minetest.register_tool("mcl_armor:boots_leather", {
_mcl_armor_equip = "mcl_armor_equip_leather", _mcl_armor_equip = "mcl_armor_equip_leather",
_mcl_armor_unequip = "mcl_armor_unequip_leather", _mcl_armor_unequip = "mcl_armor_unequip_leather",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:boots_iron", { minetest.register_tool("mcl_armor:boots_iron", {
@ -321,8 +265,8 @@ minetest.register_tool("mcl_armor:boots_iron", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:boots_gold", { minetest.register_tool("mcl_armor:boots_gold", {
@ -336,8 +280,8 @@ minetest.register_tool("mcl_armor:boots_gold", {
_mcl_armor_equip = "mcl_armor_equip_iron", _mcl_armor_equip = "mcl_armor_equip_iron",
_mcl_armor_unequip = "mcl_armor_unequip_iron", _mcl_armor_unequip = "mcl_armor_unequip_iron",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:boots_diamond",{ minetest.register_tool("mcl_armor:boots_diamond",{
@ -351,8 +295,8 @@ minetest.register_tool("mcl_armor:boots_diamond",{
_mcl_armor_equip = "mcl_armor_equip_diamond", _mcl_armor_equip = "mcl_armor_equip_diamond",
_mcl_armor_unequip = "mcl_armor_unequip_diamond", _mcl_armor_unequip = "mcl_armor_unequip_diamond",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
minetest.register_tool("mcl_armor:boots_chain", { minetest.register_tool("mcl_armor:boots_chain", {
@ -366,8 +310,8 @@ minetest.register_tool("mcl_armor:boots_chain", {
_mcl_armor_equip = "mcl_armor_equip_chainmail", _mcl_armor_equip = "mcl_armor_equip_chainmail",
_mcl_armor_unequip = "mcl_armor_unequip_chainmail", _mcl_armor_unequip = "mcl_armor_unequip_chainmail",
}, },
on_place = on_armor_use, on_place = armor.on_armor_use,
on_secondary_use = on_armor_use, on_secondary_use = armor.on_armor_use,
}) })
-- Register Craft Recipies -- Register Craft Recipies

View file

@ -3,5 +3,6 @@ mcl_sounds
mcl_wool mcl_wool
mcl_torches mcl_torches
mcl_weather mcl_weather
mcl_armor?
mobs_mc mobs_mc
doc? doc?

View file

@ -66,7 +66,7 @@ A mature pumpkin stem attempts to grow a pumpkin at one of its four adjacent blo
Faceless Pumpkin=Gesichtsloser Kürbis Faceless Pumpkin=Gesichtsloser Kürbis
A faceless pumpkin is a decorative block. It can be carved with shears to obtain pumpkin seeds.=Ein gesichtsloser Kürbis ist ein dekorativer Block. Mit einer Schere kann man in ihm ein Muster schnitzen, um Kürbissamen zu erhalten. A faceless pumpkin is a decorative block. It can be carved with shears to obtain pumpkin seeds.=Ein gesichtsloser Kürbis ist ein dekorativer Block. Mit einer Schere kann man in ihm ein Muster schnitzen, um Kürbissamen zu erhalten.
Pumpkin=Kürbis Pumpkin=Kürbis
A pumpkin can be worn as a helmet for fun, but it doesn't offer any protection. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.=Einen Kürbis kann zum Spaß als Helm getragen werden, aber er bietet keinen Schutz. Kürbisse wachsen aus Kürbisstängeln, welche wiederum aus Kürbissamen wachsen. A pumpkin can be worn as a helmet. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.=Einen Kürbis kann zum Spaß als Helm getragen werden, aber er bietet keinen Schutz. Kürbisse wachsen aus Kürbisstängeln, welche wiederum aus Kürbissamen wachsen.
Jack o'Lantern=Kürbislaterne Jack o'Lantern=Kürbislaterne
A jack o'lantern is a traditional Halloween decoration made from a pumpkin. It glows brightly.=Eine Kürbislaterne ist eine traditionelle Dekoration für Halloween. Sie leuchtet hell. A jack o'lantern is a traditional Halloween decoration made from a pumpkin. It glows brightly.=Eine Kürbislaterne ist eine traditionelle Dekoration für Halloween. Sie leuchtet hell.
Pumpkin Pie=Kürbiskuchen Pumpkin Pie=Kürbiskuchen

View file

@ -66,7 +66,7 @@ A mature pumpkin stem attempts to grow a pumpkin at one of its four adjacent blo
Faceless Pumpkin= Faceless Pumpkin=
A faceless pumpkin is a decorative block. It can be carved with shears to obtain pumpkin seeds.= A faceless pumpkin is a decorative block. It can be carved with shears to obtain pumpkin seeds.=
Pumpkin= Pumpkin=
A pumpkin can be worn as a helmet for fun, but it doesn't offer any protection. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.= A pumpkin can be worn as a helmet. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.=
Jack o'Lantern= Jack o'Lantern=
A jack o'lantern is a traditional Halloween decoration made from a pumpkin. It glows brightly.= A jack o'lantern is a traditional Halloween decoration made from a pumpkin. It glows brightly.=
Pumpkin Pie= Pumpkin Pie=

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@ -107,11 +107,16 @@ minetest.register_node("mcl_farming:pumpkin", pumpkin_base_def)
local pumpkin_face_base_def = table.copy(pumpkin_base_def) local pumpkin_face_base_def = table.copy(pumpkin_base_def)
pumpkin_face_base_def.description = S("Pumpkin") pumpkin_face_base_def.description = S("Pumpkin")
pumpkin_face_base_def._doc_items_longdesc = S("A pumpkin can be worn as a helmet for fun, but it doesn't offer any protection. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.") pumpkin_face_base_def._doc_items_longdesc = S("A pumpkin can be worn as a helmet. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds.")
pumpkin_face_base_def._doc_items_usagehelp = nil pumpkin_face_base_def._doc_items_usagehelp = nil
pumpkin_face_base_def.tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"} pumpkin_face_base_def.tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}
pumpkin_face_base_def.groups.armor_head=1 pumpkin_face_base_def.groups.armor_head=1
pumpkin_face_base_def._mcl_armor_mob_range_factor = 0
pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman"
pumpkin_face_base_def.groups.non_combat_armor=1 pumpkin_face_base_def.groups.non_combat_armor=1
if minetest.get_modpath("mcl_armor") then
pumpkin_face_base_def.on_secondary_use = armor.on_armor_use
end
-- Register stem growth -- Register stem growth
mcl_farming:add_plant("plant_pumpkin_stem", "mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5) mcl_farming:add_plant("plant_pumpkin_stem", "mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5)

View file

@ -1,3 +1,4 @@
mcl_sounds mcl_sounds
mcl_armor?
screwdriver? screwdriver?
doc? doc?

View file

@ -3,6 +3,11 @@ local S = minetest.get_translator("mcl_heads")
local mod_doc = minetest.get_modpath("doc") local mod_doc = minetest.get_modpath("doc")
local mod_screwdriver = minetest.get_modpath("screwdriver") local mod_screwdriver = minetest.get_modpath("screwdriver")
local equip_armor
if minetest.get_modpath("mcl_armor") then
equip_armor = armor.on_armor_use
end
-- Heads system -- Heads system
local function addhead(name, texture, desc, longdesc, rangemob, rangefactor) local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
@ -101,12 +106,12 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
itemstack:set_name(itemstring) itemstack:set_name(itemstring)
return itemstack return itemstack
end, end,
on_secondary_use = equip_armor,
on_rotate = on_rotate_floor, on_rotate = on_rotate_floor,
_mcl_blast_resistance = 5, _mcl_blast_resistance = 5,
_mcl_hardness = 1, _mcl_hardness = 1,
_mcl_armor_mob_range_factor = rangefactor,
_mcl_armor_mob_range_mob = rangemob,
}) })
minetest.register_node("mcl_heads:"..name.."_wall", { minetest.register_node("mcl_heads:"..name.."_wall", {