mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-23 00:19:32 +01:00
Tweak monster spawner spawn rules
This commit is contained in:
parent
f194e1666f
commit
62e3967082
1 changed files with 11 additions and 11 deletions
|
@ -5,7 +5,7 @@ mcl_monster_spawner = {}
|
||||||
local default_mob = "mobs_mc:pig"
|
local default_mob = "mobs_mc:pig"
|
||||||
|
|
||||||
-- Monster spawner
|
-- Monster spawner
|
||||||
local spawner_default = default_mob.." 0 15 3 0"
|
local spawner_default = default_mob.." 0 15 4 15"
|
||||||
|
|
||||||
local function get_mob_textures(mob)
|
local function get_mob_textures(mob)
|
||||||
-- FIXME: Ummm … wtf? Why isn't there a textures attribute?
|
-- FIXME: Ummm … wtf? Why isn't there a textures attribute?
|
||||||
|
@ -47,17 +47,17 @@ All the following arguments are optional!
|
||||||
|
|
||||||
* MinLight: Minimum light to spawn (default: 0)
|
* MinLight: Minimum light to spawn (default: 0)
|
||||||
* MaxLight: Maximum light to spawn (default: 15)
|
* MaxLight: Maximum light to spawn (default: 15)
|
||||||
* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 3)
|
* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 4)
|
||||||
* PlayerDistance: Spawn mobs only if a player is within this distance; 0 to disable (default: 0)
|
* PlayerDistance: Spawn mobs only if a player is within this distance; 0 to disable (default: 15)
|
||||||
* YOffset: Y offset to spawn mobs; 0 to disable (default: 0)
|
* YOffset: Y offset to spawn mobs; 0 to disable (default: 0)
|
||||||
]]
|
]]
|
||||||
|
|
||||||
function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobsInArea, PlayerDistance, YOffset)
|
function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobsInArea, PlayerDistance, YOffset)
|
||||||
-- Activate monster spawner and disable editing functionality
|
-- Activate monster spawner and disable editing functionality
|
||||||
if MinLight == nil then MinLight = 0 end
|
if MinLight == nil then MinLight = 0 end
|
||||||
if MaxLight == nil then MinLight = 15 end
|
if MaxLight == nil then MaxLight = 15 end
|
||||||
if MaxMobsInArea == nil then MinLight = 3 end
|
if MaxMobsInArea == nil then MaxMobsInArea = 4 end
|
||||||
if PlayerDistance == nil then PlayerDistance = 0 end
|
if PlayerDistance == nil then PlayerDistance = 15 end
|
||||||
if YOffset == nil then YOffset = 0 end
|
if YOffset == nil then YOffset = 0 end
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("Mob", Mob)
|
meta:set_string("Mob", Mob)
|
||||||
|
@ -251,8 +251,8 @@ minetest.register_abm({
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- check objects inside 9x9 area around spawner
|
-- check objects inside 8×8 area around spawner
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 9)
|
local objs = minetest.get_objects_inside_radius(pos, 8)
|
||||||
local count = 0
|
local count = 0
|
||||||
local ent = nil
|
local ent = nil
|
||||||
|
|
||||||
|
@ -293,10 +293,10 @@ minetest.register_abm({
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- find air blocks within 5 nodes of spawner
|
-- find air blocks within 8×3×8 nodes of spawner
|
||||||
local air = minetest.find_nodes_in_area(
|
local air = minetest.find_nodes_in_area(
|
||||||
{x = pos.x - 5, y = pos.y + yof, z = pos.z - 5},
|
{x = pos.x - 4, y = pos.y - 1 + yof, z = pos.z - 4},
|
||||||
{x = pos.x + 5, y = pos.y + yof, z = pos.z + 5},
|
{x = pos.x + 4, y = pos.y + 1 + yof, z = pos.z + 4},
|
||||||
{"air"})
|
{"air"})
|
||||||
|
|
||||||
-- spawn in random air block
|
-- spawn in random air block
|
||||||
|
|
Loading…
Reference in a new issue