Add sounds to weeping vines and twisting vines, updated warped wart block and shroomlight sounds

This commit is contained in:
SmokeyDope 2023-01-23 02:04:58 +00:00
parent 42eb541eaa
commit 62bb7a85eb

View file

@ -113,6 +113,7 @@ minetest.register_node("mcl_crimson:twisting_vines", {
climbable = true, climbable = true,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
@ -169,6 +170,7 @@ minetest.register_node("mcl_crimson:weeping_vines", {
climbable = true, climbable = true,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
@ -265,7 +267,12 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
description = S("Warped Wart Block"), description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"}, tiles = {"warped_wart_block.png"},
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1}, groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(
{
footstep={name="default_dirt_footstep", gain=0.7},
dug={name="default_dirt_footstep", gain=1.5},
}
),
_mcl_hardness = 2, _mcl_hardness = 2,
}) })
@ -274,7 +281,12 @@ minetest.register_node("mcl_crimson:shroomlight", {
tiles = {"shroomlight.png"}, tiles = {"shroomlight.png"},
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1}, groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
light_source = minetest.LIGHT_MAX, light_source = minetest.LIGHT_MAX,
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(
{
footstep={name="default_dirt_footstep", gain=0.7},
dug={name="default_dirt_footstep", gain=1.5},
}
),
_mcl_hardness = 2, _mcl_hardness = 2,
}) })