Merge remote-tracking branch 'origin/master' into mineclone5

This commit is contained in:
kay27 2021-03-31 16:31:53 +04:00
commit 618a8dfa2b

View file

@ -312,11 +312,10 @@ end
-- Apply next kelp height. -- Apply next kelp height.
function kelp.next_height(pos, node, set_node, pos_tip, node_tip, submerged, downward_flowing) function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
-- Modified params: node -- Modified params: node
-- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing -- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing
local node = node or mt_get_node(pos) local node = node or mt_get_node(pos)
local set_node = set_node or mt_swap_node
local pos_tip = pos_tip local pos_tip = pos_tip
local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip)) local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip))
if not pos_tip then if not pos_tip then
@ -328,7 +327,7 @@ function kelp.next_height(pos, node, set_node, pos_tip, node_tip, submerged, dow
-- Liquid source: Grow normally. -- Liquid source: Grow normally.
node.param2 = kelp.next_param2(node.param2) node.param2 = kelp.next_param2(node.param2)
set_node(pos, node) mt_swap_node(pos, node)
-- Flowing liquid: Grow 1 step, but also turn the tip node into a liquid source. -- Flowing liquid: Grow 1 step, but also turn the tip node into a liquid source.
if downward_flowing then if downward_flowing then
@ -361,7 +360,7 @@ function kelp.next_grow(age, pos, node, pos_hash, pos_tip, node_tip, submerged,
return return
end end
kelp.next_height(pos, node, nil, pos_tip, node_tip, submerged, downward_flowing) kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
return kelp.store_age(age, pos, pos_hash), node, pos_hash, pos_tip, node_tip, submerged, downward_flowing return kelp.store_age(age, pos, pos_hash), node, pos_hash, pos_tip, node_tip, submerged, downward_flowing
end end
@ -519,7 +518,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
end end
local pos_tip, node_tip, def_tip local pos_tip, node_tip, def_tip, new_kelp
-- Kelp must also be placed on the top/tip side of the surface/kelp -- Kelp must also be placed on the top/tip side of the surface/kelp
if pos_under.y >= pos_above.y then if pos_under.y >= pos_above.y then
return itemstack return itemstack
@ -532,7 +531,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
-- When placed on surface. -- When placed on surface.
else else
local new_kelp = false new_kelp = false
for _,surface in pairs(kelp.surfaces) do for _,surface in pairs(kelp.surfaces) do
if nu_name == surface.nodename then if nu_name == surface.nodename then
node_under.name = "mcl_ocean:kelp_" ..surface.name node_under.name = "mcl_ocean:kelp_" ..surface.name
@ -558,17 +557,25 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
return itemstack return itemstack
end end
-- Play sound, place surface/kelp, store its new age and take away an item -- Play sound, place surface/kelp and take away an item
local def_node = mt_registered_items[nu_name] local def_node = mt_registered_items[nu_name]
if def_node.sounds then if def_node.sounds then
mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true) mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true)
end end
kelp.next_height(pos_under, node_under, nil, pos_tip, node_tip, def_tip, submerged, downward_flowing) kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing)
kelp.store_age(kelp.roll_init_age(), pos, mt_hash_node_position(pos_under))
if not mt_is_creative_enabled(player_name) then if not mt_is_creative_enabled(player_name) then
itemstack:take_item() itemstack:take_item()
end end
-- Initialize age and timer when it's a new kelp
local pos_hash = mt_hash_node_position(pos_under)
if new_kelp then
kelp.init_age(pos_under, nil, pos_hash)
kelp.init_timer(pos_under, pos_hash)
else
kelp.store_age(kelp.roll_init_age(), pos_under, pos_hash)
end
return itemstack return itemstack
end end