cactus will act as if dug instead of its own hardcoded breaking function

This commit is contained in:
Sumyjkl 2022-07-24 15:59:00 +10:00
parent 6278fa21d3
commit 5fc662664f
2 changed files with 30 additions and 12 deletions

View file

@ -320,16 +320,12 @@ function minetest.handle_node_drops(pos, drops, digger)
if obj then if obj then
-- set the velocity multiplier to the stored amount or if the game dug this node, apply a bigger velocity -- set the velocity multiplier to the stored amount or if the game dug this node, apply a bigger velocity
local v = 1 local v = 1
if digger and digger:is_player() then v = obj:get_luaentity().random_velocity
else v = 6 end
local x = math.random(2, 10) / 10 * v
if math.random(0,10) < 5 then x = -x end
local z = math.random(2, 10) / 10 * v
if math.random(0,10) < 5 then z = -z end
local y = math.random(2,4)
obj:set_velocity({x=x, y=y, z=z})
if digger and digger:is_player() then
obj:get_luaentity().random_velocity = 1
else
obj:get_luaentity().random_velocity = 1.6
end
obj:get_luaentity().age = item_drop_settings.dug_buffer obj:get_luaentity().age = item_drop_settings.dug_buffer
obj:get_luaentity()._insta_collect = false obj:get_luaentity()._insta_collect = false
@ -415,6 +411,26 @@ minetest.register_entity(":__builtin:item", {
-- How old it has become in the collection animation -- How old it has become in the collection animation
collection_age = 0, collection_age = 0,
apply_random_vel = function(self, speed)
if not self or not self.object or not self.object:get_luaentity() then
return
end
if speed ~= nil then self.random_velocity = speed end
local vel = self.object:get_velocity()
if vel and vel.x == 0 and vel.z == 0 and self.random_velocity > 0 then
local v = self.random_velocity
local x = math.random(5, 10) / 10 * v
if math.random(0,10) < 5 then x = -x end
local z = math.random(5, 10) / 10 * v
if math.random(0,10) < 5 then z = -z end
local y = math.random(2,4)
self.object:set_velocity({x=x, y=y, z=z})
end
self.random_velocity = 0
end,
set_item = function(self, itemstring) set_item = function(self, itemstring)
self.itemstring = itemstring self.itemstring = itemstring
if self.itemstring == "" then if self.itemstring == "" then
@ -467,7 +483,9 @@ minetest.register_entity(":__builtin:item", {
glow = glow, glow = glow,
} }
self.object:set_properties(prop) self.object:set_properties(prop)
if item_drop_settings.random_item_velocity == true and self.age < 2 then
minetest.after(0, self.apply_random_vel, self)
end
end, end,
get_staticdata = function(self) get_staticdata = function(self)

View file

@ -215,8 +215,8 @@ minetest.register_abm({
local posy = pos.y local posy = pos.y
while minetest.get_node(vector.new(pos.x, posy, pos.z)).name == "mcl_core:cactus" do while minetest.get_node(vector.new(pos.x, posy, pos.z)).name == "mcl_core:cactus" do
local pos = vector.new(pos.x, posy, pos.z) local pos = vector.new(pos.x, posy, pos.z)
minetest.remove_node(pos) minetest.dig_node(pos)
minetest.add_item(vector.offset(pos, math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)), "mcl_core:cactus") -- minetest.add_item(vector.offset(pos, math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)), "mcl_core:cactus")
posy = posy + 1 posy = posy + 1
end end
break break