mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-28 05:21:05 +01:00
Remove now unused properties from minecart definition, convert more vectors to use vector.new syntax
This commit is contained in:
parent
8a91f04cf0
commit
5d14d43ec4
1 changed files with 9 additions and 13 deletions
|
@ -29,7 +29,7 @@ local function detach_driver(self)
|
||||||
self._start_pos = nil
|
self._start_pos = nil
|
||||||
if player then
|
if player then
|
||||||
player:set_detach()
|
player:set_detach()
|
||||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
|
||||||
mcl_player.player_set_animation(player, "stand" , 30)
|
mcl_player.player_set_animation(player, "stand" , 30)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -196,17 +196,13 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
|
_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
|
||||||
_passenger = nil, -- for mobs
|
_passenger = nil, -- for mobs
|
||||||
_punched = false, -- used to re-send _velocity and position
|
_punched = false, -- used to re-send _velocity and position
|
||||||
_velocity = {x=0, y=0, z=0}, -- only used on punch
|
|
||||||
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
|
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
|
||||||
_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
|
_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
|
||||||
_fueltime = nil, -- how many seconds worth of fuel is left. Only used by minecart with furnace
|
_fueltime = nil, -- how many seconds worth of fuel is left. Only used by minecart with furnace
|
||||||
_boomtimer = nil, -- how many seconds are left before exploding
|
_boomtimer = nil, -- how many seconds are left before exploding
|
||||||
_blinktimer = nil, -- how many seconds are left before TNT blinking
|
_blinktimer = nil, -- how many seconds are left before TNT blinking
|
||||||
_blink = false, -- is TNT blink texture active?
|
_blink = false, -- is TNT blink texture active?
|
||||||
_old_dir = {x=0, y=0, z=0},
|
|
||||||
_old_pos = nil,
|
_old_pos = nil,
|
||||||
_old_vel = {x=0, y=0, z=0},
|
|
||||||
_old_switch = 0,
|
|
||||||
_staticdata = nil,
|
_staticdata = nil,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -252,8 +248,8 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
|
|
||||||
-- Handle punches by something other than the player
|
-- Handle punches by something other than the player
|
||||||
if not puncher or not puncher:is_player() then
|
if not puncher or not puncher:is_player() then
|
||||||
local cart_dir = mcl_minecarts:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, staticdata.railtype)
|
local cart_dir = mcl_minecarts:get_rail_direction(pos, vector.new(1,0,0), nil, nil, staticdata.railtype)
|
||||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
if vector.equals(cart_dir, vector.new(0,0,0)) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -310,7 +306,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
punch_dir.y = 0
|
punch_dir.y = 0
|
||||||
|
|
||||||
local cart_dir = mcl_minecarts:get_rail_direction(pos, punch_dir, nil, nil, self._staticdata.railtype)
|
local cart_dir = mcl_minecarts:get_rail_direction(pos, punch_dir, nil, nil, self._staticdata.railtype)
|
||||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
if vector.equals(cart_dir, vector.new(0,0,0)) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -552,7 +548,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
end
|
end
|
||||||
mcl_player.player_attached[self._driver] = nil
|
mcl_player.player_attached[self._driver] = nil
|
||||||
player:set_detach()
|
player:set_detach()
|
||||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Explode if already ignited
|
-- Explode if already ignited
|
||||||
|
@ -659,7 +655,7 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
||||||
local entity_id = entity_mapping[itemstack:get_name()]
|
local entity_id = entity_mapping[itemstack:get_name()]
|
||||||
local cart = minetest.add_entity(railpos, entity_id)
|
local cart = minetest.add_entity(railpos, entity_id)
|
||||||
local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
|
local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
|
||||||
local cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
local cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
|
||||||
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
||||||
|
|
||||||
-- Update static data
|
-- Update static data
|
||||||
|
@ -719,7 +715,7 @@ local function register_craftitem(itemstring, entity_id, description, tt_help, l
|
||||||
local placed
|
local placed
|
||||||
if minetest.get_item_group(dropnode.name, "rail") ~= 0 then
|
if minetest.get_item_group(dropnode.name, "rail") ~= 0 then
|
||||||
-- FIXME: This places minecarts even if the spot is already occupied
|
-- FIXME: This places minecarts even if the spot is already occupied
|
||||||
local pointed_thing = { under = droppos, above = { x=droppos.x, y=droppos.y+1, z=droppos.z } }
|
local pointed_thing = { under = droppos, above = vector.new( droppos.x, droppos.y+1, droppos.z ) }
|
||||||
placed = mcl_minecarts.place_minecart(stack, pointed_thing)
|
placed = mcl_minecarts.place_minecart(stack, pointed_thing)
|
||||||
end
|
end
|
||||||
if placed == nil then
|
if placed == nil then
|
||||||
|
@ -788,13 +784,13 @@ register_minecart(
|
||||||
self._driver = player_name
|
self._driver = player_name
|
||||||
self._start_pos = self.object:get_pos()
|
self._start_pos = self.object:get_pos()
|
||||||
mcl_player.player_attached[player_name] = true
|
mcl_player.player_attached[player_name] = true
|
||||||
clicker:set_attach(self.object, "", {x=0, y=-1.75, z=-2}, {x=0, y=0, z=0})
|
clicker:set_attach(self.object, "", vector.new(1,-1.75,-2), vector.new(0,0,0))
|
||||||
mcl_player.player_attached[name] = true
|
mcl_player.player_attached[name] = true
|
||||||
minetest.after(0.2, function(name)
|
minetest.after(0.2, function(name)
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
if player then
|
if player then
|
||||||
mcl_player.player_set_animation(player, "sit" , 30)
|
mcl_player.player_set_animation(player, "sit" , 30)
|
||||||
player:set_eye_offset({x=0, y=-5.5, z=0},{x=0, y=-4, z=0})
|
player:set_eye_offset(vector.new(0,-5.5,0), vector.new(0,-4,0))
|
||||||
mcl_title.set(clicker, "actionbar", {text=S("Sneak to dismount"), color="white", stay=60})
|
mcl_title.set(clicker, "actionbar", {text=S("Sneak to dismount"), color="white", stay=60})
|
||||||
end
|
end
|
||||||
end, name)
|
end, name)
|
||||||
|
|
Loading…
Reference in a new issue