diff --git a/mods/ITEMS/mcl_totems/init.lua b/mods/ITEMS/mcl_totems/init.lua index 2311e88d7..5f9b254a3 100644 --- a/mods/ITEMS/mcl_totems/init.lua +++ b/mods/ITEMS/mcl_totems/init.lua @@ -5,64 +5,43 @@ minetest.register_on_leaveplayer(function(player) end) -- Totem particle registration -function rgb_to_hex(rgb) - local hexadecimal = "#" - for key, value in pairs(rgb) do - local hex = "" - - while value > 0 do - local index = math.fmod(value, 16) + 1 - value = math.floor(value / 16) - hex = string.sub("0123456789ABCDEF", index, index) .. hex - end - - local len = string.len(hex) - - if len == 0 then - hex = "00" - elseif len == 1 then - hex = "0" .. hex - end - - hexadecimal = hexadecimal .. hex - end - - return hexadecimal +function rgb_to_hex(r, g, b) + return string.format("%02x%02x%02x", r, g, b) end minetest.register_entity("mcl_totems:totem_particle", { physical = true, collide_with_objects = false, - collisionbox = {-0.02,-0.02,-0.02, 0.02,0.02,0.02}, + collisionbox = { -0.02, -0.02, -0.02, 0.02, 0.02, 0.02 }, pointable = false, visual = "sprite", - visual_size = {x=0.2, y=0.2}, - spritediv = {x=1, y=1}, - initial_sprite_basepos = {x=0, y=0}, + visual_size = { x = 0.2, y = 0.2 }, + spritediv = { x = 1, y = 1 }, + initial_sprite_basepos = { x = 0, y = 0 }, static_save = false, glow = 14, on_activate = function(self, staticdata) local color if math.random(0, 3) == 0 then - color = rgb_to_hex({ (0.6 + math.random() * 0.2) * 255, (0.6 + math.random() * 0.3) * 255, (math.random() * 0.2) * 255 }) + color = rgb_to_hex( 153 + math.random() * 51, 153 + math.random() * 76.5, math.random() * 51) else - color = rgb_to_hex({ (0.1 + math.random() * 0.4) * 255, (0.6 + math.random() * 0.3) * 255, (math.random() * 0.2) * 255 }) + color = rgb_to_hex(25.5 + math.random() * 102, 153 + math.random() * 76.5, math.random() * 51) end self.object:set_properties({ - textures = { "mcl_particles_totem"..math.random(1, 4)..".png^[colorize:"..color } + textures = { "mcl_particles_totem"..math.random(1, 4)..".png^[colorize:#"..color } }) local t = math.random(1, 2)*math.random() minetest.after(t, function() - self.object:set_velocity({x = math.random(-4, 4)*math.random(), y = math.random(-1, 4)*math.random(), z = math.random(-4, 4)*math.random()}) + self.object:set_velocity({ x = math.random(-4, 4) * math.random(), y = math.random(-1, 4) * math.random(), z = math.random(-4, 4) * math.random() }) end) minetest.after(0.3 + t, function() - self.object:set_acceleration({x=0, y=-4, z=0}) - self.object:set_velocity({x=0, y=0, z=0}) + self.object:set_acceleration({ x = 0, y = -4, z = 0 }) + self.object:set_velocity({ x = 0, y = 0, z = 0 }) end) end, on_step = function(self, dtime) - local r = math.random(1,50) + local r = math.random(1, 50) if r == 1 then self.object:remove() end @@ -79,7 +58,7 @@ mcl_damage.register_modifier(function(obj, damage, reason) local ppos = obj:get_pos() local pnname = minetest.get_node(ppos).name -- Some exceptions when _not_ to save the player - for n=1, #mobs_mc.misc.totem_fail_nodes do + for n = 1, #mobs_mc.misc.totem_fail_nodes do if pnname == mobs_mc.misc.totem_fail_nodes[n] then return end @@ -95,14 +74,14 @@ mcl_damage.register_modifier(function(obj, damage, reason) end -- Effects - minetest.sound_play({name = "mcl_totems_totem", gain=1}, {pos=ppos, max_hear_distance=16}, true) + minetest.sound_play({ name = "mcl_totems_totem", gain = 1 }, { pos = ppos, max_hear_distance = 16 }, true) --Particles minetest.after(0.1, function() local new_pos = obj:get_pos() if not new_pos then return end - local particlepos = {x = new_pos.x, y = new_pos.y + 1, z = new_pos.z} + local particlepos = { x = new_pos.x, y = new_pos.y + 1, z = new_pos.z } for i = 1, 150 do minetest.add_entity(particlepos, "mcl_totems:totem_particle") end @@ -113,9 +92,9 @@ mcl_damage.register_modifier(function(obj, damage, reason) hud_totem[obj] = obj:hud_add({ hud_elem_type = "image", text = "mcl_totems_totem.png", - position = { x=0.5, y=1 }, - scale = { x=17, y=17 }, - offset = { x=0, y=-178 }, + position = { x = 0.5, y = 1 }, + scale = { x = 17, y = 17 }, + offset = { x = 0, y = -178 }, z_index = 100, }) minetest.after(3, function() @@ -131,4 +110,4 @@ mcl_damage.register_modifier(function(obj, damage, reason) end end end -end, 1000) \ No newline at end of file +end, 1000)