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synced 2024-11-29 14:01:07 +01:00
Don't show bed msg if player respawns w/o bed
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parent
cfdcd63f3c
commit
5897d07435
1 changed files with 9 additions and 4 deletions
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@ -2,21 +2,26 @@ mcl_spawn = {}
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-- Returns current spawn position of player.
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-- Returns current spawn position of player.
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-- If player is nil or not a player, the default spawn point is returned.
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-- If player is nil or not a player, the default spawn point is returned.
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-- The second return value is true if spawn point is player-chosen,
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-- false otherwise.
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mcl_spawn.get_spawn_pos = function(player)
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mcl_spawn.get_spawn_pos = function(player)
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local spawn
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local spawn, custom_spawn
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if player ~= nil and player:is_player() then
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if player ~= nil and player:is_player() then
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spawn = minetest.string_to_pos(player:get_attribute("mcl_beds:spawn"))
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spawn = minetest.string_to_pos(player:get_attribute("mcl_beds:spawn"))
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custom_spawn = true
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end
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end
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if not spawn or spawn == "" then
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if not spawn or spawn == "" then
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spawn = minetest.setting_get_pos("static_spawnpoint")
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spawn = minetest.setting_get_pos("static_spawnpoint")
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custom_spawn = false
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end
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end
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if not spawn then
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if not spawn then
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spawn = { x=0, y=0, z=0 }
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spawn = { x=0, y=0, z=0 }
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if mg_name == "flat" then
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if mg_name == "flat" then
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spawn.y = mcl_vars.mg_bedrock_overworld_max + 5
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spawn.y = mcl_vars.mg_bedrock_overworld_max + 5
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end
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end
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custom_spawn = false
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end
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end
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return spawn
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return spawn, custom_spawn
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end
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end
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-- Sets the player's spawn position to pos.
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-- Sets the player's spawn position to pos.
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@ -31,8 +36,8 @@ end
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-- Respawn player at specified respawn position
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-- Respawn player at specified respawn position
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minetest.register_on_respawnplayer(function(player)
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minetest.register_on_respawnplayer(function(player)
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local pos = mcl_spawn.get_spawn_pos(player)
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local pos, custom_spawn = mcl_spawn.get_spawn_pos(player)
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if pos then
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if custom_spawn then
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-- Check if bed is still there
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-- Check if bed is still there
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-- and the spawning position is free of solid or damaging blocks.
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-- and the spawning position is free of solid or damaging blocks.
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local node_bed = minetest.get_node(pos)
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local node_bed = minetest.get_node(pos)
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