diff --git a/mods/ITEMS/mcl_bamboo/bamboo_base.lua b/mods/ITEMS/mcl_bamboo/bamboo_base.lua index e1b8ba640..790ba1dcb 100644 --- a/mods/ITEMS/mcl_bamboo/bamboo_base.lua +++ b/mods/ITEMS/mcl_bamboo/bamboo_base.lua @@ -34,6 +34,12 @@ local bamboo_def = { wield_image = "mcl_bamboo_bamboo_shoot.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, + --[[ + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + return mcl_bamboo.grow_bamboo(pos, true) + end, + ]] node_box = { type = "fixed", fixed = { diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 23c66ea98..143753dc2 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -68,17 +68,6 @@ local function legacy_apply_bone_meal(pointed_thing, placer) end end ---[[ - Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. - -- Handle applying bonemeal to bamboo. - elseif mcl_bamboo.is_bamboo(n.name) then - local success = mcl_bamboo.grow_bamboo(pos, true) - if success then - mcl_dye.add_bone_meal_particle(pos) - end - return success ---]] - return false end -- End legacy bone meal API