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Delay before calling get_connected_players
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parent
28710bb819
commit
56d49e08b8
2 changed files with 14 additions and 2 deletions
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@ -1,3 +1,5 @@
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local mods_loaded = false
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mcl_weather.skycolor = {
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-- Should be activated before do any effect.
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active = true,
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@ -169,7 +171,11 @@ mcl_weather.skycolor = {
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-- Simply getter. Ether returns user given players list or get all connected players if none provided
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get_players = function(players)
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if players == nil or #players == 0 then
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if mods_loaded then
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players = minetest.get_connected_players()
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elseif players == nil then
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players = {}
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end
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end
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return players
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end,
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@ -222,3 +228,7 @@ minetest.register_on_respawnplayer(initsky)
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mcl_worlds.register_on_dimension_change(function(player)
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mcl_weather.skycolor.update_sky_color({player})
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end)
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minetest.register_on_mods_loaded(function()
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mods_loaded = true
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end)
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@ -1088,7 +1088,9 @@ if progressive_mode then
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M.after(POLL_FREQ, poll_new_items)
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end
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poll_new_items()
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M.register_on_mods_loaded(function()
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M.after(1, poll_new_items)
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end)
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mcl_craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
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