mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-26 04:21:07 +01:00
Mob spawning: Remove unused vars
This commit is contained in:
parent
402e4e7b79
commit
55517154bd
1 changed files with 0 additions and 17 deletions
|
@ -97,19 +97,6 @@ local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
|
||||||
local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
|
local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
|
||||||
local logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
|
local logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
|
||||||
|
|
||||||
local noise_params = {
|
|
||||||
offset = 0,
|
|
||||||
scale = 3,
|
|
||||||
spread = {
|
|
||||||
x = 301,
|
|
||||||
y = 50,
|
|
||||||
z = 304,
|
|
||||||
},
|
|
||||||
seed = 100,
|
|
||||||
octaves = 3,
|
|
||||||
persistence = 0.5,
|
|
||||||
}
|
|
||||||
|
|
||||||
-- THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
|
-- THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
|
||||||
-- Also used for missing parameter
|
-- Also used for missing parameter
|
||||||
-- Please update the list when adding new biomes!
|
-- Please update the list when adding new biomes!
|
||||||
|
@ -875,8 +862,6 @@ minetest.register_chatcommand("spawn_mob",{
|
||||||
|
|
||||||
if mobs_spawn then
|
if mobs_spawn then
|
||||||
|
|
||||||
local perlin_noise
|
|
||||||
|
|
||||||
-- Get pos to spawn, x and z are randomised, y is range
|
-- Get pos to spawn, x and z are randomised, y is range
|
||||||
|
|
||||||
|
|
||||||
|
@ -1001,8 +986,6 @@ if mobs_spawn then
|
||||||
|
|
||||||
--grab mob that fits into the spawning location
|
--grab mob that fits into the spawning location
|
||||||
--randomly grab a mob, don't exclude any possibilities
|
--randomly grab a mob, don't exclude any possibilities
|
||||||
perlin_noise = perlin_noise or minetest_get_perlin(noise_params)
|
|
||||||
local noise = perlin_noise:get_3d(spawning_position)
|
|
||||||
local current_summary_chance = summary_chance
|
local current_summary_chance = summary_chance
|
||||||
local spawn_loop_counter = #mob_library_worker_table
|
local spawn_loop_counter = #mob_library_worker_table
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue