Don't play XP sound for negative or 0 XP

This commit is contained in:
Wuzzy 2020-10-23 23:35:46 +02:00
parent 3236dc0d8e
commit 5374376e24

View file

@ -237,13 +237,17 @@ function mcl_experience.add_experience(player, experience)
temp_pool.bar, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level)
if old_level ~= temp_pool.level then
if minetest.get_us_time()/1000000 - temp_pool.last_time > 0.04 then
minetest.sound_play("level_up",{gain=0.2,to_player = name})
if experience > 0 then
minetest.sound_play("level_up",{gain=0.2,to_player = name})
end
temp_pool.last_time = minetest.get_us_time()/1000000
end
hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(temp_pool.level)})
elseif minetest.get_us_time()/1000000 - temp_pool.last_time > 0.01 then
temp_pool.last_time = minetest.get_us_time()/1000000
minetest.sound_play("experience",{gain=0.1,to_player = name,pitch=math.random(75,99)/100})
if experience > 0 then
minetest.sound_play("experience",{gain=0.1,to_player = name,pitch=math.random(75,99)/100})
end
end
if old_bar ~= temp_pool.bar then