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move heal under tame so that you can tame an animal and then heal it, like in MC
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parent
e6a97031ef
commit
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1 changed files with 10 additions and 11 deletions
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@ -4369,6 +4369,16 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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if self.nofollow or follow_holding(self, clicker) then
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if self.nofollow or follow_holding(self, clicker) then
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local consume_food = false
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local consume_food = false
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-- feed and tame
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if tame then
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self.tamed = true
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if not self.owner or self.owner == "" then
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self.owner = clicker:get_player_name()
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consume_food = true
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end
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end
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-- increase health
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-- increase health
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if self.health < self.hp_max then
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if self.health < self.hp_max then
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@ -4381,17 +4391,6 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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self.object:set_hp(self.health)
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self.object:set_hp(self.health)
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end
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end
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-- feed and tame
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if tame then
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self.tamed = true
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if not self.owner or self.owner == "" then
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self.owner = clicker:get_player_name()
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consume_food = true
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end
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end
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if breed and not self.child and not consume_food
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if breed and not self.child and not consume_food
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and self.hornytimer == 0 and not self.horny then
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and self.hornytimer == 0 and not self.horny then
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self.food = (self.food or 0) + 1
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self.food = (self.food or 0) + 1
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