No nether rain lol

This commit is contained in:
cora 2022-07-31 02:03:28 +02:00
parent 05a6f09f05
commit 50840f6bdc
2 changed files with 3 additions and 1 deletions

View file

@ -42,6 +42,7 @@ local psdef= {
local textures = {"weather_pack_rain_raindrop_1.png", "weather_pack_rain_raindrop_2.png"}
function mcl_weather.has_rain(pos)
if not mcl_worlds.has_weather(pos) then return false end
if mgname == "singlenode" or mgname == "v6" then return true end
local bd = minetest.get_biome_data(pos)
local bn = minetest.get_biome_name(bd.biome)

View file

@ -62,6 +62,7 @@ local psdef= {
}
function mcl_weather.has_snow(pos)
if not mcl_worlds.has_weather(pos) then return false end
if mgname == "singlenode" or mgname == "v6" then return true end
local bd = minetest.get_biome_data(pos)
local bn = minetest.get_biome_name(bd.biome)
@ -121,7 +122,7 @@ minetest.register_globalstep(function(dtime)
end
for _, player in pairs(get_connected_players()) do
if mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:get_pos()) or not mcl_weather.has_snow(player:get_pos()) then
if mcl_weather.is_underwater(player) or not mcl_weather.has_snow(player:get_pos()) then
mcl_weather.remove_spawners_player(player)
else
mcl_weather.snow.add_player(player)