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Add unicolor groups to wool and carpet
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1 changed files with 13 additions and 13 deletions
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@ -13,21 +13,21 @@ local wool = {}
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-- colors available. When crafting, the last recipes will be checked first.
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-- colors available. When crafting, the last recipes will be checked first.
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wool.dyes = {
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wool.dyes = {
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-- name, texture, wool desc., carpet desc., dye, color_group
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-- name, texture, wool desc., carpet desc., dye, color_group
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{"white", "wool_white", S("White Wool"), S("White Carpet"), nil, "basecolor_white"},
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{"white", "wool_white", S("White Wool"), S("White Carpet"), nil, "unicolor_white"},
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{"grey", "wool_dark_grey", S("Grey Wool"), S("Grey Carpet"), "dark_grey", "unicolor_darkgrey"},
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{"grey", "wool_dark_grey", S("Grey Wool"), S("Grey Carpet"), "dark_grey", "unicolor_darkgrey"},
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{"silver", "wool_grey", S("Light Grey Wool"), S("Light Grey Carpet"), "grey", "basecolor_grey"},
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{"silver", "wool_grey", S("Light Grey Wool"), S("Light Grey Carpet"), "grey", "unicolor_grey"},
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{"black", "wool_black", S("Black Wool"), S("Black Carpet"), "black", "basecolor_black"},
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{"black", "wool_black", S("Black Wool"), S("Black Carpet"), "black", "unicolor_black"},
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{"red", "wool_red", S("Red Wool"), S("Red Carpet"), "red", "basecolor_red"},
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{"red", "wool_red", S("Red Wool"), S("Red Carpet"), "red", "unicolor_red"},
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{"yellow", "wool_yellow", S("Yellow Wool"), S("Yellow Carpet"), "yellow", "basecolor_yellow"},
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{"yellow", "wool_yellow", S("Yellow Wool"), S("Yellow Carpet"), "yellow", "unicolor_yellow"},
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{"green", "wool_dark_green", S("Green Wool"), S("Green Carpet"), "dark_green", "unicolor_dark_green"},
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{"green", "wool_dark_green", S("Green Wool"), S("Green Carpet"), "dark_green", "unicolor_dark_green"},
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{"cyan", "wool_cyan", S("Cyan Wool"), S("Cyan Carpet"), "cyan", "basecolor_cyan"},
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{"cyan", "wool_cyan", S("Cyan Wool"), S("Cyan Carpet"), "cyan", "unicolor_cyan"},
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{"blue", "wool_blue", S("Blue Wool"), S("Blue Carpet"), "blue", "basecolor_blue"},
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{"blue", "wool_blue", S("Blue Wool"), S("Blue Carpet"), "blue", "unicolor_blue"},
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{"magenta", "wool_magenta", S("Magenta Wool"), S("Magenta Carpet"), "magenta", "basecolor_magenta"},
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{"magenta", "wool_magenta", S("Magenta Wool"), S("Magenta Carpet"), "magenta", "unicolor_red_violet"},
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{"orange", "wool_orange", S("Orange Wool"), S("Orange Carpet"), "orange", "excolor_orange"},
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{"orange", "wool_orange", S("Orange Wool"), S("Orange Carpet"), "orange", "unicolor_orange"},
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{"purple", "wool_violet", S("Purple Wool"), S("Purple Carpet"), "violet", "excolor_violet"},
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{"purple", "wool_violet", S("Purple Wool"), S("Purple Carpet"), "violet", "unicolor_violet"},
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{"brown", "wool_brown", S("Brown Wool"), S("Brown Carpet"), "brown", "unicolor_dark_orange"},
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{"brown", "wool_brown", S("Brown Wool"), S("Brown Carpet"), "brown", "unicolor_dark_orange"},
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{"pink", "wool_pink", S("Pink Wool"), S("Pink Carpet"), "pink", "unicolor_light_red"},
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{"pink", "wool_pink", S("Pink Wool"), S("Pink Carpet"), "pink", "unicolor_light_red"},
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{"lime", "mcl_wool_lime", S("Lime Wool"), S("Lime Carpet"), "green", "basecolor_green"},
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{"lime", "mcl_wool_lime", S("Lime Wool"), S("Lime Carpet"), "green", "unicolor_green"},
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{"light_blue", "mcl_wool_light_blue", S("Light Blue Wool"), S("Light Blue Carpet"), "lightblue", "unicolor_light_blue"},
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{"light_blue", "mcl_wool_light_blue", S("Light Blue Wool"), S("Light Blue Carpet"), "lightblue", "unicolor_light_blue"},
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}
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}
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local canonical_color = "white"
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local canonical_color = "white"
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@ -60,7 +60,7 @@ for _, row in ipairs(wool.dyes) do
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stack_max = 64,
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stack_max = 64,
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is_ground_content = false,
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is_ground_content = false,
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tiles = {texture..".png"},
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tiles = {texture..".png"},
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groups = {handy=1,shearsy_wool=1, flammable=1,wool=1,building_block=1},
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groups = {handy=1,shearsy_wool=1, flammable=1,wool=1,building_block=1,[color_group]=1},
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sounds = mcl_sounds.node_sound_wool_defaults(),
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sounds = mcl_sounds.node_sound_wool_defaults(),
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_mcl_hardness = 0.8,
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_mcl_hardness = 0.8,
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_mcl_blast_resistance = 4,
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_mcl_blast_resistance = 4,
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@ -76,7 +76,7 @@ for _, row in ipairs(wool.dyes) do
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tiles = {texture..".png"},
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tiles = {texture..".png"},
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wield_image = texture..".png",
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wield_image = texture..".png",
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wield_scale = { x=1, y=1, z=0.5 },
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wield_scale = { x=1, y=1, z=0.5 },
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groups = {handy=1, carpet=1,attached_node=1,dig_by_water=1,deco_block=1},
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groups = {handy=1, carpet=1,attached_node=1,dig_by_water=1,deco_block=1,[color_group]=1},
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sounds = mcl_sounds.node_sound_wool_defaults(),
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sounds = mcl_sounds.node_sound_wool_defaults(),
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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