Hardness for the last remaining items

This commit is contained in:
Wuzzy 2017-02-27 18:32:35 +01:00
parent 78fcc61759
commit 4ec6f5a3ec
10 changed files with 37 additions and 21 deletions

View file

@ -11,7 +11,7 @@ minetest.register_node("mobs:spawner", {
paramtype = "light",
walkable = true,
description = S("Monster Spawner"),
groups = {cracky = 1, not_in_creative_inventory = 1},
groups = {pickaxey=1, not_in_creative_inventory = 1},
drop = "",
on_construct = function(pos)
@ -72,6 +72,7 @@ minetest.register_node("mobs:spawner", {
end,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 25,
_mcl_hardness = 5,
})
-- spawner abm

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@ -155,11 +155,13 @@ minetest.register_node("crafting:workbench", {
"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
paramtype2 = "facedir",
paramtype = "light",
groups = {choppy=2,oddly_breakable_by_hand=2,deco_block=1},
groups = {handy=1,axey=1, deco_block=1},
on_rightclick = function(pos, node, clicker, itemstack)
set_workbench(clicker)
end,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 12.5,
_mcl_hardness = 2.5,
})
minetest.register_craft({

View file

@ -177,7 +177,7 @@ end
minetest.register_node("mesecons_commandblock:commandblock_off", {
description = "Command Block",
tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
groups = {mesecon_effector_off=1, not_in_creative_inventory=1, oddly_breakable_by_hand=5},
groups = {creative_breakable=1, mesecon_effector_off=1, not_in_creative_inventory=1},
drop = "",
on_blast = function() end,
on_construct = construct,
@ -194,7 +194,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
minetest.register_node("mesecons_commandblock:commandblock_on", {
tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
groups = {mesecon_effector_on=1, not_in_creative_inventory=1, oddly_breakable_by_hand=5},
groups = {creative_breakable=1, mesecon_effector_on=1, not_in_creative_inventory=1},
drop = "",
on_blast = function() end,
on_construct = construct,

View file

@ -1,7 +1,7 @@
minetest.register_node("mesecons_noteblock:noteblock", {
description = "Note Block",
tiles = {"mesecons_noteblock.png"},
groups = {handy=1,axey=1, oddly_breakable_by_hand=2},
groups = {handy=1,axey=1},
drawtype = "allfaces_optional",
visual_scale = 1.3,
paramtype="light",

View file

@ -596,7 +596,7 @@ doors:register_trapdoor("doors:trapdoor", {
description = "Wooden Trapdoor",
tiles = {"door_trapdoor.png"},
wield_image = "door_trapdoor.png",
groups = {handy=1,axey=1,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
groups = {handy=1,axey=1, mesecon_effector_on=1,door=2},
_mcl_hardness = 3,
sounds = mcl_sounds.node_sound_wood_defaults(),
})

View file

@ -108,7 +108,7 @@ local crop_def = {
},
},
groups = {
handy=1,axey=1, cocoa=1, oddly_breakable_by_hand=3, not_in_creative_inventory=1, dig_by_water=1,
handy=1,axey=1, cocoa=1, not_in_creative_inventory=1, dig_by_water=1,
},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 15,

View file

@ -2,7 +2,7 @@ minetest.register_node("mcl_farming:melon", {
description = "Melon",
stack_max = 64,
tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"},
groups = {handy=1,axey=1, oddly_breakable_by_hand=2, building_block=1},
groups = {handy=1,axey=1, building_block=1},
drop = {
max_items = 1,
items = {

View file

@ -178,8 +178,10 @@ minetest.register_node("mcl_farming:hay_block", {
paramtype2 = "facedir",
is_ground_content = false,
on_place = mcl_util.rotate_axis,
groups = {oddly_breakable_by_hand=3,flammable=2, building_block=1},
groups = {handy=1, flammable=2, building_block=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
})
minetest.register_craft({

View file

@ -68,6 +68,7 @@ local function update_entity(pos)
end
end
-- FIXME: The armor stand should be an entity
minetest.register_node("3d_armor_stand:armor_stand", {
description = "Armor Stand",
drawtype = "mesh",
@ -82,7 +83,9 @@ minetest.register_node("3d_armor_stand:armor_stand", {
type = "fixed",
fixed = {-0.5,-0.5,-0.5, 0.5,1.4,0.5}
},
groups = {choppy=2, oddly_breakable_by_hand=2, deco_block=1},
-- FIXME: This should be breakable by 2 quick punches
groups = {handy=1, deco_block=1},
_mcl_hardness = 2,
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)

View file

@ -119,6 +119,8 @@ function xpanes.register_pane(name, def)
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
connect_sides = { "left", "right" },
_mcl_blast_resistance = def._mcl_blast_resistance,
_mcl_hardness = def._mcl_hardness,
})
local groups = table.copy(def.groups)
@ -145,6 +147,8 @@ function xpanes.register_pane(name, def)
},
connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
drop = drop,
_mcl_blast_resistance = def._mcl_blast_resistance,
_mcl_hardness = def._mcl_hardness,
})
minetest.register_craft({
@ -161,12 +165,14 @@ local pane = function(description, node, append)
inventory_image = "xpanes_pane_glass"..append..".png",
wield_image = "xpanes_pane_glass"..append..".png",
sounds = mcl_sounds.node_sound_glass_defaults(),
groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
groups = {handy=1},
recipe = {
{node, node, node},
{node, node, node},
},
drop = "",
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,
})
end
@ -176,12 +182,14 @@ xpanes.register_pane("bar", {
textures = {"xpanes_pane_iron.png","xpanes_pane_half_iron.png","xpanes_top_iron.png"},
inventory_image = "xpanes_pane_iron.png",
wield_image = "xpanes_pane_iron.png",
groups = {cracky=2},
groups = {pickaxey=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
recipe = {
{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
}
},
_mcl_blast_resistance = 30,
_mcl_hardness = 5,
})
-- Glass